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RPSLS.py
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# Rock-paper-scissors-lizard-Spock template
import random
# The key idea of this program is to equate the strings
# "rock", "paper", "scissors", "lizard", "Spock" to numbers
# as follows:
#
# 0 - rock
# 1 - Spock
# 2 - paper
# 3 - lizard
# 4 - scissors
# helper functions
def name_to_number(name):
# delete the follwing pass statement and fill in your code below
# convert name to number using if/elif/else
# don't forget to return the result!
if name == "rock":
return 0
elif name == "Spock":
return 1
elif name == "paper":
return 2
elif name == "lizard":
return 3
elif name == "scissors":
return 4
else:
return None
def number_to_name(number):
# delete the follwing pass statement and fill in your code below
# convert number to a name using if/elif/else
# don't forget to return the result!
if number == 0:
return "rock"
elif number == 1:
return "Spock"
elif number == 2:
return "paper"
elif number == 3:
return "lizard"
elif number == 4:
return "scissors"
else:
return None
def rpsls(player_choice):
# delete the follwing pass statement and fill in your code below
# print a blank line to separate consecutive games
print
# print out the message for the player's choice
print "Player chooses", player_choice
# convert the player's choice to player_number using the function name_to_number()
player_number = name_to_number(player_choice)
# compute random guess for comp_number using random.randrange()
comp_number = random.randrange(0, 5)
# convert comp_number to comp_choice using the function number_to_name()
comp_choice = number_to_name(comp_number)
# print out the message for computer's choice
print "Computer chooses", comp_choice
# compute difference of comp_number and player_number modulo five
diff = (comp_number - player_number) % 5
# use if/elif/else to determine winner, print winner message
if diff >=3:
print "Player wins!"
elif diff >= 1:
print "Computer wins!"
else:
print "Player and computer tie!"
# test your code - LEAVE THESE CALLS IN YOUR SUBMITTED CODE
rpsls("rock")
rpsls("Spock")
rpsls("paper")
rpsls("lizard")
rpsls("scissors")
# always remember to check your completed program against the grading rubric