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Armature Export Messes Up Textures #1988

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csevier opened this issue Aug 4, 2023 · 0 comments
Closed

Armature Export Messes Up Textures #1988

csevier opened this issue Aug 4, 2023 · 0 comments
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@csevier
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csevier commented Aug 4, 2023

What are you trying to do, and what do you expect to happen?

I am trying to export a textured model, with animations and armature, to gltf format. I expect the model to be exported with functional textures, samples, meshes, uv coordinates and animation. I expect the model to look and work the same as when no armature is applied.

I know this is a experimental feature. I am happy to help fix this if I could understand how its suppose to look ha.

What happens instead?

The armature algorithm trashes the textures. There is no sample, texture or image section in the gltf file.

With Armature (these are gltf, but, github doesnt allow that so marked as txt):
blocky.gltf.txt

Without (these are gltf, but, github doesnt allow that so marked as txt):
blocky_no_armature.gltf.txt

Diff:
diff.txt

As you can see, there are a lot of missing components related to texture!

bb model:
blocky.bbmodel.txt

Images:
No Armature
no_arm

Armature
arm

Model format in which the issue occurs

gltf with armature

Blockbench variant

Program

Blockbench version

4.8.1

Operating System

Linux Mint

Installed Blockbench plugins

NA

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