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Suggestion: Cast Timeout Improvements #161

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Boxx1247 opened this issue Mar 8, 2024 · 0 comments
Open

Suggestion: Cast Timeout Improvements #161

Boxx1247 opened this issue Mar 8, 2024 · 0 comments

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@Boxx1247
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Boxx1247 commented Mar 8, 2024

Current Functionality:
Hook Weak, Hook Strong, and Hook Legendary all have timers to control whether you reel the hook via the "Hooking Timer" section of each hook type.
Say I want to catch any ! bite up until 17 seconds, and any !! bite up until 19 seconds. I set my hooking timer max wait to 17 under ! bites and 19 seconds under !! bites.
If I cast out, the cast will go on until you hook anything, which could be up to say 30 seconds. (This is the problem)
If I wanted to stop my cast at 19 seconds (because why wouldn't I if these are all I wanted to hook) I would have to ALSO go under the Timeout section and set the "Time Limit" to 19.

Improved Functionality:
The whole Timeout section can be removed.
The Cast Timeout should essentially already be pre-populated behind the scenes by taking the Maximum time under all enabled bites. So like in the example I mentioned above, if I have Hook Weak (!) turned on with a Hooking Timer Max Wait of 17 and a Hook Strong (!!) turned on with a Hooking Timer Max Wait of 19, and Hook Legendary (!!!) turned off, it should take the maximum of each and just pick the largest number (in this case 19) and it should auto stop your cast when reaching that time.

This would make cast timeouts function the same as it used to, before you added the functionality to set different cast times on different hook types.

You would also have to consider max Chum Timers, just like you do now, but it would still follow the same logic.

Here is an image of how the settings look for the example that I mention above in case it was confusing:

image

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