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As title. leaving and re-entering the room fixes it, applies even if link leaves after the cut-scene is finished and to both vanilla and MQ.
Exact platform behavior is to match the "going high" platform, rising to mid quickly, then going to max height.
The text was updated successfully, but these errors were encountered:
I’m not sure I understand this one, would you mind posting a video of the current & desired behavior?
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Fixed by #4364
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As title. leaving and re-entering the room fixes it, applies even if link leaves after the cut-scene is finished and to both vanilla and MQ.
Exact platform behavior is to match the "going high" platform, rising to mid quickly, then going to max height.
The text was updated successfully, but these errors were encountered: