Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

pose estimation in multiplayer scenarios #215

Open
zengyiwen123 opened this issue Nov 30, 2023 · 1 comment
Open

pose estimation in multiplayer scenarios #215

zengyiwen123 opened this issue Nov 30, 2023 · 1 comment

Comments

@zengyiwen123
Copy link

When running the demo, the multiplayer scene can only perform pose estimation for a single person, can hybrik implement the pose estimation in the multiplayer scenario?

@biansy000
Copy link
Collaborator

Our demo code can be divided into 3 phases. First we use a detection model to detect players in the video (here), and then we select the largest & highest confident bounding bounding box (here). Finally, we clip the image using the selected bbox and run HybrIK (here).

Therefore, to support multiplayer scenes, you only need to change phase 2 and select more than 1 bound bboxes.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants