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Camera.vcxproj
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Camera.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<SccProjectName />
<SccLocalPath />
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
<ProjectGuid>{BB73BCEA-A51F-4DFA-9C6A-DACFF4545090}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>.\Release\plugins\$(TargetName)\64\</OutDir>
<IntDir>.\Release\64\</IntDir>
<LinkIncremental>false</LinkIncremental>
<TargetExt>.xpl</TargetExt>
<GenerateManifest>false</GenerateManifest>
<TargetName>win</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>.\Debug\plugins\$(TargetName)\64\</OutDir>
<IntDir>.\Debug\64\</IntDir>
<LinkIncremental>false</LinkIncremental>
<TargetExt>.xpl</TargetExt>
<GenerateManifest>false</GenerateManifest>
<TargetName>win</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>MaxSpeed</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>SDK\CHeaders\XPLM;SDK\CHeaders\Widgets;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WINVER=0x0601;_WIN32_WINNT=0x0601;_WIN32_WINDOWS=0x0601;WIN32;NDEBUG;_WINDOWS;_USRDLL;SIMDATA_EXPORTS;IBM=1;XPLM200=1;XPLM210=1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\Release\64\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\Release\64\Camera.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeader>
</PrecompiledHeader>
<ObjectFileName>.\Release\64\</ObjectFileName>
<ProgramDataBaseFileName>.\Release\64\</ProgramDataBaseFileName>
<StructMemberAlignment>Default</StructMemberAlignment>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>WINVER=0x0601;_WIN32_WINNT=0x0601;_WIN32_WINDOWS=0x0601;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Release\Camera.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
</Midl>
<ResourceCompile>
<Culture>0x0809</Culture>
<PreprocessorDefinitions>WINVER=0x0601;_WIN32_WINNT=0x0601;_WIN32_WINDOWS=0x0601;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release\Camera.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<LinkDLL>true</LinkDLL>
<SubSystem>Console</SubSystem>
<ImportLibrary>.\Release\64\Camera.lib</ImportLibrary>
<AdditionalLibraryDirectories>SDK\Libraries\Win;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>Opengl32.lib;odbc32.lib;odbccp32.lib;XPLM_64.lib;XPWidgets_64.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FunctionLevelLinking>false</FunctionLevelLinking>
<Optimization>Disabled</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>SDK\CHeaders\XPLM;SDK\CHeaders\Widgets;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WINVER=0x0601;_WIN32_WINNT=0x0601;_WIN32_WINDOWS=0x0601;WIN32;_DEBUG;_WINDOWS;_USRDLL;SIMDATA_EXPORTS;IBM=1;XPLM200=1;XPLM210=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\Debug\64\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\Debug\64\Camera.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeader>
</PrecompiledHeader>
<ObjectFileName>.\Debug\64\</ObjectFileName>
<ProgramDataBaseFileName>.\Debug\64\</ProgramDataBaseFileName>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<StructMemberAlignment>Default</StructMemberAlignment>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>WINVER=0x0601;_WIN32_WINNT=0x0601;_WIN32_WINDOWS=0x0601;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Debug\Camera.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
</Midl>
<ResourceCompile>
<Culture>0x0809</Culture>
<PreprocessorDefinitions>WINVER=0x0601;_WIN32_WINNT=0x0601;_WIN32_WINDOWS=0x0601;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug\Camera.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<LinkDLL>true</LinkDLL>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<ImportLibrary>.\Debug\64\Camera.lib</ImportLibrary>
<AdditionalLibraryDirectories>SDK\Libraries\Win;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>Opengl32.lib;odbc32.lib;odbccp32.lib;XPLM_64.lib;XPWidgets_64.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Camera.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>