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it's probably a good idea maybe even for killentity... you can use different sentences and commands for different types of mob.. but it will be difficult to translate into other languages than english.. but it's a good idea I'm in favour of it
for translations into other languages you would need to make a config where you name individual ${killerEntity} ${killedEntity} and then the mod will print the names from the translation config
An event for players killed by an entity.
Also ${killerEntity} for the entity name.
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