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I open this meta-issue to keep track of all issues identified that are required to solve so the game can be ported to modern 64bits Windows and non-Windows OSes.
Evaluate SDL2/SDL2-mixer as potential replacement (for playing decoded ogg samples)
Remove Windows API dependency
Sound module depends on DirectX's DirectSound API which is Windows only
Make Sound optional
Make DirectSound code dependency optional
Evaluate SDL2/SDL2-mixer as potential replacement, we may need to handle several audios playing simultaneously + music + voice in background
Remove DirectSound dependency
Network:
Fix network host starting, right now crashes even with DP8
Game module depends on DirectX's DirectPlay 8 which is deprecated and removed on modern DirectX SDK's, should be replaced with cross-platform compatible lib
I open this meta-issue to keep track of all issues identified that are required to solve so the game can be ported to modern 64bits Windows and non-Windows OSes.
Removing incompatible dependencies:
Code/Building:
Windowing/Input:
Graphics/Renderer:
Music/Sound issues:
Network:
Other issues:
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