[feature request] while 1st-person aiming, “Return” un-nocks arrow #3612
nr1995
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Hi, noob here.
I'm playing with a GameCube-style controller.
I've got my Bow set to the [X] button on the controller,
If I've got an arrow nocked, I have to hold [X].
While holding [X], the only button I can hit with my thumb is [A].
The green [A] button in the HUD reads “Return” while the arrow is nocked.
Wouldn't you agree, that under these circumstances,
someone pressing the [A] button is more likely to want to stop aiming their bow,
rather than simply change the camera style from 1st back to 3rd-person?
As it is currently, it doesn't make much sense to me.
All it does is switch from 1st, to 3rd, then immediately back to 1st-person,
because after all you're still holding [X].
And if you let go of [X] at any point, you just waste the arrow,
which is what you were trying to avoid in the first place.
Can you add the option to change the behaviour of [A]
so that it removes the arrow from the bow string completely under these circumstances?
Thanks!
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