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N64 Mode not rendering correctly #1127

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garrettjoecox opened this issue Aug 10, 2022 · 5 comments · May be fixed by #5002
Open

N64 Mode not rendering correctly #1127

garrettjoecox opened this issue Aug 10, 2022 · 5 comments · May be fixed by #5002
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@garrettjoecox
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garrettjoecox commented Aug 10, 2022

Enhancements > Graphics > Enable N64 mode

It's rendering the top left quadrant of what you should be seeing
Screen Shot 2022-08-10 at 1 51 35 AM

I'm on Mac, could anyone verify if they see the same on Linux/Windows

@briaguya-ai briaguya-ai added the bug Something isn't working label Dec 26, 2022
@garrettjoecox
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This issue is still persisting today on develop.

@garrettjoecox garrettjoecox changed the title N64 Mode not rendering correctly (develop-zhora) N64 Mode not rendering correctly Jun 5, 2023
@Spodi
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Spodi commented Dec 17, 2023

Seems to be a DPI-Scaling issue, probably related to this LUS issue: Kenix3/libultraship#317
At least it seems similar to the DPI-issues with windows. DPI-Scaling on Windows should be hopefully fixed once #3270 is tested and merged. Sadly I can't do anything about MacOS.

@sheepytina
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Since we're bumping this, I just wanna put it out there also that this issue isn't specific to N64 Mode and crops up with any change to resolution - if I'm not mistaken it's actually why the resolution slider is disabled on Apple platforms.

This issue as it specifically pertains to macOS and Retina displays was something that came up in discussion early on about my own advanced resolution settings PR (#3130). Fixing the Hi-DPI issue on all platforms once and for all remains a loose end.

@Spodi
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Spodi commented Dec 27, 2023

If you're adventurous you can try if this test build fixes anything, does nothing at all, or breaks even more: #3730

Same for the other Mac DPI issue

@larsy1995
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larsy1995 commented Feb 13, 2025

This gets fixed by LUS PR 811.

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5 participants