Releases: Jibby-Games/Flappy-Race
Releases · Jibby-Games/Flappy-Race
Flappy Race v0.7.1
Security
- Add HTTPS support for official servers
Flappy Race v0.7.0
Added
- Item boxes can now spawn in the world which contain items such as:
- Gems - Gives the player 10 coins instantly
- Picoberries - Shrinks the player for 10 seconds
- Invisiberries - Makes the player invisible for 10 seconds
- New animations for the coin counter
- HTML support to allow playing from your browser!
- All network connections now use WebSocket
- Note: Server hosting is not supported through the browser, but official servers can be used to play instead
Fixed
- Stopped player going through walls when going too fast
Flappy Race v0.6.2
Fixed
- Spectators not being able to see obstacles
- Clients getting out of sync with the server
- Reduced checkpoint log messages
Flappy Race v0.6.1
Fixed
- Stopped level generation getting stuck if it runs too fast
- Only disconnect from server list if connected
- Auto shutdown official servers if no one joins
- Fixed command line joining
Flappy Race v0.6.0
Added
- Players can now join mid race as spectators!
- Overhauled the multiplayer lobby which now has:
- Server browser to show public servers
- Button to host an official server (no need for port forwarding!)
- More self hosting options (server name, public/private server)
Changed
- Add a limit to the obstacle spacing increase and reduced the rate of increase
- Updated Godot to v3.5.2
- Can now specify URLs and ports when connecting to servers with an IP
Fixed
- Various dedicated server fixes
- Hide IP finder for non-hosts
- Increase max output messages to stop logs getting cut off
- Optimized docker build caching and image sizes
Flappy Race v0.5.0
The graphics update!
Added
- Give the birds a rotation effect
- Player has a trail effect when going fast
- Wind particle effect
- Players emit particles when flapping
- Players have new and improved animations!
- Camera animations for the start and end of the race
- Added a loading bar for level generation
- New player sprite, animations and game icon!
Changed
- Reduced title screen birds from 32 to 16
- Always show game options by default
- Decrease default race goal to 50
- Made screen shake more subtle
- Added more clouds and mountains to the background
- Force the game aspect ratio to be consistent
- Reduced chance of some obstacles appearing too often
- Update to Godot 3.5.1
- Limit lives and obstacles to 1000
Removed
- Highscore is no longer shown in UI
Fixed
- The height difference between obstacles should now always be reachable
- All players will wait for everyone to finish generating the level before starting
- Sounds are now heard from the player instead of the centre of the screen
- Clear up leftover obstacles to stop memory leaks
- Reset the server world correctly
Flappy Race v0.4.0
Added
- Spectator controls so you can control the camera
- Race progress bar so you can see where all players are in the race
- Particles:
- Players now emit coloured particles when they die
- Confetti for the start and end of the race
- Particles when a coin is taken
- Improved level generation and chunking
- More obstacles:
- Block fields
- Coin circles
- Tunnels
- The controls are now shown at the start of the race to help new players
- Will automatically detect controllers and switch icons as needed
Changed
- The camera is now offset a bit so you can see obstacles ahead better
Fixed
- Improved the leaderboard alignment
Flappy Race v0.3.1
Fixed
- Stopped walls giving multiple points
- Made crossing the finish line give a point again
- Fixed menus breaking when using the back button
Flappy Race v0.3.0
Added
- Coins which give you a little speed boost!
- Screen shake camera effect
- Death animation
- Smooth camera movement and switching
- Expanded options menu with:
- Resolution
- Fullscreen
- Vsync
- High score reset
- Reset all options
- Settings are now saved and loaded from a file
- Command line options for starting the game or server:
- --join ip:port - join a game at an ip address and optional port
- --host - host a game as a client
- --server - start a headless server
- --port - specify port for server/host
- --upnp - to enable UPnP for server/host
Changed
- Leaderboard now shows a skull next to players that died
- Setup menu will now show a message if the game cannot start
Fixed
- Stopped errors and crashes that could appear when stopping the server
- Players will now be renamed if they have a name that is already in use
- Stop audio breaking when setting volume < 34%
Flappy Race v0.2.0
Added
- New game option to change the amount of lives
- UI shows the amount of lives left if enabled
- Players get knocked back on death
- Death sound and respawn animation
- You can now go back to the setup screen from the game
- Racers are now timed with a stopwatch
- Leaderboard displays race times
Changed
- Default to unlimited lives
- Make UPnP usage optional
Fixed
- Made collision detection more responsive on the client
- Walls can no longer give multiple points