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Retry Logic in the Playbook #150

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bmos299 opened this issue Feb 27, 2020 · 0 comments
Open

Retry Logic in the Playbook #150

bmos299 opened this issue Feb 27, 2020 · 0 comments

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@bmos299
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bmos299 commented Feb 27, 2020

I think an option, or the default, may be to delete and re-add any node(s) that fail to become reach an active-state. Many times this is due to backend kubernetes issues and adding the cleanup logic in the blockchain_platform_manager has a better chance of alleviating the problem then someone on the backend deleting pods.

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