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.editorconfig
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root = true
# All files
[*]
indent_style = space
cpp_include_cleanup_alternate_files = format:__msvc_formatter.hpp,algorithm:xutility,fstream:iosfwd,sstream:iosfwd,Utility/Concepts.h:concepts,Utility/Concepts.h:type_traits,Utility/Expected.h:expected,d3dx12/d3dx12.h:d3dx12/d3dx12_barriers.h,d3dx12/d3dx12.h:d3dx12/d3dx12_check_feature_support.h,d3dx12/d3dx12.h:d3dx12/d3dx12_core.h,d3dx12/d3dx12.h:d3dx12/d3dx12_default.h,d3dx12/d3dx12.h:d3dx12/d3dx12_pipeline_state_stream.h,d3dx12/d3dx12.h:d3dx12/d3dx12_property_format_table.h,d3dx12/d3dx12.h:d3dx12/d3dx12_render_pass.h,d3dx12/d3dx12.h:d3dx12/d3dx12_resource_helpers.h,d3dx12/d3dx12.h:d3dx12/d3dx12_root_signature.h,d3dx12/d3dx12.h:d3dx12/d3dx12_state_object.h,WinPixEventRuntime/pix3.h:WinPixEventRuntime/pix3_win.h
cpp_include_cleanup_excluded_files = D3D12/AgilityDefinitions.h
# Xml files
[*.xml]
indent_size = 2