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Remove mesh bloat by instancing a single skybox mesh and scale it to fit the camera far plane? (Add a new system for auto-scaling the cube to respond to changes with the camera far plane?) (Ignoring for now, will use the new system for skyboxes in 0.11)
A tracking issue for things to do for the Bevy 0.10 release.
Bevy groundwork
Some of the changes I want require Bevy support.
Option<Atmosphere>
) (in progress)AsBindGroup
(to clean upAtmospheric
trait) (merged)QOL Changes
Remove mesh bloat by instancing a single skybox mesh and scale it to fit the camera far plane? (Add a new system for auto-scaling the cube to respond to changes with the camera far plane?)(Ignoring for now, will use the new system for skyboxes in 0.11)AtmosphereCamera
in child position #40)Model
suffix (SeeImageModel
below,Image
is already a Bevy type) for consistencyRegisterAtmosphericModel
intoAtmospheric
viaSelf: Sized
constraintFeatures
Layer System (Feature: Layer System #41)ImageModel
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