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idlelands_api.py
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import requests
import json
import os
from simplejson.decoder import JSONDecodeError
from idlelands_player import IdleLandsPlayer
API_ROOT = 'http://api.idle.land'
API_ROOT_DIRECT = 'http://192.99.68.70'
HOST = 'api.idle.land'
POST = 'POST'
PUT = 'PUT'
GET = 'GET'
PATCH = 'PATCH'
TIMEOUT = 10
class IdleLandsException(Exception):
def __init__(self, verb, route, request_data, response):
super(IdleLandsException, self).__init__()
self.req_verb = verb
self.req_route = route
self.req_data = request_data
self.response = response
self.code = int(response['code']) if 'code' in response else -1
self.message = response['message'] if 'message' in response else None
def __str__(self):
return 'IdleLandsException(%s, %r) code %i: %r' % (self.req_verb, self.req_route, self.code, self.message)
class IdleLandsAPI(object):
session = requests.session() # for global connection reuse
def __init__(self, identifier, password=None, token=None, direct=False):
super(IdleLandsAPI, self).__init__()
self.identifier = identifier
self._password = password
self.token = token
self.direct = direct
@staticmethod
def from_config(config_filepath='auth.conf', direct=False):
with open(config_filepath, 'r') as f:
identifier, password = f.readline().strip().split(' ', 1)
idle = IdleLandsAPI(identifier, password, direct=direct)
return idle
@staticmethod
def api_request(verb, route, request_data, direct=False):
assert len(route) > 0 and route[0] == '/'
headers = {
'Content-Type': 'application/json',
'Host': HOST
}
response = IdleLandsAPI.session.request(verb,
'%s%s' % (API_ROOT if not direct else API_ROOT_DIRECT, route),
data=json.dumps(request_data),
headers=headers,
timeout=TIMEOUT)
try:
response = response.json()
except JSONDecodeError:
raise IdleLandsException(verb, route, request_data, response)
if 'isSuccess' not in response or not response['isSuccess']:
raise IdleLandsException(verb, route, request_data, response)
return response
def request(self, verb, route, request_data):
request_data.update({
'identifier': self.identifier,
'token': self.token
})
return IdleLandsAPI.api_request(verb, route, request_data, self.direct)
@staticmethod
def map(map_name, direct=False):
try:
return IdleLandsAPI.api_request(POST, '/game/map', {
'map': map_name
}, direct=direct)
except IdleLandsException, e: # work around #474
return e.response
@staticmethod
def battle(battle_id, direct=False):
return IdleLandsAPI.api_request(POST, '/game/battle', {
'battleId': battle_id
}, direct=direct)
def turn(self):
return IdleLandsPlayer(self.request(POST, '/player/action/turn', {})['player'])
###################
### Player Auth ###
###################
@staticmethod
def register(identifier, name, password):
return IdleLandsAPI.api_request(PUT, '/player/auth/register', {
'identifier': identifier,
'name': name,
'password': password
})
def login(self, password=None, identifier=None):
if password is not None:
self._password = password
if identifier is not None:
self.identifier = identifier
response = IdleLandsAPI.api_request('POST', '/player/auth/login', {
'identifier': self.identifier,
'password': self._password
})
self.token = response['player']['tempSecureToken']
return response
def logout(self):
return self.request(POST, '/player/auth/logout', {})
#########################
### Player Management ###
#########################
def set_gender(self, gender):
return self.request(PUT, '/player/manage/gender', {
'gender': gender,
})
def add_to_inventory(self, item_slot):
return self.request(PUT, '/player/manage/inventory/add', {
'itemSlot': item_slot,
})
def sell_item(self, inv_slot):
return self.request(POST, '/player/manage/inventory/sell', {
'invSlot': inv_slot,
})
def swap_item(self, inv_slot):
return self.request(PATCH, '/player/manage/inventory/sell', {
'invSlot': inv_slot,
})
def add_personality(self, new_pers):
return self.request(PUT, '/player/manage/personality/add', {
'newPers': new_pers
})
def remove_personality(self, old_pers):
return self.request(POST, '/player/manage/personality/remove', {
'oldPers': old_pers
})
def add_priority(self, stat, points):
return self.request(PUT, '/player/manage/priority/add', {
'stat': stat,
'points': points
})
def remove_priority(self, stat, points):
return self.request(POST, '/player/manage/priority/remove', {
'stat': stat,
'points': points
})
def set_pushbullet_key(self, api_key):
return self.request(PUT, '/player/manage/pushbullet/set', {
'apiKey': api_key
})
def remove_pushbullet_key(self, old_pers):
return self.request(POST, '/player/manage/pushbullet/remove', {})
def set_string(self, string_type, message):
return self.request(PUT, '/player/manage/string/add', {
'type': string_type,
'msg': message
})
def remove_string(self, string_type):
return self.request(POST, '/player/manage/string/remove', {
'type': string_type
})