Script.swift is a small library that lets you write a Swift script with ease by using method chaining, inspired by bitfield/script.
Via Swift Package Manager
Add this line in dependencies
of your Package.swift
.
.package(url: "https://github.com/KS1019/Script.swift", from: "0.0.1")
Via swift-sh
Add this line at the top of your Swift script. Refer to swift-sh documentation for more details.
import Scripting // KS1019/Script.swift ~> 0.0.1
Method | Contents |
---|---|
exec |
Executes commands |
ifExists |
Continues only if a file exists |
write |
Writes data to a file |
read |
Reads data from a file |
countLines |
Returns the number of lines |
concat |
Returns an array of string representation of files |
asArray |
Returns lines of a string as an array |
See documentation for more details.
Using Script.swift
with swift-sh
When you want a script, you typically want it in a single file. With usual setup using Swift Package Manager to interact with external libraries, you would end up a directory with Package.swift
, which is bit much as a script.
By using swift-sh
, you only have to take care of a single Swift file for your script, which makes your Swift script as portable as possible.
Source | Script |
---|---|
Script()
.exec(#"echo "testing""#)
.stdout() |