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Fargo's Soul Mod support? #12

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mazunki opened this issue Nov 5, 2021 · 3 comments
Open

Fargo's Soul Mod support? #12

mazunki opened this issue Nov 5, 2021 · 3 comments

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@mazunki
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mazunki commented Nov 5, 2021

Fargo's Soul Mod has eternity mode, which buffs some items. For instance, the Slime staff summons more slimes.
While the Summoner's Association card correctly says I have 4 slimes spawned at the moment, it shows 4 out of 2 slimes... which doesn't make much sense.
Does this mod support showing the appropriate max number of minions for these cases? I'm guessing it would be similar to the optic staff... which was mentioned in another issue. If so, what would need to be done?

@JavidPack
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Hm, supporting that specific situation might be far too much work, I'm afraid.

@mazunki
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mazunki commented Nov 7, 2021

How does it currently figure out what the max is? Could an interface be used to set/update the "size" of each minion?

On another note, I have realized Fargo's Soul Mod allows for informational accessories to work while in the Piggy Bank. I'm guessing it would be up to them to include support for the Summoner's association, in that regard. Figured I'd mention it, though.

@direwolf420
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All those things would be up to fargo to implement. Regarding changing (vanilla) minion data, this mod does not provide an API to do that, it only supports adding modded minions.

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