Through this SDP class, we can expect to grow in our development and collaboration skills.
- Team leader
Seochan Moon
: Development
- Team member
Jongwon Lee
: DevelopmentSeungmin Kim
: DevelopmentJimin Hwang
: DevelopmentDohun Lee
: DevelopmentSanghoon Eum
: Development
Perform the following tasks on in-game items:
- Developement
- Create
- Obtain
- Use
In this game, items are spawned at the location where enemies are killed with a certain probability. If the player hits the item with a bullet, the item can be obtained.
- Bomb
- Kill enemies within 3*3 range
- Line Bomb
- Kill enemies at the bottom of the line.
- Barrier
- Barriers are created in front of the player to prevent enemy projectiles.
- Goast
- Player becomes transparent like ghost. And nothing can harm the player. So the bullets just goes through the player.
- Time stop
- Enemies do not come down for a certain period of time (x seconds)
- Multi shot
- Power-up item that allows the player's spaceship to fire multiple bullets at once.
- When this item is acquired, the player can shoot a several bullets in a straight line at the same time.
- Each time the player collects a multi-shot item, the number of bullets increases.
- Sound effects
- Visual effects