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FlxFlicker and FlxTimer.pause()? #1553
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Seems redundant, you can already pause and resume timers with |
For FlxTimer ok didn't know that, but since FlxFlickers aren't exposed, can there be a |
Meh, not a fan of that API... then again I'm not a huge fan of We could simply have the |
That would be fine. Flickers feel like tweens which throws me off when |
Also, if we're already at |
On second thought, maybe this is better suited on another ( |
Or maybe just let the programmer implement something for a change, instead of trying to provide everything in the engine. ;) |
Never! :) btw, there's very little support for AI in Flixel...how about making a FlxBrain for sprites? ;D |
Just looked, and |
Yeah. I don't think that's a huge deal though. |
I know there's superissue #1087 in the air, but in the meantime, would it break anything if I added pause/resume methods to
FlxTimer
and by extensionFlxFlicker
? Are there other classes to add that to?The text was updated successfully, but these errors were encountered: