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A Wallhack script made with UEFN scripting language VERSE. Use for Creative 2.0!

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iamKuff/kuff_wallhack

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kuff_wallhack

A Wallhack script made with UEFN scripting language VERSE. Use for Creative 2.0!

Game Setup Instructions

  1. Place Creative Devices:
    • Assign one creative device to each team.
  2. Create VFX Spawners:
    • For each player, create a VFX spawner, multiplied by the number of teams.
    • Configure the VFX spawners:
      • Make one set visible only to Team 1 and the designated class.
      • Make another set visible only to Team 2 and the designated class.
      • Repeat this process for all teams.
  3. Configure VFX Spawners:
    • Check the 'Custom visual effect override' option on each VFX spawner.
    • Select the wall hack VFX for each spawner.
  4. Set Up Button/Trigger:
    • Ensure the button or trigger is configured so that only players of the required class can see the VFX.
  5. Assigning VFX to Players:
    • As players join the game, they will be assigned a VFX that sticks to them.
    • When a player leaves, the VFX will be returned to stock for future use.
  6. Remote Activation:
    • When a player presses the designated remote, the VFX will be enabled for all players except the one who pressed the button.

Devices

    @editable VFXRemoteSignal : signal_remote_manager_device = signal_remote_manager_device{}
    @editable EnableByTrigger : trigger_device = trigger_device{}
    @editable EnableByButton : button_device = button_device{}
    
    @editable WallHacksVFXs : []vfx_spawner_device = array{} 
    @editable SpawnPads : []player_spawner_device = array{}
    
    @editable VFXInfiniteDuration : logic = true   
    @editable VFXDuration : float = 10.0

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A Wallhack script made with UEFN scripting language VERSE. Use for Creative 2.0!

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