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For a good while now Distant Horizons has had an issue wherin if loaded with Iris shaders, without actively using shaders, the fog of DH breaks. Although it was initially believed to be an issue with DH itself, the devs thereof have seemingly concluded that the issue appears to be caused by Iris itself.
This issue persists in both stable and experimental builds of DH when paired with any compatible Iris vers
Attached below are two screenshots that indicate what it looks like when the specifically DH unique fog isnt working.
Screenshots
Log output
No response
Minecraft Version
1.21.1
Iris Version
iris-1.8.1+mc1.21.1.jar
Operating System
Windows 10
What is your GPU?
AMD Radeon RX 7800 XT
Additional context
No response
The text was updated successfully, but these errors were encountered:
What happened?
For a good while now Distant Horizons has had an issue wherin if loaded with Iris shaders, without actively using shaders, the fog of DH breaks. Although it was initially believed to be an issue with DH itself, the devs thereof have seemingly concluded that the issue appears to be caused by Iris itself.
This issue persists in both stable and experimental builds of DH when paired with any compatible Iris vers
Attached below are two screenshots that indicate what it looks like when the specifically DH unique fog isnt working.
Screenshots
Log output
No response
Minecraft Version
1.21.1
Iris Version
iris-1.8.1+mc1.21.1.jar
Operating System
Windows 10
What is your GPU?
AMD Radeon RX 7800 XT
Additional context
No response
The text was updated successfully, but these errors were encountered: