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draw_rect.iphone.opt.arm64.d
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draw_rect.iphone.opt.arm64.d
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dependencies: modules/digit_recognition/draw_rect.cpp \
modules/digit_recognition/draw_rect.h scene/gui/texture_rect.h \
scene/gui/control.h core/math/transform_2d.h core/math/rect2.h \
core/math/vector2.h core/math/math_funcs.h core/math/math_defs.h \
core/math/random_pcg.h thirdparty/misc/pcg.h core/typedefs.h \
platform/iphone/platform_config.h core/int_types.h core/error_list.h \
core/error_macros.h core/ustring.h core/array.h core/cowdata.h \
core/os/memory.h core/safe_refcount.h core/os/mutex.h core/vector.h \
core/sort_array.h core/rid.h core/list.h core/set.h \
scene/2d/canvas_item.h scene/main/node.h core/class_db.h \
core/method_bind.h core/method_ptrcall.h core/variant.h core/color.h \
core/dictionary.h core/io/ip_address.h core/math/aabb.h \
core/math/plane.h core/math/vector3.h core/math/basis.h \
core/math/quat.h core/math/face3.h core/math/transform.h \
core/node_path.h core/string_name.h core/pool_vector.h \
core/os/copymem.h core/os/rw_lock.h core/pool_allocator.h \
core/ref_ptr.h core/object.h core/hash_map.h core/hashfuncs.h \
core/map.h core/vmap.h core/type_info.h core/method_bind.gen.inc \
core/print_string.h core/project_settings.h core/os/thread_safe.h \
core/script_language.h core/io/multiplayer_api.h \
core/io/networked_multiplayer_peer.h core/io/packet_peer.h \
core/io/stream_peer.h core/reference.h core/ring_buffer.h core/pair.h \
core/resource.h core/self_list.h scene/main/scene_tree.h \
core/os/main_loop.h core/os/input_event.h scene/resources/mesh.h \
core/math/triangle_mesh.h scene/resources/material.h \
scene/resources/shader.h core/io/resource_loader.h core/os/thread.h \
core/io/resource_saver.h scene/resources/texture.h \
scene/resources/curve.h scene/resources/gradient.h \
servers/visual_server.h core/image.h core/math/bsp_tree.h \
core/math/geometry.h core/math/triangulate.h \
servers/visual/shader_language.h scene/resources/shape.h \
scene/resources/world.h scene/resources/environment.h \
scene/resources/sky.h servers/physics_server.h \
scene/resources/world_2d.h servers/physics_2d_server.h \
scene/resources/multimesh.h scene/gui/shortcut.h scene/main/timer.h \
scene/resources/theme.h scene/resources/font.h \
scene/resources/style_box.h