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boxes.scad
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boxes.scad
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// Library: boxes.scad
// Version: 1.0
// Author: Marius Kintel
// Copyright: 2010
// License: 2-clause BSD License (http://opensource.org/licenses/BSD-2-Clause)
// roundedBox([width, height, depth], float radius, bool sidesonly);
// EXAMPLE USAGE:
// roundedBox([20, 30, 40], 5, true);
// size is a vector [w, h, d]
module roundedBox(size, radius, sidesonly)
{
rot = [ [0,0,0], [90,0,90], [90,90,0] ];
if (sidesonly) {
cube(size - [2*radius,0,0], true);
cube(size - [0,2*radius,0], true);
for (x = [radius-size[0]/2, -radius+size[0]/2],
y = [radius-size[1]/2, -radius+size[1]/2]) {
translate([x,y,0]) cylinder(r=radius, h=size[2], center=true);
}
}
else {
cube([size[0], size[1]-radius*2, size[2]-radius*2], center=true);
cube([size[0]-radius*2, size[1], size[2]-radius*2], center=true);
cube([size[0]-radius*2, size[1]-radius*2, size[2]], center=true);
for (axis = [0:2]) {
for (x = [radius-size[axis]/2, -radius+size[axis]/2],
y = [radius-size[(axis+1)%3]/2, -radius+size[(axis+1)%3]/2]) {
rotate(rot[axis])
translate([x,y,0])
cylinder(h=size[(axis+2)%3]-2*radius, r=radius, center=true);
}
}
for (x = [radius-size[0]/2, -radius+size[0]/2],
y = [radius-size[1]/2, -radius+size[1]/2],
z = [radius-size[2]/2, -radius+size[2]/2]) {
translate([x,y,z]) sphere(radius);
}
}
}