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Mira 3D Format npm version GenerateDocs BuildProto

Open source file definition for storing, rendering, and translating physical data from generic 3D model assemblies.

You can find build artifacts from the latest build under the Actions Tab

  • python
  • cpp
  • java

Documentation is available as a Build Artifact for now in the GenerateDocs build action.

DOCUMENTATION SITE

NOTE:

Currently there are actually two different file formats that are connected here, the Assembly and the World.

You do not need to have the World file to run just the Exporter.

Building

Build All - Seperate

protoc -I=. --python_out=./libs/python --java_out=./libs/java --cpp_out=./libs/cpp ./*.proto

go, c#, swift, rust, node can have additional dependencies

Python

protoc -I=. --python_out=./libs/python ./*.proto

Go

go install google.golang.org/protobuf/cmd/protoc-gen-go protoc -I=. --go_out=./libs/go ./*.proto

Java

protoc -I=. --java_out=./libs/java ./*.proto

CPP

protoc -I=. --cpp_out=./libs/cpp ./*.proto

C#

protoc -I=. --csharp_out=./libs/c# ./*.proto

Swift

protoc -I=. --swift_out=./libs/swift ./*.proto

Rust

cargo install protobuf-codegen

protoc-gen-rust -- make sure cargo is in path

protoc --rust_out ./libs/rust *.proto

Node

To build node you can choose to use the supplied js compiler or use a third party.

I opt to use protobufjs to generate the package and ts bindings.

If you want a zero library implementation you can use the default js_out and rip the build artifact typing.

Before compiling with this take the time to figure out if commonjs is the right module for you and look over the cli arguments to configure it for however you want to use it.

npm i -g protobufjs && mkdir libs/node

pbjs -t static-module -w commonjs -o libs/node/mirabuf.js *.proto

cd ./libs/node

pbts -o mirabuf.d.ts mirabuf.js