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IamJAVAman

Team Introduction

Through this SDP class, we can expect to grow in our development and collaboration skills.

  • Team leader
    • Seochan Moon : Development
  • Team member
    • Jongwon Lee : Development
    • Seungmin Kim : Development
    • Jimin Hwang : Development
    • Dohun Lee : Development
    • Sanghoon Eum : Development

Team Requirements

Perform the following tasks on in-game items:

  • Developement
  • Create
  • Obtain
  • Use

Detailed Requirements

In this game, items are spawned at the location where enemies are killed with a certain probability. If the player hits the item with a bullet, the item can be obtained.

Item list

  • Bomb
    • Kill enemies within 3*3 range
  • Line Bomb
    • Kill enemies at the bottom of the line.
  • Barrier
    • Barriers are created in front of the player to prevent enemy projectiles.
  • Goast
    • Player becomes transparent like ghost. And nothing can harm the player. So the bullets just goes through the player.
  • Time stop
    • Enemies do not come down for a certain period of time (x seconds)
  • Multi shot
    • Power-up item that allows the player's spaceship to fire multiple bullets at once.
    • When this item is acquired, the player can shoot a several bullets in a straight line at the same time.
    • Each time the player collects a multi-shot item, the number of bullets increases.

Dependency

  • Sound effects
  • Visual effects