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Replace SP cvars with XCVAR method #1181
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SP uses real cvars mostly instead of vmcvars. I would like to see refactor the cgame code to not use any of the legacy vmmachine half assed stuff anymore imo. Maybe even turn the UI into a separate module for SP for UI mods? |
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See codemp/game/g_xcvar.h.
We should do the same for
code/
andcodeJK2/
.The text was updated successfully, but these errors were encountered: