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Auto fullscreen on non-desktop platforms #1852
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Hm.. good point! Not sure why this was restricted to desktop targets, maybe it causes issues on Flash if you don't have the required permissions in the browser? Also not sure if fullscreen does anything on mobile. Why would the way in which the game dimensions are determined need to change? |
I mean this needs to modified to support auto resizing on fullscreen |
Also, is |
Sure.
I don't think it's available in legacy, but just check.
Hm.. not sure why that would be the case, doesn't the resize event fire after a fullscreen toggle? Either way that seems like a separate issue. |
see here and here
I tested on flash using debug flash player and it worked (get fullscreen)
use
FlxG.stage.allowsFullScreen
to check fullscreen support rather than#if desktop
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