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706design_hashmap.cpp
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706design_hashmap.cpp
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#include <iostream>
#include <vector>
using namespace std;
struct Node{
int val;
int key;
Node* next;
};
class MyHashMap {
public:
MyHashMap() {
}
void put(int key, int value) {
if(head == NULL){
head = new Node;
head->val = value;
head->key = key;
}
else{
bool f = false;
Node* cur = head;
while(cur->next != NULL){
if(cur->key == key){
cur->val = value;
f = true;
break;
}
cur = cur->next;
}
if(cur->key == key){
cur->val = value;
f = true;
}
if(!f){
Node* temp = new Node;
temp->val = value;
temp->key = key;
cur->next = temp;
temp->next = NULL;
}
}
}
int get(int key) {
Node* cur = head;
while(cur != NULL){
if(cur->key == key){
return cur->val;
}
cur = cur->next;
}
return -1;
}
void remove(int key) {
if(head != NULL){
if(head->key == key) head = head->next;
Node* cur = head;
if(cur != NULL){
while(cur->next != NULL){
if(cur->next->key == key){
cur->next = cur->next->next;
break;
}
cur = cur->next;
}
}
}
}
private:
Node* head = NULL;
};