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Some peripherals that require the peripheral itself being in the world cause nullpointer exceptions (and I believe sometimes also cause client disconnects) when you have a running program on a pocket computer and pick it up using the mouse, or put it in a backpack or similar. I've seen both the GeoScanner and PlayerDetector display this issue.
Steps to reproduce
Create an Advanced Geo Pocket Computer or Advanced Player Detector Pocket Computer
Run a program that has an infinite loop, and continually scans using the chosen peripheral. Either scan() or getPlayerPos()
Pick it up with with your mouse. This will cause a nullpointer exception, and usually causes the program to crash as well.
Multiplayer?
Yes
Version
1.20.1-0.7.39r (Latest 1.20.1)
Minecraft, Forge and maybe other related mods versions
Describe
Some peripherals that require the peripheral itself being in the world cause nullpointer exceptions (and I believe sometimes also cause client disconnects) when you have a running program on a pocket computer and pick it up using the mouse, or put it in a backpack or similar. I've seen both the GeoScanner and PlayerDetector display this issue.
Steps to reproduce
scan()
orgetPlayerPos()
Multiplayer?
Yes
Version
1.20.1-0.7.39r (Latest 1.20.1)
Minecraft, Forge and maybe other related mods versions
Forge 47.2.20 - Minecraft 1.20.1
Screenshots or Videos
No response
Crashlog/log
https://pastebin.com/XJLk38WS
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