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stretchblttf.h
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/******************************************************************************
* Copyright (c) 2023 Jaroslav Hensl *
* *
* Permission is hereby granted, free of charge, to any person *
* obtaining a copy of this software and associated documentation *
* files (the "Software"), to deal in the Software without *
* restriction, including without limitation the rights to use, *
* copy, modify, merge, publish, distribute, sublicense, and/or sell *
* copies of the Software, and to permit persons to whom the *
* Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be *
* included in all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES *
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND *
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, *
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING *
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR *
* OTHER DEALINGS IN THE SOFTWARE. *
* *
******************************************************************************/
#ifndef __STRETCH_BLTTF_H__INCLUDED__
#define __STRETCH_BLTTF_H__INCLUDED__
#include "stretchblt.h"
#ifndef INLINE
# ifdef __GNUC__
# define INLINE static inline
# else
# define INLINE static
# endif
#endif
INLINE uint32_t stretch_32(const void *src, const uint32_t x, const uint32_t y, const stretchBltRect *rect)
{
// calculate stretch offset
uint32_t px = (x*rect->srw) / rect->drw;
uint32_t py = (y*rect->srh) / rect->drh;
// mirror offset if needed
if(rect->mirrorx) px = rect->srw - px - 1;
if(rect->mirrory) py = rect->srh - py - 1;
// absolute coordinates in source
px += rect->srx;
px += rect->sry;
// check bounds
if(px >= rect->sw) px = rect->sw - 1;
if(py >= rect->sh) py = rect->sh - 1;
// return pixel
return ((uint32_t*)((uint8_t*)src + rect->spitch*py))[px];
}
INLINE uint16_t stretch_16(const void *src, const uint32_t x, const uint32_t y, const stretchBltRect *rect)
{
// calculate stretch offset
uint32_t px = (x*rect->srw) / rect->drw;
uint32_t py = (y*rect->srh) / rect->drh;
// mirror offset if needed
if(rect->mirrorx) px = rect->srw - px - 1;
if(rect->mirrory) py = rect->srh - py - 1;
// absolute coordinates in source
px += rect->srx;
px += rect->sry;
// check bounds
if(px >= rect->sw) px = rect->sw - 1;
if(py >= rect->sh) py = rect->sh - 1;
// return pixel
return ((uint16_t*)((uint8_t*)src + rect->spitch*py))[px];
}
INLINE uint8_t stretch_8(const void *src, const uint32_t x, const uint32_t y, const stretchBltRect *rect)
{
// calculate stretch offset
uint32_t px = (x*rect->srw) / rect->drw;
uint32_t py = (y*rect->srh) / rect->drh;
// mirror offset if needed
if(rect->mirrorx) px = rect->srw - px - 1;
if(rect->mirrory) py = rect->srh - py - 1;
// absolute coordinates in source
px += rect->srx;
px += rect->sry;
// check bounds
if(px >= rect->sw) px = rect->sw - 1;
if(py >= rect->sh) py = rect->sh - 1;
// return pixel
return ((uint8_t*)src + rect->spitch*py)[px];
}
INLINE uint32_t stretch_24(const void *src, const uint32_t x, const uint32_t y, const stretchBltRect *rect)
{
// calculate stretch offset
uint32_t px = (x*rect->srw) / rect->drw;
uint32_t py = (y*rect->srh) / rect->drh;
// mirror offset if needed
if(rect->mirrorx) px = rect->srw - px - 1;
if(rect->mirrory) py = rect->srh - py - 1;
// absolute coordinates in source
px += rect->srx;
px += rect->sry;
// check bounds
if(px >= rect->sw) px = rect->sw - 1;
if(py >= rect->sh) py = rect->sh - 1;
// return pixel
return *((uint32_t*)((uint8_t*)src + rect->spitch*py + px*3)) & 0x00FFFFFF; // low endian only!
}
#endif /* __STRETCH_BLTTF_H__INCLUDED__ */