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Not a bug with the repo, but a behavioural quirk with macOS and CLT that users might want to be aware of.
With command line tools and xcode installed, on ./setup.sh cmake can fail by not finding c or cxx compiler.
If this happens run:
sudo xcode-select --reset
Re-run ./setup.sh and it should complete without any errors. If it still fails then the envronmental variables will need to be manually exported, therefore find the paths to your compilers:
Thank you for the information @JulianAL-01 ... I will tag in @boland25 to see if we can maybe automate this in a future point release, or add it to ur documentation if we get a FAQ or something going! I will leave this open for now in case others run into this!
Not a bug with the repo, but a behavioural quirk with macOS and CLT that users might want to be aware of.
With command line tools and xcode installed, on ./setup.sh cmake can fail by not finding c or cxx compiler.
If this happens run:
sudo xcode-select --reset
Re-run ./setup.sh and it should complete without any errors. If it still fails then the envronmental variables will need to be manually exported, therefore find the paths to your compilers:
xcrun -find c++
xcrun -find cc
and then run:
cmake -D CMAKE_C_COMPILER="/path/to/your/c/compiler/executable" -D CMAKE_CXX_COMPILER "/path/to/your/cpp/compiler/executable" .....
Re-run ./setup.sh
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