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IndexOutOfRangeException #24
Comments
Hilarious; the Astrogator code isn't using any indices, but still I get |
Haha. I have read the KSP code-base is "special". |
@joelmeaders, here is a test build that catches and ignores this exception. Would you mind trying it out to see whether the problem still happens, or whether any new problems appear? |
I'll give it a shot tonight and report back. Thanks! |
@HebaruSan everything seems good. The logs don't show any references to Astrogator after instantiation. I checked out two of the previous problem areas and switched between landed ships many times without issue. I also sent a new craft up and Astrogator still calculated the course correctly (transfer to Jool). That didn't cause issues before but figured I'd try anyways. Thanks for the response and the work! |
Fix released in v0.10.1. |
Background
Astrogator version: 0.10.0
KSP version: 1.9.1.2788
Operating system: Win 10 Pro x62 1909 Build 18363.778
Planet packs installed: None
Save file: Not included
Problem
I realize this one won't be easily reproduced but I am getting a hard crash in KSP, log exceptions below.
I have multiple landed vessels within the same scenes (within 50km). Some with no engines and some with engines. When switching between them I get the crash without Astrogator GUI being open or used since game launch.
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