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WebSocketClient.h
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WebSocketClient.h
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/*
WebsocketClient, a websocket client for Arduino
Copyright 2011 Kevin Rohling
http://kevinrohling.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef WEBSOCKETCLIENT_H
#define WEBSOCKETCLIENT_H_
#include <string.h>
#include <stdlib.h>
#include <WString.h>
#include <YunClient.h>
#include "Arduino.h"
//Uncomment this to use WIFLY Client
#define WIFLY true
class WebSocketClient {
public:
typedef void (*DataArrivedDelegate)(WebSocketClient client, String data);
bool connect(char hostname[], char path[] = "/", int port = 80);
bool connected();
void disconnect();
void monitor();
void setDataArrivedDelegate(DataArrivedDelegate dataArrivedDelegate);
void send(String data);
private:
String getStringTableItem(int index);
void sendHandshake(char hostname[], char path[]);
YunClient _client;
DataArrivedDelegate _dataArrivedDelegate;
bool readHandshake();
String readLine();
};
#endif