Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crash with Polytone #2461

Open
MehVahdJukaar opened this issue Aug 29, 2024 · 2 comments
Open

Crash with Polytone #2461

MehVahdJukaar opened this issue Aug 29, 2024 · 2 comments
Labels
crash The game is crashing

Comments

@MehVahdJukaar
Copy link

MehVahdJukaar commented Aug 29, 2024

Minecraft Version

1.21

Iris Version

1.7.3+mc1.21

Sodium Version

0.6

Operating System

windows 10

What is your GPU?

gtx 1060

Java Version

22

Reproduction Steps

Install Polytone and Iris. Then render a leash

Polytone is my mod but i dont think I'm doing anything wrong there.
Crash comes directly from a mixin added by iris.

My code: https://github.com/MehVahdJukaar/polytone/blob/1.21/common/src/main/java/net/mehvahdjukaar/polytone/mixins/LeashMixin.java#L17

Crash Report file and latest.log

[18:09:38] [main/INFO]: Loading Minecraft 1.21.1 with Fabric Loader 0.16.3
[18:09:39] [main/INFO]: Dependencies overridden for minecraft, lambdynlights, fabricloader, polytone, debugify
[18:09:39] [main/WARN]: Warnings were found!
 - 'Minecraft' (minecraft) 1.21.1 recommends any version after 6.1.0-beta.2 of Fabulously Optimized, which is missing!
	 - You should install any version after 6.1.0-beta.2 of Fabulously Optimized for the optimal experience.
[18:09:39] [main/INFO]: Loading 62 mods:
	- fabric-api 0.103.0+1.21.1
	   |-- fabric-api-base 0.4.42+6573ed8c19
	   |-- fabric-api-lookup-api-v1 1.6.68+b559734419
	   |-- fabric-biome-api-v1 13.0.29+5bd9f1bc19
	   |-- fabric-block-api-v1 1.0.22+0af3f5a719
	   |-- fabric-block-view-api-v2 1.0.10+6573ed8c19
	   |-- fabric-blockrenderlayer-v1 1.1.52+0af3f5a719
	   |-- fabric-client-tags-api-v1 1.1.15+6573ed8c19
	   |-- fabric-command-api-v1 1.2.49+f71b366f19
	   |-- fabric-command-api-v2 2.2.28+6ced4dd919
	   |-- fabric-commands-v0 0.2.66+df3654b319
	   |-- fabric-content-registries-v0 8.0.16+b559734419
	   |-- fabric-convention-tags-v1 2.0.21+7f945d5b19
	   |-- fabric-convention-tags-v2 2.6.1+9b16164119
	   |-- fabric-crash-report-info-v1 0.2.29+0af3f5a719
	   |-- fabric-data-attachment-api-v1 1.1.28+1daea21519
	   |-- fabric-data-generation-api-v1 20.2.18+16c4ae2519
	   |-- fabric-dimensions-v1 4.0.0+6fc22b9919
	   |-- fabric-entity-events-v1 1.7.0+2122d82819
	   |-- fabric-events-interaction-v0 0.7.12+ba9dae0619
	   |-- fabric-game-rule-api-v1 1.0.53+6ced4dd919
	   |-- fabric-item-api-v1 11.0.0+afdfc92119
	   |-- fabric-item-group-api-v1 4.1.5+3fc0e55219
	   |-- fabric-key-binding-api-v1 1.0.47+0af3f5a719
	   |-- fabric-keybindings-v0 0.2.45+df3654b319
	   |-- fabric-lifecycle-events-v1 2.3.12+6c1df36019
	   |-- fabric-loot-api-v2 3.0.14+3f89f5a519
	   |-- fabric-loot-api-v3 1.0.2+3f89f5a519
	   |-- fabric-message-api-v1 6.0.13+6573ed8c19
	   |-- fabric-model-loading-api-v1 2.0.0+fe474d6b19
	   |-- fabric-networking-api-v1 4.2.2+60c3209b19
	   |-- fabric-object-builder-api-v1 15.2.0+40875a9319
	   |-- fabric-particles-v1 4.0.2+6573ed8c19
	   |-- fabric-recipe-api-v1 5.0.12+6508971219
	   |-- fabric-registry-sync-v0 5.1.2+60c3209b19
	   |-- fabric-renderer-api-v1 3.4.0+c705a49c19
	   |-- fabric-renderer-indigo 1.7.0+c705a49c19
	   |-- fabric-renderer-registries-v1 3.2.68+df3654b319
	   |-- fabric-rendering-data-attachment-v1 0.3.48+73761d2e19
	   |-- fabric-rendering-fluids-v1 3.1.6+1daea21519
	   |-- fabric-rendering-v0 1.1.71+df3654b319
	   |-- fabric-rendering-v1 5.0.5+df16efd019
	   |-- fabric-resource-conditions-api-v1 4.3.0+8dc279b119
	   |-- fabric-resource-loader-v0 1.3.0+5659912919
	   |-- fabric-screen-api-v1 2.0.25+8b68f1c719
	   |-- fabric-screen-handler-api-v1 1.3.86+b559734419
	   |-- fabric-sound-api-v1 1.0.23+6573ed8c19
	   |-- fabric-transfer-api-v1 5.1.17+1db1cc1f19
	   \-- fabric-transitive-access-wideners-v1 6.1.0+1daea21519
	- fabricloader 0.16.3
	   \-- mixinextras 0.4.1
	- iris 1.7.3+mc1.21
	   |-- io_github_douira_glsl-transformer 2.0.1
	   |-- org_anarres_jcpp 1.4.14
	   \-- org_antlr_antlr4-runtime 4.13.1
	- java 21
	- minecraft 1.21.1
	- modmenu 11.0.2
	   \-- placeholder-api 2.4.0-pre.2+1.21
	- polytone 1.21-2.3.12
	   \-- net_objecthunter_exp4j 0.4.8
	- sodium 0.5.11+mc1.21
[18:09:39] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.7 Source=file:/C:/Users/Madis/AppData/Roaming/PrismLauncher/libraries/net/fabricmc/sponge-mixin/0.15.2+mixin.0.8.7/sponge-mixin-0.15.2+mixin.0.8.7.jar Service=Knot/Fabric Env=CLIENT
[18:09:39] [main/INFO]: Compatibility level set to JAVA_17
[18:09:39] [main/INFO]: Compatibility level set to JAVA_21
[18:09:39] [main/INFO]: Loaded configuration file for Sodium: 42 options available, 3 override(s) found
[18:09:40] [main/WARN]: Force-disabling mixin 'features.render.entity.CuboidMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[18:09:40] [main/WARN]: Force-disabling mixin 'features.render.entity.ModelPartMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[18:09:40] [main/WARN]: Force-disabling mixin 'features.render.entity.cull.EntityRendererMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[18:09:40] [main/WARN]: Force-disabling mixin 'features.render.entity.shadows.EntityRenderDispatcherMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[18:09:40] [main/WARN]: Force-disabling mixin 'features.render.gui.font.GlyphRendererMixin' as rule 'mixin.features.render.gui.font' (added by mods [iris]) disables it and children
[18:09:40] [main/WARN]: Force-disabling mixin 'features.render.world.sky.BackgroundRendererMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[18:09:40] [main/WARN]: Force-disabling mixin 'features.render.world.sky.ClientWorldMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[18:09:40] [main/WARN]: Force-disabling mixin 'features.render.world.sky.WorldRendererMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[18:09:40] [main/INFO]: Searching for graphics cards...
[18:09:41] [main/INFO]: Found graphics adapter: AdapterInfo{vendor=INTEL, description='Intel(R) Iris(R) Plus Graphics', adapterType=0x0000232B, openglIcdFilePath='C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_27e3f997fcc85a29\ig11icd64.dll', openglIcdVersion=27.20.100.8783}
[18:09:41] [main/INFO]: Initializing MixinExtras via com.llamalad7.mixinextras.service.MixinExtrasServiceImpl(version=0.4.1).
[18:09:43] [Datafixer Bootstrap/INFO]: 226 Datafixer optimizations took 445 milliseconds
[18:09:51] [Render thread/INFO]: Environment: Environment[sessionHost=https://sessionserver.mojang.com, servicesHost=https://api.minecraftservices.com, name=PROD]
[18:09:51] [Render thread/INFO]: Setting user: robotkoer
[18:09:51] [Render thread/INFO]: [Indigo] Different rendering plugin detected; not applying Indigo.
[18:09:52] [Render thread/INFO]: Backend library: LWJGL version 3.3.3-snapshot
[18:09:53] [Render thread/INFO]: Debug functionality is disabled.
[18:09:53] [Render thread/INFO]: ARB_direct_state_access detected, enabling DSA.
[18:09:53] [Render thread/INFO]: Shaders are disabled because enableShaders is set to false in iris.properties
[18:09:53] [Render thread/WARN]: Removed resource pack continuity:glass_pane_culling_fix from options because it doesn't seem to exist anymore
[18:09:53] [Render thread/WARN]: Removed resource pack continuity:default from options because it doesn't seem to exist anymore
[18:09:55] [Render thread/INFO]: Hardware information:
[18:09:55] [Render thread/INFO]: CPU: 8x Intel(R) Core(TM) i7-1065G7 CPU @ 1.30GHz
[18:09:55] [Render thread/INFO]: GPU: Intel(R) Iris(R) Plus Graphics (Supports OpenGL 3.2.0 - Build 27.20.100.8783)
[18:09:55] [Render thread/INFO]: OS: Windows 11 (10.0)
[18:09:55] [Render thread/INFO]: Reloading ResourceManager: vanilla, fabric, fabric-api, fabric-api-base, fabric-api-lookup-api-v1, fabric-biome-api-v1, fabric-block-api-v1, fabric-block-view-api-v2, fabric-blockrenderlayer-v1, fabric-client-tags-api-v1, fabric-command-api-v1, fabric-command-api-v2, fabric-commands-v0, fabric-content-registries-v0, fabric-convention-tags-v1, fabric-convention-tags-v2, fabric-crash-report-info-v1, fabric-data-attachment-api-v1, fabric-data-generation-api-v1, fabric-dimensions-v1, fabric-entity-events-v1, fabric-events-interaction-v0, fabric-game-rule-api-v1, fabric-item-api-v1, fabric-item-group-api-v1, fabric-key-binding-api-v1, fabric-keybindings-v0, fabric-lifecycle-events-v1, fabric-loot-api-v2, fabric-loot-api-v3, fabric-message-api-v1, fabric-model-loading-api-v1, fabric-networking-api-v1, fabric-object-builder-api-v1, fabric-particles-v1, fabric-recipe-api-v1, fabric-registry-sync-v0, fabric-renderer-api-v1, fabric-renderer-indigo, fabric-renderer-registries-v1, fabric-rendering-data-attachment-v1, fabric-rendering-fluids-v1, fabric-rendering-v0, fabric-rendering-v1, fabric-resource-conditions-api-v1, fabric-resource-loader-v0, fabric-screen-api-v1, fabric-screen-handler-api-v1, fabric-sound-api-v1, fabric-transfer-api-v1, fabric-transitive-access-wideners-v1, fabricloader, iris, modmenu, polytone, sodium, file/SodiumTranslations.zip, file/Mod Menu Helper.zip, file/Chat Reporting Helper.zip, file/Fast Better Grass.zip
[18:09:55] [Worker-Main-6/INFO]: Found unifont_all_no_pua-15.1.05.hex, loading
[18:09:56] [Worker-Main-2/INFO]: Found unifont_jp_patch-15.1.05.hex, loading
[18:09:58] [Render thread/WARN]: Missing sound for event: minecraft:item.goat_horn.play
[18:09:58] [Render thread/WARN]: Missing sound for event: minecraft:entity.goat.screaming.horn_break
[18:09:59] [Render thread/INFO]: OpenAL initialized on device OpenAL Soft on Speakers (Realtek(R) Audio)
[18:09:59] [Render thread/INFO]: Sound engine started
[18:09:59] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/blocks.png-atlas
[18:09:59] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/signs.png-atlas
[18:09:59] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/banner_patterns.png-atlas
[18:09:59] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/shield_patterns.png-atlas
[18:09:59] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/armor_trims.png-atlas
[18:09:59] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas
[18:09:59] [Render thread/INFO]: Created: 128x64x4 minecraft:textures/atlas/decorated_pot.png-atlas
[18:09:59] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas
[18:09:59] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas
[18:09:59] [Render thread/INFO]: Created: 512x256x0 minecraft:textures/atlas/particles.png-atlas
[18:09:59] [Render thread/INFO]: Created: 512x256x0 minecraft:textures/atlas/paintings.png-atlas
[18:09:59] [Render thread/INFO]: Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas
[18:09:59] [Render thread/INFO]: Created: 64x64x0 minecraft:textures/atlas/map_decorations.png-atlas
[18:09:59] [Render thread/INFO]: Created: 1024x512x0 minecraft:textures/atlas/gui.png-atlas
[18:10:00] [Render thread/WARN]: Shader rendertype_entity_translucent_emissive could not find sampler named Sampler2 in the specified shader program.
[18:10:01] [Render thread/INFO]: Reloaded Polytone Resources in 8 ms
[18:10:01] [Render thread/INFO]: Creating pipeline for dimension minecraft:overworld
[18:10:06] [Render thread/INFO]: Loaded 1290 recipes
[18:10:06] [Render thread/INFO]: Loaded 1399 advancements
[18:10:08] [Render thread/INFO]: Applied 0 biome modifications to 0 of 64 new biomes in 1.961 ms
[18:10:08] [Server thread/INFO]: Starting integrated minecraft server version 1.21.1
[18:10:08] [Server thread/INFO]: Generating keypair
[18:10:15] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[18:10:15] [Render thread/INFO]: Preparing spawn area: 2%
[18:10:16] [Render thread/INFO]: Preparing spawn area: 2%
[18:10:16] [Render thread/INFO]: Preparing spawn area: 2%
[18:10:17] [Render thread/INFO]: Preparing spawn area: 2%
[18:10:17] [Render thread/INFO]: Preparing spawn area: 14%
[18:10:18] [Render thread/INFO]: Preparing spawn area: 18%
[18:10:18] [Render thread/INFO]: Preparing spawn area: 18%
[18:10:19] [Render thread/INFO]: Preparing spawn area: 51%
[18:10:19] [Render thread/INFO]: Preparing spawn area: 51%
[18:10:20] [Render thread/INFO]: Preparing spawn area: 51%
[18:10:20] [Render thread/INFO]: Preparing spawn area: 51%
[18:10:21] [Render thread/INFO]: Time elapsed: 5251 ms
[18:10:21] [Server thread/INFO]: Changing view distance to 12, from 10
[18:10:21] [Server thread/INFO]: Changing simulation distance to 6, from 0
[18:10:22] [Server thread/INFO]: robotkoer[local:E:f756bb4a] logged in with entity id 21 at (-63.5, 69.0, -54.5)
[18:10:22] [Render thread/INFO]: Reloading pipeline on dimension change: minecraft:overworld => minecraft:overworld
[18:10:22] [Render thread/INFO]: Destroying pipeline minecraft:overworld
[18:10:22] [Render thread/INFO]: Creating pipeline for dimension minecraft:overworld
[18:10:22] [Server thread/INFO]: robotkoer joined the game
[18:10:23] [Render thread/INFO]: Started 2 worker threads
[18:10:23] [Render thread/INFO]: Loaded 2 advancements
[18:10:35] [Server thread/INFO]: Saving and pausing game...
[18:10:36] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[18:10:36] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[18:10:36] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[18:10:40] [Server thread/INFO]: [robotkoer: Set own game mode to Creative Mode]
[18:10:40] [Render thread/INFO]: [System] [CHAT] Set own game mode to Creative Mode
[18:11:01] [Server thread/INFO]: Saving and pausing game...
[18:11:01] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[18:11:01] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[18:11:01] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[18:11:02] [Server thread/INFO]: Saving and pausing game...
[18:11:02] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[18:11:02] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[18:11:02] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[18:11:08] [Server thread/INFO]: Saving and pausing game...
[18:11:08] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[18:11:08] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[18:11:08] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[18:11:22] [Render thread/INFO]: Destroying pipeline minecraft:overworld
[18:11:22] [Render thread/INFO]: Shaders are disabled because no valid shaderpack is selected
[18:11:23] [Render thread/INFO]: Creating pipeline for dimension minecraft:overworld
[18:11:23] [Render thread/INFO]: Stopping worker threads
[18:11:23] [Render thread/INFO]: Started 2 worker threads
[18:11:23] [Render thread/INFO]: Destroying pipeline minecraft:overworld
[18:11:23] [Render thread/INFO]: Profile: Fancy (+0 options changed by user)
[18:11:23] [Render thread/INFO]: Using shaderpack: Sildur's Enhanced Default v1.171 Fancy.zip
[18:11:23] [Render thread/INFO]: Creating pipeline for dimension minecraft:overworld
[18:11:26] [Render thread/WARN]: The in declaration 'NdotLight' in the textured FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:26] [Render thread/WARN]: The in declaration 'NdotLight' in the textured_color FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:27] [Render thread/WARN]: The in declaration 'NdotLight' in the terrain_solid FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:27] [Render thread/WARN]: The in declaration 'NdotLight' in the terrain_cutout FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:27] [Render thread/WARN]: The in declaration 'NdotLight' in the terrain_translucent FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:27] [Render thread/WARN]: The in declaration 'NdotLight' in the moving_block FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:27] [Render thread/WARN]: The in declaration 'NdotLight' in the entities_alpha FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:28] [Render thread/WARN]: The in declaration 'NdotLight' in the entities_solid FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:28] [Render thread/WARN]: The in declaration 'NdotLight' in the entities_solid_diffuse FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:28] [Render thread/WARN]: The in declaration 'NdotLight' in the entities_solid_bright FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:28] [Render thread/WARN]: The in declaration 'NdotLight' in the entities_cutout FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:28] [Render thread/WARN]: The in declaration 'NdotLight' in the entities_cutout_diffuse FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:29] [Render thread/WARN]: The in declaration 'NdotLight' in the entities_translucent FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:29] [Render thread/WARN]: The in declaration 'NdotLight' in the entities_eyes FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:29] [Render thread/WARN]: The in declaration 'NdotLight' in the entities_eyes_trans FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:29] [Render thread/WARN]: The in declaration 'NdotLight' in the hand_cutout FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:30] [Render thread/WARN]: The in declaration 'NdotLight' in the hand_cutout_bright FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:30] [Render thread/WARN]: The in declaration 'NdotLight' in the hand_cutout_diffuse FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:30] [Render thread/WARN]: The in declaration 'NdotLight' in the hand_text FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:30] [Render thread/WARN]: The in declaration 'NdotLight' in the hand_text_intensity FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:30] [Render thread/WARN]: The in declaration 'NdotLight' in the hand_translucent FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:30] [Render thread/WARN]: The in declaration 'NdotLight' in the hand_water_bright FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:31] [Render thread/WARN]: The in declaration 'NdotLight' in the hand_water_diffuse FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:31] [Render thread/WARN]: The in declaration 'NdotLight' in the lightning FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:31] [Render thread/WARN]: The in declaration 'NdotLight' in the text_bg FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:31] [Render thread/WARN]: The in declaration 'NdotLight' in the particles FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:31] [Render thread/WARN]: The in declaration 'NdotLight' in the particles_trans FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:32] [Render thread/WARN]: The in declaration 'NdotLight' in the weather FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:32] [Render thread/WARN]: The in declaration 'NdotLight' in the crumbling FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:32] [Render thread/WARN]: The in declaration 'NdotLight' in the text FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:32] [Render thread/WARN]: The in declaration 'NdotLight' in the text_intensity FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:32] [Render thread/WARN]: The in declaration 'NdotLight' in the text_be FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:32] [Render thread/WARN]: The in declaration 'NdotLight' in the text_intensity_be FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:33] [Render thread/WARN]: The in declaration 'NdotLight' in the block_entity FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:33] [Render thread/WARN]: The in declaration 'NdotLight' in the block_entity_bright FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:33] [Render thread/WARN]: The in declaration 'NdotLight' in the block_entity_diffuse FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:33] [Render thread/WARN]: The in declaration 'NdotLight' in the be_translucent FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:33] [Render thread/WARN]: The in declaration 'NdotLight' in the beacon FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:34] [Render thread/WARN]: The in declaration 'NdotLight' in the glint FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:34] [Render thread/INFO]: Stopping worker threads
[18:11:34] [Render thread/INFO]: Started 2 worker threads
[18:11:34] [Render thread/INFO]: Stopping worker threads
[18:11:34] [Render thread/INFO]: Started 2 worker threads
[18:11:34] [Render thread/WARN]: The in declaration 'NdotLight' in the gbuffers_textured FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:35] [Render thread/WARN]: The in declaration 'NdotLight' in the gbuffers_textured FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:35] [Render thread/WARN]: The in declaration 'NdotLight' in the gbuffers_textured FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:11:35] [Render thread/ERROR]: Reported exception thrown!
net.minecraft.class_148: Rendering entity in world
	at net.minecraft.class_898.method_3954(class_898.java:185) ~[client-intermediary.jar:?]
	at net.minecraft.class_761.method_22977(class_761.java:1312) ~[client-intermediary.jar:?]
	at net.minecraft.class_761.invokeRenderEntity(class_761.java) ~[client-intermediary.jar:?]
	at net.irisshaders.iris.shadows.ShadowRenderer.renderEntities(ShadowRenderer.java:636) ~[iris-1.7.3+mc1.21.jar:?]
	at net.irisshaders.iris.shadows.ShadowRenderer.renderShadows(ShadowRenderer.java:505) ~[iris-1.7.3+mc1.21.jar:?]
	at net.irisshaders.iris.pipeline.IrisRenderingPipeline.renderShadows(IrisRenderingPipeline.java:1020) ~[iris-1.7.3+mc1.21.jar:?]
	at net.minecraft.class_761.handler$zof000$iris$renderTerrainShadows(class_761.java:6277) ~[client-intermediary.jar:?]
	at net.minecraft.class_761.method_22710(class_761.java:977) ~[client-intermediary.jar:?]
	at net.minecraft.class_757.method_3188(class_757.java:1087) ~[client-intermediary.jar:?]
	at net.minecraft.class_757.method_3192(class_757.java:850) ~[client-intermediary.jar:?]
	at net.minecraft.class_310.method_1523(class_310.java:1285) ~[client-intermediary.jar:?]
	at net.minecraft.class_310.method_1514(class_310.java:882) [client-intermediary.jar:?]
	at net.minecraft.client.main.Main.main(Main.java:256) [client-intermediary.jar:?]
	at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:480) [fabric-loader-0.16.3.jar:?]
	at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) [fabric-loader-0.16.3.jar:?]
	at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) [fabric-loader-0.16.3.jar:?]
	at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:100) [NewLaunch.jar:?]
	at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129) [NewLaunch.jar:?]
	at org.prismlauncher.EntryPoint.main(EntryPoint.java:70) [NewLaunch.jar:?]
Caused by: java.lang.ArrayIndexOutOfBoundsException: Index 4 out of bounds for length 4
	at net.minecraft.class_287.handler$bcg000$iris$beforeNext(class_287.java:1172) ~[client-intermediary.jar:?]
	at net.minecraft.class_287.method_60806(class_287.java) ~[client-intermediary.jar:?]
	at net.minecraft.class_287.method_60805(class_287.java:96) ~[client-intermediary.jar:?]
	at net.minecraft.class_287.method_22912(class_287.java:156) ~[client-intermediary.jar:?]
	at net.minecraft.class_4588.method_22918(class_4588.java:532) ~[client-intermediary.jar:?]
	at net.mehvahdjukaar.polytone.texture.LeashTexture.addVertexPair(LeashTexture.java:61) ~[polytone-1.21-2.3.12-fabric.jar:?]
	at net.minecraft.class_897.handler$bfo000$polytone$modifyLeashRender(class_897.java:1521) ~[client-intermediary.jar:?]
	at net.minecraft.class_897.method_61050(class_897.java) ~[client-intermediary.jar:?]
	at net.minecraft.class_897.method_61049(class_897.java:140) ~[client-intermediary.jar:?]
	at net.minecraft.class_897.method_3936(class_897.java:88) ~[client-intermediary.jar:?]
	at net.minecraft.class_922.method_4054(class_922.java:155) ~[client-intermediary.jar:?]
	at net.minecraft.class_922.method_3936(class_922.java:30) ~[client-intermediary.jar:?]
	at net.minecraft.class_898.method_3954(class_898.java:148) ~[client-intermediary.jar:?]
	... 18 more
[18:11:36] [Server thread/INFO]: Stopping server
[18:11:36] [Server thread/INFO]: Saving players
[18:11:36] [Server thread/INFO]: Saving worlds
[18:11:37] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[18:11:39] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[18:11:39] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[18:11:39] [Server thread/INFO]: ThreadedAnvilChunkStorage (New World): All chunks are saved
[18:11:39] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[18:11:39] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[18:11:39] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions are saved
[18:11:39] [Render thread/INFO]: Stopping worker threads

Additional context

No response

@MehVahdJukaar MehVahdJukaar added the crash The game is crashing label Aug 29, 2024
@IMS212
Copy link
Member

IMS212 commented Aug 30, 2024

Does this happen on Iris 1.8?

@MehVahdJukaar
Copy link
Author

it does not. i assume its then fixed in the most recent version. i was sent this log by somebody using old sodium hence requiring this version here

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
crash The game is crashing
Projects
None yet
Development

No branches or pull requests

2 participants