在之前的invalidate传递与绘制流程分析文章中我们对invalidate的流程进行了详细分析,现在来继续分析下requestLayout的流程吧
我们从View#requestLayout方法的源码开始
public void requestLayout() {
if (mMeasureCache != null) mMeasureCache.clear();
if (mAttachInfo != null && mAttachInfo.mViewRequestingLayout == null) {
// Only trigger request-during-layout logic if this is the view requesting it,
// not the views in its parent hierarchy
ViewRootImpl viewRoot = getViewRootImpl();
if (viewRoot != null && viewRoot.isInLayout()) {
if (!viewRoot.requestLayoutDuringLayout(this)) {
return;
}
}
mAttachInfo.mViewRequestingLayout = this;
}
// 增加PFLAG_FORCE_LAYOUT标记,在measure时会校验此属性
mPrivateFlags |= PFLAG_FORCE_LAYOUT;
mPrivateFlags |= PFLAG_INVALIDATED;
// 父类不为空&&父类没有请求重新布局(是否有PFLAG_FORCE_LAYOUT标志)
if (mParent != null && !mParent.isLayoutRequested()) {
// 调用父类的requestLayout
mParent.requestLayout();
}
if (mAttachInfo != null && mAttachInfo.mViewRequestingLayout == this) {
mAttachInfo.mViewRequestingLayout = null;
}
}
在源码中,会对measure的缓存进行清除,之后会判断ViewTree是否正在布局流程,接着为View设置标记,PFLAG_FORCE_LAYOUT标记会在View进行measure时验证。之后非常重要会判断父类是否为空以及检查是否正在请求重新布局(即检查之间设置的PFLAG_FORCE_LAYOUT标记),如果满足条件则会父类的requestLayout方法,而ViewGroup继承自View,其requestLayout方法调用了View的requestLayout方法,所以会不断迭代的调用父类的requestLayout方法,直到DecorView的父类ViewRoot。
ViewRoot的实现类为ViewRootImpl,在这个类中的requestLayout方法与View中的并不相同,我们来看下他的源码
@Override
public void requestLayout() {
// 是否在处理requestLayout
if (!mHandlingLayoutInLayoutRequest) {
// 检查创建view的线程是否为当前线程
checkThread();
mLayoutRequested = true;
scheduleTraversals();
}
}
在ViewRootImpl#requestLayout中,首先判断是否正在requestLayout中,之后检查当前线程是否为创建View的线程。接着调用scheduleTraversals方法,发起请求。
ViewRootImpl#scheduleTraversals方法调用performTraversals方法的过程已经在自定义View——invalidate流程分析中进行了详细说明,在这里就不在赘述了。
private void performTraversals() {
...
Rect frame = mWinFrame;
if (mFirst) {
mFullRedrawNeeded = true;
mLayoutRequested = true;
if (lp.type == WindowManager.LayoutParams.TYPE_STATUS_BAR_PANEL
|| lp.type == WindowManager.LayoutParams.TYPE_INPUT_METHOD) {
// NOTE -- system code, won't try to do compat mode.
Point size = new Point();
mDisplay.getRealSize(size);
desiredWindowWidth = size.x;
desiredWindowHeight = size.y;
} else {
DisplayMetrics packageMetrics =
mView.getContext().getResources().getDisplayMetrics();
desiredWindowWidth = packageMetrics.widthPixels;
desiredWindowHeight = packageMetrics.heightPixels;
}
// We used to use the following condition to choose 32 bits drawing caches:
// PixelFormat.hasAlpha(lp.format) || lp.format == PixelFormat.RGBX_8888
// However, windows are now always 32 bits by default, so choose 32 bits
mAttachInfo.mUse32BitDrawingCache = true;
mAttachInfo.mHasWindowFocus = false;
mAttachInfo.mWindowVisibility = viewVisibility;
mAttachInfo.mRecomputeGlobalAttributes = false;
viewVisibilityChanged = false;
mLastConfiguration.setTo(host.getResources().getConfiguration());
mLastSystemUiVisibility = mAttachInfo.mSystemUiVisibility;
// Set the layout direction if it has not been set before (inherit is the default)
if (mViewLayoutDirectionInitial == View.LAYOUT_DIRECTION_INHERIT) {
host.setLayoutDirection(mLastConfiguration.getLayoutDirection());
}
host.dispatchAttachedToWindow(mAttachInfo, 0);
mAttachInfo.mTreeObserver.dispatchOnWindowAttachedChange(true);
dispatchApplyInsets(host);
//Log.i(TAG, "Screen on initialized: " + attachInfo.mKeepScreenOn);
} else {
desiredWindowWidth = frame.width();
desiredWindowHeight = frame.height();
if (desiredWindowWidth != mWidth || desiredWindowHeight != mHeight) {
if (DEBUG_ORIENTATION) Log.v(TAG,
"View " + host + " resized to: " + frame);
mFullRedrawNeeded = true;
mLayoutRequested = true;
windowSizeMayChange = true;
}
}
...
if (mFirst || windowShouldResize || insetsChanged ||
viewVisibilityChanged || params != null) {
...
if (!mStopped || mReportNextDraw) {
boolean focusChangedDueToTouchMode = ensureTouchModeLocally(
(relayoutResult&WindowManagerGlobal.RELAYOUT_RES_IN_TOUCH_MODE) != 0);
if (focusChangedDueToTouchMode || mWidth != host.getMeasuredWidth()
|| mHeight != host.getMeasuredHeight() || contentInsetsChanged) {
int childWidthMeasureSpec = getRootMeasureSpec(mWidth, lp.width);
int childHeightMeasureSpec = getRootMeasureSpec(mHeight, lp.height);
if (DEBUG_LAYOUT) Log.v(TAG, "Ooops, something changed! mWidth="
+ mWidth + " measuredWidth=" + host.getMeasuredWidth()
+ " mHeight=" + mHeight
+ " measuredHeight=" + host.getMeasuredHeight()
+ " coveredInsetsChanged=" + contentInsetsChanged);
// Ask host how big it wants to be
performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
// Implementation of weights from WindowManager.LayoutParams
// We just grow the dimensions as needed and re-measure if
// needs be
int width = host.getMeasuredWidth();
int height = host.getMeasuredHeight();
boolean measureAgain = false;
if (lp.horizontalWeight > 0.0f) {
width += (int) ((mWidth - width) * lp.horizontalWeight);
childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(width,
MeasureSpec.EXACTLY);
measureAgain = true;
}
if (lp.verticalWeight > 0.0f) {
height += (int) ((mHeight - height) * lp.verticalWeight);
childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(height,
MeasureSpec.EXACTLY);
measureAgain = true;
}
if (measureAgain) {
if (DEBUG_LAYOUT) Log.v(TAG,
"And hey let's measure once more: width=" + width
+ " height=" + height);
performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
}
layoutRequested = true;
}
}
} else {
...
}
final boolean didLayout = layoutRequested && (!mStopped || mReportNextDraw);
boolean triggerGlobalLayoutListener = didLayout
|| mAttachInfo.mRecomputeGlobalAttributes;
if (didLayout) {
performLayout(lp, desiredWindowWidth, desiredWindowHeight);
...
}
上面截取了performTraversals的主要相关代码,在其中一般情况下蒋会执行performMeasure、performLayout、performDraw三个方法。调用performMeasure方法之前,会先分别对焦点、测量的宽高、View内容的变化情况进行判断,如果变化则会执行performMeasure。接着会检查窗口属性是否包含weight,如果包含蒋会再执行一次performMeasure方法,在之后会设置layoutRequested = true,表示需要重新布局。在执行performLayout方法之前,会对didLayout参数进行检查,判断是否请求重新布局,窗口是否停止,是否需要再次绘制,而layoutRequested参数再performMeasure后设置为true,mStopped默认为false,所以将执行performMeasure方法。performDraw方法就像在自定义View——invalidate流程分析中分析的一样,蒋会执行,但是在ViewRootImpl#draw中进行dirty判断时,会发现dirty为空,所以不会继续执行绘制过程。那么一般情况下的进行requestLayout请求后,view的重新绘制在什么地方呢?这将会在稍后的layout过程中看到答案。
在查看performMeasure的源码之前,我们先看看传入performMeasure的两个参数childWidthMeasureSpec, childHeightMeasureSpec的获取,代码中可以看出参数是通过调用getRootMeasureSpec方法来获得,现在来看下getRootMeasureSpec的源码
private static int getRootMeasureSpec(int windowSize, int rootDimension) {
int measureSpec;
switch (rootDimension) {
case ViewGroup.LayoutParams.MATCH_PARENT:
// Window can't resize. Force root view to be windowSize.
measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.EXACTLY);
break;
case ViewGroup.LayoutParams.WRAP_CONTENT:
// Window can resize. Set max size for root view.
measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.AT_MOST);
break;
default:
// Window wants to be an exact size. Force root view to be that size.
measureSpec = MeasureSpec.makeMeasureSpec(rootDimension, MeasureSpec.EXACTLY);
break;
}
return measureSpec;
}
通过上述getRootMeasureSpec的代码,就可以清楚的看出LayoutParams与测量模式的对应关系。
LayoutParams | Mode | size |
---|---|---|
MATCH_PARENT | EXACTLY | windowSize |
WRAP_CONTENT | AT_MOST | windowSize |
固定大小 | EXACTLY | rootSize |
我们继续看看performMeasure方法
private void performMeasure(int childWidthMeasureSpec, int childHeightMeasureSpec) {
Trace.traceBegin(Trace.TRACE_TAG_VIEW, "measure");
try {
mView.measure(childWidthMeasureSpec, childHeightMeasureSpec);
} finally {
Trace.traceEnd(Trace.TRACE_TAG_VIEW);
}
}
从上述代码可以看出,将会执行View的measure方法,measure方法中将会执行onMeasure方法,ViewRootImpl的调用的view为DecorView(DecorView为布局的顶层view),现在来看看DecorView#onMeasure方法
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
final DisplayMetrics metrics = getContext().getResources().getDisplayMetrics();
final boolean isPortrait = metrics.widthPixels < metrics.heightPixels;
final int widthMode = getMode(widthMeasureSpec);
final int heightMode = getMode(heightMeasureSpec);
boolean fixedWidth = false;
if (widthMode == AT_MOST) {
final TypedValue tvw = isPortrait ? mFixedWidthMinor : mFixedWidthMajor;
// tvw不会为NULL,等级也不会为NULL,具体原因可以跟踪一下源码。
if (tvw != null && tvw.type != TypedValue.TYPE_NULL) {
final int w;
// 获取视图宽度
if (tvw.type == TypedValue.TYPE_DIMENSION) {
w = (int) tvw.getDimension(metrics);
} else if (tvw.type == TypedValue.TYPE_FRACTION) {
w = (int) tvw.getFraction(metrics.widthPixels, metrics.widthPixels);
} else {
w = 0;
}
// 设置测量模式为EXACTLY
if (w > 0) {
final int widthSize = MeasureSpec.getSize(widthMeasureSpec);
widthMeasureSpec = MeasureSpec.makeMeasureSpec(
Math.min(w, widthSize), EXACTLY);
fixedWidth = true;
}
}
}
// heightMode的处理方式与widthMode相同
if (heightMode == AT_MOST) {
...
}
...
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
...
}
上述代码中,将会分别检查宽高测量模式,这里以宽度测量属性为例,首先检查测量模式是否为AT_MOST,如果是,则获取视图的宽度,然后与宽度测量属性的大小取小,接着与测量模式EXACTLY,作为MeasureSpec.makeMeasureSpec方法的参数一起生成新的宽度测量属性。之后会把新生成的测量属性传递给DecorView的父类,也就是FrameLayout的onMeasure方法继续处理。我们来看看它是怎么做的。
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int count = getChildCount();
final boolean measureMatchParentChildren =
MeasureSpec.getMode(widthMeasureSpec) != MeasureSpec.EXACTLY ||
MeasureSpec.getMode(heightMeasureSpec) != MeasureSpec.EXACTLY;
mMatchParentChildren.clear();
int maxHeight = 0;
int maxWidth = 0;
int childState = 0;
for (int i = 0; i < count; i++) {
final View child = getChildAt(i);
if (mMeasureAllChildren || child.getVisibility() != GONE) {
measureChildWithMargins(child, widthMeasureSpec, 0, heightMeasureSpec, 0);
final LayoutParams lp = (LayoutParams) child.getLayoutParams();
// 获取子view中最大的宽度和高度
maxWidth = Math.max(maxWidth,
child.getMeasuredWidth() + lp.leftMargin + lp.rightMargin);
maxHeight = Math.max(maxHeight,
child.getMeasuredHeight() + lp.topMargin + lp.bottomMargin);
childState = combineMeasuredStates(childState, child.getMeasuredState());
if (measureMatchParentChildren) {
// 如果子View的宽or高为MATCH_PARENT,则保存子View
if (lp.width == LayoutParams.MATCH_PARENT ||
lp.height == LayoutParams.MATCH_PARENT) {
mMatchParentChildren.add(child);
}
}
}
}
// Account for padding too
maxWidth += getPaddingLeftWithForeground() + getPaddingRightWithForeground();
maxHeight += getPaddingTopWithForeground() + getPaddingBottomWithForeground();
// Check against our minimum height and width
maxHeight = Math.max(maxHeight, getSuggestedMinimumHeight());
maxWidth = Math.max(maxWidth, getSuggestedMinimumWidth());
// Check against our foreground's minimum height and width
final Drawable drawable = getForeground();
if (drawable != null) {
maxHeight = Math.max(maxHeight, drawable.getMinimumHeight());
maxWidth = Math.max(maxWidth, drawable.getMinimumWidth());
}
// 保存测量结果
setMeasuredDimension(resolveSizeAndState(maxWidth, widthMeasureSpec, childState),
resolveSizeAndState(maxHeight, heightMeasureSpec,
childState << MEASURED_HEIGHT_STATE_SHIFT));
count = mMatchParentChildren.size();
// 对之前保存的子view,分别重新测量MeasureSpec
if (count > 1) {
for (int i = 0; i < count; i++) {
final View child = mMatchParentChildren.get(i);
final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
final int childWidthMeasureSpec;
if (lp.width == LayoutParams.MATCH_PARENT) {
final int width = Math.max(0, getMeasuredWidth()
- getPaddingLeftWithForeground() - getPaddingRightWithForeground()
- lp.leftMargin - lp.rightMargin);
childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(
width, MeasureSpec.EXACTLY);
} else {
childWidthMeasureSpec = getChildMeasureSpec(widthMeasureSpec,
getPaddingLeftWithForeground() + getPaddingRightWithForeground() +
lp.leftMargin + lp.rightMargin,
lp.width);
}
final int childHeightMeasureSpec;
if (lp.height == LayoutParams.MATCH_PARENT) {
final int height = Math.max(0, getMeasuredHeight()
- getPaddingTopWithForeground() - getPaddingBottomWithForeground()
- lp.topMargin - lp.bottomMargin);
childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
height, MeasureSpec.EXACTLY);
} else {
childHeightMeasureSpec = getChildMeasureSpec(heightMeasureSpec,
getPaddingTopWithForeground() + getPaddingBottomWithForeground() +
lp.topMargin + lp.bottomMargin,
lp.height);
}
// 测量子View
child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}
}
}
FrameLayout的测量过程中,首先遍历子View,调用measureChildWithMargins方法,之后获取子view中的最大宽度or高度,这是因为FrameLayout的布局,如果在wrap_content的情况下,其宽度就等于所以子View中的最大宽度,高度就等于所以子View中最大的高度。然后对子View的宽or高为MATCH_PARENT的View进行存储。之后处理一些属性,保存测量结果。resolveSizeAndState方法,我已经在之前的自定义View——雷达图(蜘蛛网图)中进行过分析。最后就是对之前保存的子view进行处理了。从measureChildWithMargins方法的参数可以看出,测量值与view的测量值以及子view相关,现在我们来看下它的测量过程
protected void measureChildWithMargins(View child,
int parentWidthMeasureSpec, int widthUsed,
int parentHeightMeasureSpec, int heightUsed) {
final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
+ widthUsed, lp.width);
final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec,
mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin
+ heightUsed, lp.height);
child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}
上述方法中,会先调用getChildMeasureSpec方法,获取测量的宽高属性之后,最后对子View进行测量。由代码可以看出测量属性的获取与父view的MeasureSpec、View的padding、子View的LayoutParams相关,具体的关系我们来看看ViewGroup的getChildMeasureSpec方法
public static int getChildMeasureSpec(int spec, int padding, int childDimension) {
int specMode = MeasureSpec.getMode(spec);
int specSize = MeasureSpec.getSize(spec);
int size = Math.max(0, specSize - padding);
int resultSize = 0;
int resultMode = 0;
switch (specMode) {
// Parent has imposed an exact size on us
case MeasureSpec.EXACTLY:
if (childDimension >= 0) {
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
// Child wants to be our size. So be it.
resultSize = size;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
// Child wants to determine its own size. It can't be
// bigger than us.
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
}
break;
// Parent has imposed a maximum size on us
case MeasureSpec.AT_MOST:
if (childDimension >= 0) {
// Child wants a specific size... so be it
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
// Child wants to be our size, but our size is not fixed.
// Constrain child to not be bigger than us.
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
// Child wants to determine its own size. It can't be
// bigger than us.
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
}
break;
// Parent asked to see how big we want to be
case MeasureSpec.UNSPECIFIED:
if (childDimension >= 0) {
// Child wants a specific size... let him have it
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
// Child wants to be our size... find out how big it should
// be
resultSize = View.sUseZeroUnspecifiedMeasureSpec ? 0 : size;
resultMode = MeasureSpec.UNSPECIFIED;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
// Child wants to determine its own size.... find out how
// big it should be
resultSize = View.sUseZeroUnspecifiedMeasureSpec ? 0 : size;
resultMode = MeasureSpec.UNSPECIFIED;
}
break;
}
return MeasureSpec.makeMeasureSpec(resultSize, resultMode);
}
上述方法并不难,写的如此有规律,它主要是根据View的MeasureSpec与子View的LayoutParams参数来确定子View的MeasureSpec属性。接下来,我们为getChildMeasureSpec方法的逻辑建立一个表格。
现在我们回到measureChildWithMargins方法,测量完成之后,就是对子View的测量,DecorView的子View就是我们平时setContentView中的布局,这里以LinearLayout为例。自然也是和之前一样LinearLayout的measure调用onMeasure,直接来看看LinearLayout#onMeasure
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
if (mOrientation == VERTICAL) {
measureVertical(widthMeasureSpec, heightMeasureSpec);
} else {
measureHorizontal(widthMeasureSpec, heightMeasureSpec);
}
}
上述代码可以看出,LinearLayout将根据属性来选择一种测量方式,我们选择LinearLayout的水平布局的测量方式,即measureHorizontal,这里简单的挑选其中的主要部分说明一下
void measureHorizontal(int widthMeasureSpec, int heightMeasureSpec) {
...
// See how wide everyone is. Also remember max height.
for (int i = 0; i < count; ++i) {
final View child = getVirtualChildAt(i);
...
final LinearLayout.LayoutParams lp = (LinearLayout.LayoutParams)
child.getLayoutParams();
// 计算比重
totalWeight += lp.weight;
if (widthMode == MeasureSpec.EXACTLY && lp.width == 0 && lp.weight > 0) {
// Optimization: don't bother measuring children who are going to use
// leftover space. These views will get measured again down below if
// there is any leftover space.
if (isExactly) {
mTotalLength += lp.leftMargin + lp.rightMargin;
} else {
final int totalLength = mTotalLength;
mTotalLength = Math.max(totalLength, totalLength +
lp.leftMargin + lp.rightMargin);
}
...
} else {
int oldWidth = Integer.MIN_VALUE;
//子View宽度为0,有weight,LayoutParams为WRAP_CONTENT,
//转换父view的LayoutParams为WRAP_CONTENT
if (lp.width == 0 && lp.weight > 0) {
// widthMode is either UNSPECIFIED or AT_MOST, and this
// child
// wanted to stretch to fill available space. Translate that to
// WRAP_CONTENT so that it does not end up with a width of 0
oldWidth = 0;
lp.width = LayoutParams.WRAP_CONTENT;
}
// Determine how big this child would like to be. If this or
// previous children have given a weight, then we allow it to
// use all available space (and we will shrink things later
// if needed).
// 测量子View,调用之前说的measureChildWithMargins()方法
measureChildBeforeLayout(child, i, widthMeasureSpec,
totalWeight == 0 ? mTotalLength : 0,
heightMeasureSpec, 0);
...
}
...
}
...
// Add in our padding
//处理padding
mTotalLength += mPaddingLeft + mPaddingRight;
int widthSize = mTotalLength;
// Check against our minimum width
//view高度与背景尺寸和mMinWidth的运算结果比较,取最大值
widthSize = Math.max(widthSize, getSuggestedMinimumWidth());
// Reconcile our calculated size with the widthMeasureSpec
// MEASURED_SIZE_MASK = 0x00ffffff,取得测量属性的后30位,即尺寸
int widthSizeAndState = resolveSizeAndState(widthSize, widthMeasureSpec, 0);
widthSize = widthSizeAndState & MEASURED_SIZE_MASK;
// Either expand children with weight to take up available space or
// shrink them if they extend beyond our current bounds. If we skipped
// measurement on any children, we need to measure them now.
int delta = widthSize - mTotalLength;
if (skippedMeasure || delta != 0 && totalWeight > 0.0f) {
float weightSum = mWeightSum > 0.0f ? mWeightSum : totalWeight;
maxAscent[0] = maxAscent[1] = maxAscent[2] = maxAscent[3] = -1;
maxDescent[0] = maxDescent[1] = maxDescent[2] = maxDescent[3] = -1;
maxHeight = -1;
mTotalLength = 0;
for (int i = 0; i < count; ++i) {
final View child = getVirtualChildAt(i);
if (child == null || child.getVisibility() == View.GONE) {
continue;
}
final LinearLayout.LayoutParams lp =
(LinearLayout.LayoutParams) child.getLayoutParams();
float childExtra = lp.weight;
if (childExtra > 0) {
// Child said it could absorb extra space -- give him his share
// 高度 = 子View的weight*剩余高度/总weight
int share = (int) (childExtra * delta / weightSum);
weightSum -= childExtra;
delta -= share;
//测量子View
final int childHeightMeasureSpec = getChildMeasureSpec(
heightMeasureSpec,
mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin,
lp.height);
// TODO: Use a field like lp.isMeasured to figure out if this
// child has been previously measured
if ((lp.width != 0) || (widthMode != MeasureSpec.EXACTLY)) {
// child was measured once already above ... base new measurement
// on stored values
int childWidth = child.getMeasuredWidth() + share;
if (childWidth < 0) {
childWidth = 0;
}
child.measure(
MeasureSpec.makeMeasureSpec(childWidth, MeasureSpec.EXACTLY),
childHeightMeasureSpec);
} else {
// child was skipped in the loop above. Measure for this first time here
child.measure(MeasureSpec.makeMeasureSpec(
share > 0 ? share : 0, MeasureSpec.EXACTLY),
childHeightMeasureSpec);
}
...
}
}
上述代码,在关键部分增加了一些注释,这里再简单说一下,遍历子View,计算下当前的比重,之后调用measureChildBeforeLayout方法,这个方法将会调用我们之前说的measureChildWithMargins()方法,来完成对子View的测量。接下来用view当前宽度与背景宽度和mMinWidth的运算结果比较,取最大值;再使用resolveSizeAndState(自定义View——雷达图(蜘蛛网图))方法获取测量属性,之后与MEASURED_SIZE_MASK按位与获取view的宽度值。然后再按照weight的属性,对view的剩余宽度进行分配,之后调用getChildMeasureSpec方法进行测量值获取。最后依旧使用child.measure方法,继续对子View进行测量。
现在测量流程到了LinearLayout的子View,我们这里假设是一个View。自然也是调用View的measure方法,之后调用onMeasure方法
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
setMeasuredDimension(getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec),
getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec));
}
上述代码就是默认的View测量方法,其中setMeasuredDimension将会设置View的测量值,这里需要关注的是getDefaultSize方法,这在我之前的文章自定义View——雷达图(蜘蛛网图),已经进行了分析。但是getDefaultSize方法一般是无法满足我们对LayoutParams = wrap_content情况下的测量要求的,需要我们自己进行一定的修改。
现在已经完成了整个View的测量过程,在整个测量的过程中,我们不断的通过child.measure对子View进行测量,而测量值的获取主要根据View的MeasureSpec、padding,子View的size、LayoutParams、margin以及View的自身特性(比如weight)等属性来完成,这也是我们自己在自定义View时,编写onMeaure方法的主要方式。
接着第一节的结尾,Layout流程的分析从ViewRootImpl的performLayout开始
private void performLayout(WindowManager.LayoutParams lp, int desiredWindowWidth,
int desiredWindowHeight) {
mLayoutRequested = false;
mScrollMayChange = true;
mInLayout = true;
final View host = mView;
Trace.traceBegin(Trace.TRACE_TAG_VIEW, "layout");
try {
host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight());
...
} finally {
Trace.traceEnd(Trace.TRACE_TAG_VIEW);
}
mInLayout = false;
}
布局流程中View的组成和测量流程中一样(DecorView→LinearLayout→View),上述代码,调用了DecorView的layout方法(即View的layout方法),并传入了参数。left、top传入0,rigth传入host.getMeasuredWidth(),bottom传入host.getMeasuredHeight()。接着来看看layout方法
public void layout(int l, int t, int r, int b) {
if ((mPrivateFlags3 & PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT) != 0) {
onMeasure(mOldWidthMeasureSpec, mOldHeightMeasureSpec);
mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
}
int oldL = mLeft;
int oldT = mTop;
int oldB = mBottom;
int oldR = mRight;
// 这里会判断要不要invalidate
boolean changed = isLayoutModeOptical(mParent) ?
setOpticalFrame(l, t, r, b) : setFrame(l, t, r, b);
// 验证PFLAG_LAYOUT_REQUIRED标记
if (changed || (mPrivateFlags & PFLAG_LAYOUT_REQUIRED) == PFLAG_LAYOUT_REQUIRED) {
// 需要自定义的确定子布局方法
onLayout(changed, l, t, r, b);
// 去除measure时增加的标记
mPrivateFlags &= ~PFLAG_LAYOUT_REQUIRED;
ListenerInfo li = mListenerInfo;
if (li != null && li.mOnLayoutChangeListeners != null) {
ArrayList<OnLayoutChangeListener> listenersCopy =
(ArrayList<OnLayoutChangeListener>)li.mOnLayoutChangeListeners.clone();
int numListeners = listenersCopy.size();
for (int i = 0; i < numListeners; ++i) {
listenersCopy.get(i).onLayoutChange(this, l, t, r, b, oldL, oldT, oldR, oldB);
}
}
}
// 去除在requestLayout中增加的标记
mPrivateFlags &= ~PFLAG_FORCE_LAYOUT;
mPrivateFlags3 |= PFLAG3_IS_LAID_OUT;
}
上述代码在主要部分都进行了注释,这里主要看下setFrame方法,使用这个方法传入l, t, r, b,用于确定view在父View中的位置。setOpticalFrame方法最终也会调用setFrame,我们来看下setFrame方法
protected boolean setFrame(int left, int top, int right, int bottom) {
boolean changed = false;
if (mLeft != left || mRight != right || mTop != top || mBottom != bottom) {
changed = true;
// Remember our drawn bit
int drawn = mPrivateFlags & PFLAG_DRAWN;
int oldWidth = mRight - mLeft;
int oldHeight = mBottom - mTop;
int newWidth = right - left;
int newHeight = bottom - top;
boolean sizeChanged = (newWidth != oldWidth) || (newHeight != oldHeight);
// Invalidate our old position
invalidate(sizeChanged);
...
}
return changed;
}
从上述代码可以看出,在setFrame中我们将会判断新旧的位置参数,如果有一个不相等,则会发起invalidate请求,进行View重绘。看到这里也就明白,为什么在requestLayout之后一般都会进行View重绘了。
现在继续来看上面的DecorView#layout方法,在判断是否需要invalidate之后,将会进行PFLAG_LAYOUT_REQUIRED标记的验证,之后运行DecorView的onLayout方法,它会对超出的View会进行平移,这个只是提一下,主要关注的是其继承的FrameLayout的onLayout方法
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
layoutChildren(left, top, right, bottom, false /* no force left gravity */);
}
void layoutChildren(int left, int top, int right, int bottom,
boolean forceLeftGravity) {
final int count = getChildCount();
final int parentLeft = getPaddingLeftWithForeground();
final int parentRight = right - left - getPaddingRightWithForeground();
final int parentTop = getPaddingTopWithForeground();
final int parentBottom = bottom - top - getPaddingBottomWithForeground();
for (int i = 0; i < count; i++) {
final View child = getChildAt(i);
if (child.getVisibility() != GONE) {
final LayoutParams lp = (LayoutParams) child.getLayoutParams();
final int width = child.getMeasuredWidth();
final int height = child.getMeasuredHeight();
int childLeft;
int childTop;
int gravity = lp.gravity;
if (gravity == -1) {
gravity = DEFAULT_CHILD_GRAVITY;
}
final int layoutDirection = getLayoutDirection();
final int absoluteGravity = Gravity.getAbsoluteGravity(gravity, layoutDirection);
final int verticalGravity = gravity & Gravity.VERTICAL_GRAVITY_MASK;
// 根据不同属性确定子View的位置
switch (absoluteGravity & Gravity.HORIZONTAL_GRAVITY_MASK) {
case Gravity.CENTER_HORIZONTAL:
childLeft = parentLeft + (parentRight - parentLeft - width) / 2 +
lp.leftMargin - lp.rightMargin;
break;
case Gravity.RIGHT:
if (!forceLeftGravity) {
childLeft = parentRight - width - lp.rightMargin;
break;
}
case Gravity.LEFT:
default:
childLeft = parentLeft + lp.leftMargin;
}
switch (verticalGravity) {
case Gravity.TOP:
childTop = parentTop + lp.topMargin;
break;
case Gravity.CENTER_VERTICAL:
childTop = parentTop + (parentBottom - parentTop - height) / 2 +
lp.topMargin - lp.bottomMargin;
break;
case Gravity.BOTTOM:
childTop = parentBottom - height - lp.bottomMargin;
break;
default:
childTop = parentTop + lp.topMargin;
}
child.layout(childLeft, childTop, childLeft + width, childTop + height);
}
}
}
上述代码中,主要是遍历所有子View,根据不同的居中情况(如果设置了居中属性的话),重新确定子View的left与top布局,之后根据这些位置以及View测量的宽高,确定right、bottom的位置,最后传递给子View的layout方法。这里的子View按照我们之前在measure中的流程,就是LinearLayout,我们来看看他的onLayout方法
protected void onLayout(boolean changed, int l, int t, int r, int b) {
if (mOrientation == VERTICAL) {
layoutVertical(l, t, r, b);
} else {
layoutHorizontal(l, t, r, b);
}
}
LinearLayout的onLyaout方法和onMeasure的逻辑一样,根据LinearLayout属性来选择布局方法,我们也和上次一样选取layoutHorizontal方法看看,这里截取了其中的主要代码
void layoutHorizontal(int left, int top, int right, int bottom) {
...
final int count = getVirtualChildCount();
...
for (int i = 0; i < count; i++) {
int childIndex = start + dir * i;
final View child = getVirtualChildAt(childIndex);
if (child == null) {
childLeft += measureNullChild(childIndex);
} else if (child.getVisibility() != GONE) {
final int childWidth = child.getMeasuredWidth();
final int childHeight = child.getMeasuredHeight();
int childBaseline = -1;
final LinearLayout.LayoutParams lp =
(LinearLayout.LayoutParams) child.getLayoutParams();
if (baselineAligned && lp.height != LayoutParams.MATCH_PARENT) {
childBaseline = child.getBaseline();
}
int gravity = lp.gravity;
if (gravity < 0) {
gravity = minorGravity;
}
switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) {
case Gravity.TOP:
childTop = paddingTop + lp.topMargin;
if (childBaseline != -1) {
childTop += maxAscent[INDEX_TOP] - childBaseline;
}
break;
case Gravity.CENTER_VERTICAL:
// Removed support for baseline alignment when layout_gravity or
// gravity == center_vertical. See bug #1038483.
// Keep the code around if we need to re-enable this feature
// if (childBaseline != -1) {
// // Align baselines vertically only if the child is smaller than us
// if (childSpace - childHeight > 0) {
// childTop = paddingTop + (childSpace / 2) - childBaseline;
// } else {
// childTop = paddingTop + (childSpace - childHeight) / 2;
// }
// } else {
childTop = paddingTop + ((childSpace - childHeight) / 2)
+ lp.topMargin - lp.bottomMargin;
break;
case Gravity.BOTTOM:
childTop = childBottom - childHeight - lp.bottomMargin;
if (childBaseline != -1) {
int descent = child.getMeasuredHeight() - childBaseline;
childTop -= (maxDescent[INDEX_BOTTOM] - descent);
}
break;
default:
childTop = paddingTop;
break;
}
if (hasDividerBeforeChildAt(childIndex)) {
childLeft += mDividerWidth;
}
childLeft += lp.leftMargin;
// 确定子View布局
setChildFrame(child, childLeft + getLocationOffset(child), childTop,
childWidth, childHeight);
// 不断增大的childLeft
childLeft += childWidth + lp.rightMargin +
getNextLocationOffset(child);
i += getChildrenSkipCount(child, childIndex);
}
}
}
在上述代码中,会遍历所有的子View,并根据它的居中属性,对childTop进行调整。调用setChildFrame方法来确定子View的布局,如果你跟踪一下,你会发现,它其实调用了child.layout方法,同时每次调用之后,不断增大当前的childLeft,以使下一次的布局不断平移。
按照measure的流程,接下来应该是View的layout流程,View#layout方法,之后又跳转到View的onLayout方法,这个方法只是一个空的实现,一般情况下我们也不需要重载该方法。
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
}
本文分析了View的requestLayout流程,并以DecorView和LinearLayout为例,对View的测量流程、布局流程进行了分析。如果在阅读过程中,有任何疑问与问题,欢迎与我联系。
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