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StormLib.h
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StormLib.h
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/*****************************************************************************/
/* StormLib.h Copyright (c) Ladislav Zezula 1999-2010 */
/*---------------------------------------------------------------------------*/
/* StormLib library v 7.02 */
/* */
/* Author : Ladislav Zezula */
/* E-mail : ladik@zezula.net */
/* WWW : http://www.zezula.net */
/*---------------------------------------------------------------------------*/
/* Date Ver Who Comment */
/* -------- ---- --- ------- */
/* xx.xx.99 1.00 Lad Created */
/* 24.03.03 2.50 Lad Version 2.50 */
/* 02.04.03 3.00 Lad Version 3.00 with compression */
/* 11.04.03 3.01 Lad Renamed to StormLib.h for compatibility with */
/* original headers for Storm.dll */
/* 10.05.03 3.02 Lad Added Pkware DCL compression */
/* 26.05.03 4.00 Lad Completed all compressions */
/* 18.06.03 4.01 Lad Added SFileSetFileLocale */
/* Added SFileExtractFile */
/* 26.07.03 4.02 Lad Implemented nameless rename and delete */
/* 26.07.03 4.03 Lad Added support for protected MPQs */
/* 28.08.03 4.10 Lad Fixed bugs that caused StormLib incorrectly work */
/* with Diablo I savegames and with files having full */
/* hash table */
/* 08.12.03 4.11 DCH Fixed bug in reading file sector larger than 0x1000 */
/* on certain files. */
/* Fixed bug in AddFile with MPQ_FILE_REPLACE_EXISTING */
/* (Thanx Daniel Chiamarello, dchiamarello@madvawes.com)*/
/* 21.12.03 4.50 Lad Completed port for Mac */
/* Fixed bug in compacting (if fsize is mul of 0x1000) */
/* Fixed bug in SCompCompress */
/* 27.05.04 4.51 Lad Changed memory management from new/delete to our */
/* own macros */
/* 22.06.04 4.60 Lad Optimized search. Support for multiple listfiles. */
/* 30.09.04 4.61 Lad Fixed some bugs (Aaargh !!!) */
/* Correctly works if HashTableSize > BlockTableSize */
/* 29.12.04 4.70 Lad Fixed compatibility problem with MPQs from WoW */
/* 14.07.05 5.00 Lad Added the BZLIB compression support */
/* Added suport of files stored as single unit */
/* 17.04.06 5.01 Lad Converted to MS Visual Studio 8.0 */
/* Fixed issue with protected Warcraft 3 protected maps */
/* 15.05.06 5.02 Lad Fixed issue with WoW 1.10+ */
/* 07.09.06 5.10 Lad Fixed processing files longer than 2GB */
/* 22.11.06 6.00 Lad Support for MPQ archives V2 */
/* 12.06.07 6.10 Lad Support for (attributes) file */
/* 10.09.07 6.12 Lad Support for MPQs protected by corrupting hash table */
/* 03.12.07 6.13 Lad Support for MPQs with hash tbl size > block tbl size */
/* 07.04.08 6.20 Lad Added SFileFlushArchive */
/* 09.04.08 Lad Removed FilePointer variable from MPQ handle */
/* structure, as it caused more problems than benefits */
/* 12.05.08 6.22 Lad Support for w3xMaster map protector */
/* 05.10.08 6.23 Lad Support for protectors who set negative values in */
/* the table of file blocks */
/* 26.05.09 6.24 Lad Fixed search for multiple lang files with deleted */
/* entries */
/* 03.09.09 6.25 Lad Fixed decompression bug in huffmann decompression */
/* 22.03.10 6.50 Lad New compressions in Starcraft II (LZMA, sparse) */
/* Fixed compacting MPQs that contain single unit files */
/* 26.04.10 7.00 Lad Major rewrite */
/* 08.06.10 7.10 Lad Support for partial MPQs */
/* 08.07.10 7.11 Lad Support for MPQs v 3.0 */
/* 20.08.10 7.20 Lad Support for opening multiple MPQs in patch mode */
/* 20.09.10 8.00 Lad MPQs v 4, HET and BET tables */
/* 07.01.11 8.01 Lad Write support for MPQs v 3 and 4 */
/*****************************************************************************/
#ifndef __STORMLIB_H__
#define __STORMLIB_H__
#ifdef _MSC_VER
#pragma warning(disable:4668) // 'XXX' is not defined as a preprocessor macro, replacing with '0' for '#if/#elif'
#pragma warning(disable:4820) // 'XXX' : '2' bytes padding added after data member 'XXX::yyy'
#endif
#include "StormPort.h"
//-----------------------------------------------------------------------------
// Use the apropriate library
//
// The library type is encoded in the library name as the following
// StormLibXYZ.lib
//
// X - D for Debug version, R for Release version
// Y - A for ANSI version, U for Unicode version
// Z - S for static-linked CRT library, D for multithreaded DLL CRT library
//
#if defined(_MSC_VER) && !defined(__STORMLIB_SELF__)
#ifdef _DEBUG // DEBUG VERSIONS
#ifndef _UNICODE
#ifdef _DLL
#pragma comment(lib, "StormLibDAD.lib") // Debug Ansi CRT-DLL version
#else
#pragma comment(lib, "StormLibDAS.lib") // Debug Ansi CRT-LIB version
#endif
#else
#ifdef _DLL
#pragma comment(lib, "StormLibDUD.lib") // Debug Unicode CRT-DLL version
#else
#pragma comment(lib, "StormLibDUS.lib") // Debug Unicode CRT-LIB version
#endif
#endif
#else // RELEASE VERSIONS
#ifndef _UNICODE
#ifdef _DLL
#pragma comment(lib, "StormLibRAD.lib") // Release Ansi CRT-DLL version
#else
#pragma comment(lib, "StormLibRAS.lib") // Release Ansi CRT-LIB version
#endif
#else
#ifdef _DLL
#pragma comment(lib, "StormLibRUD.lib") // Release Unicode CRT-DLL version
#else
#pragma comment(lib, "StormLibRUS.lib") // Release Unicode CRT-LIB version
#endif
#endif
#endif
#endif
//-----------------------------------------------------------------------------
// Defines
#define ID_MPQ 0x1A51504D // MPQ archive header ID ('MPQ\x1A')
#define ID_MPQ_USERDATA 0x1B51504D // MPQ userdata entry ('MPQ\x1B')
#define ERROR_AVI_FILE 10000 // No MPQ file, but AVI file.
#define ERROR_UNKNOWN_FILE_KEY 10001 // Returned by SFileReadFile when can't find file key
#define ERROR_CHECKSUM_ERROR 10002 // Returned by SFileReadFile when sector CRC doesn't match
#define ERROR_INTERNAL_FILE 10003 // The given operation is not allowed on internal file
#define ERROR_BASE_FILE_MISSING 10004 // The file is present as incremental patch file, but base file is missing
#define ERROR_MARKED_FOR_DELETE 10005 // The file was marked as "deleted" in the MPQ
// Values for SFileCreateArchive
#define HASH_TABLE_SIZE_MIN 0x00000004 // Minimum acceptable hash table size
#define HASH_TABLE_SIZE_DEFAULT 0x00001000 // Default hash table size for empty MPQs
#define HASH_TABLE_SIZE_MAX 0x00080000 // Maximum acceptable hash table size
#define HASH_ENTRY_DELETED 0xFFFFFFFE // Block index for deleted entry in the hash table
#define HASH_ENTRY_FREE 0xFFFFFFFF // Block index for free entry in the hash table
#define HET_ENTRY_DELETED 0x80 // HET hash value for a deleted entry
#define HET_ENTRY_FREE 0x00 // HET hash value for free entry
#define HASH_STATE_SIZE 0x60 // Size of LibTomCrypt's hash_state structure
#define MPQ_PATCH_PREFIX_LEN 0x20 // Maximum length of the patch prefix
// Values for TFileStream::Flags
#define STREAM_FLAG_READ_ONLY 0x01 // The stream is read only
#define STREAM_FLAG_PART_FILE 0x02 // The stream is a PART file.
#define STREAM_FLAG_ENCRYPTED_FILE 0x04 // The stream is an encrypted MPQ (MPQE).
// Values for SFileOpenArchive
#define SFILE_OPEN_HARD_DISK_FILE 2 // Open the archive on HDD
#define SFILE_OPEN_CDROM_FILE 3 // Open the archive only if it is on CDROM
// Values for SFileOpenFile
#define SFILE_OPEN_FROM_MPQ 0x00000000 // Open the file from the MPQ archive
#define SFILE_OPEN_PATCHED_FILE 0x00000001 // Open the file from the MPQ archive
#define SFILE_OPEN_BY_INDEX 0x00000002 // The 'szFileName' parameter is actually the file index
#define SFILE_OPEN_ANY_LOCALE 0xFFFFFFFE // Reserved for StormLib internal use
#define SFILE_OPEN_LOCAL_FILE 0xFFFFFFFF // Open the file from the MPQ archive
// Flags for TMPQArchive::dwFlags
#define MPQ_FLAG_READ_ONLY 0x00000001 // If set, the MPQ has been open for read-only access
#define MPQ_FLAG_CHANGED 0x00000002 // If set, the MPQ tables have been changed
#define MPQ_FLAG_PROTECTED 0x00000004 // Set on protected MPQs (like W3M maps)
#define MPQ_FLAG_CHECK_SECTOR_CRC 0x0000008 // Checking sector CRC when reading files
#define MPQ_FLAG_NEED_FIX_SIZE 0x00000010 // Used during opening the archive
#define MPQ_FLAG_INV_LISTFILE 0x00000020 // If set, it means that the (listfile) has been invalidated
#define MPQ_FLAG_INV_ATTRIBUTES 0x00000040 // If set, it means that the (attributes) has been invalidated
// Return value for SFilGetFileSize and SFileSetFilePointer
#define SFILE_INVALID_SIZE 0xFFFFFFFF
#define SFILE_INVALID_POS 0xFFFFFFFF
#define SFILE_INVALID_ATTRIBUTES 0xFFFFFFFF
// Flags for SFileAddFile
#define MPQ_FILE_IMPLODE 0x00000100 // Implode method (By PKWARE Data Compression Library)
#define MPQ_FILE_COMPRESS 0x00000200 // Compress methods (By multiple methods)
#define MPQ_FILE_COMPRESSED 0x0000FF00 // File is compressed
#define MPQ_FILE_ENCRYPTED 0x00010000 // Indicates whether file is encrypted
#define MPQ_FILE_FIX_KEY 0x00020000 // File decryption key has to be fixed
#define MPQ_FILE_PATCH_FILE 0x00100000 // The file is a patch file. Raw file data begin with TPatchInfo structure
#define MPQ_FILE_SINGLE_UNIT 0x01000000 // File is stored as a single unit, rather than split into sectors (Thx, Quantam)
#define MPQ_FILE_DELETE_MARKER 0x02000000 // File is a deletion marker, indicating that the file no longer exists.
#define MPQ_FILE_SECTOR_CRC 0x04000000 // File has checksums for each sector.
// Ignored if file is not compressed or imploded.
#define MPQ_FILE_EXISTS 0x80000000 // Set if file exists, reset when the file was deleted
#define MPQ_FILE_REPLACEEXISTING 0x80000000 // Replace when the file exist (SFileAddFile)
#define MPQ_FILE_VALID_FLAGS (MPQ_FILE_IMPLODE | \
MPQ_FILE_COMPRESS | \
MPQ_FILE_ENCRYPTED | \
MPQ_FILE_FIX_KEY | \
MPQ_FILE_PATCH_FILE | \
MPQ_FILE_SINGLE_UNIT | \
MPQ_FILE_DELETE_MARKER | \
MPQ_FILE_SECTOR_CRC | \
MPQ_FILE_EXISTS)
// Compression types for multiple compressions
#define MPQ_COMPRESSION_HUFFMANN 0x01 // Huffmann compression (used on WAVE files only)
#define MPQ_COMPRESSION_ZLIB 0x02 // ZLIB compression
#define MPQ_COMPRESSION_PKWARE 0x08 // PKWARE DCL compression
#define MPQ_COMPRESSION_BZIP2 0x10 // BZIP2 compression (added in Warcraft III)
#define MPQ_COMPRESSION_SPARSE 0x20 // Sparse compression (added in Starcraft 2)
#define MPQ_COMPRESSION_ADPCM_MONO 0x40 // IMA ADPCM compression (mono)
#define MPQ_COMPRESSION_ADPCM_STEREO 0x80 // IMA ADPCM compression (stereo)
// For backward compatibility
#define MPQ_COMPRESSION_WAVE_MONO 0x40 // IMA ADPCM compression (mono)
#define MPQ_COMPRESSION_WAVE_STEREO 0x80 // IMA ADPCM compression (stereo)
// LZMA compression. Added in Starcraft 2. This value is NOT a combination of flags.
#define MPQ_COMPRESSION_LZMA 0x12
// Constants for SFileAddWave
#define MPQ_WAVE_QUALITY_HIGH 0 // Best quality, the worst compression
#define MPQ_WAVE_QUALITY_MEDIUM 1 // Medium quality, medium compression
#define MPQ_WAVE_QUALITY_LOW 2 // Low quality, the best compression
// Constants for SFileGetFileInfo
#define SFILE_INFO_ARCHIVE_NAME 1 // MPQ size (value from header)
#define SFILE_INFO_ARCHIVE_SIZE 2 // MPQ size (value from header)
#define SFILE_INFO_MAX_FILE_COUNT 3 // Max number of files in the MPQ
#define SFILE_INFO_HASH_TABLE_SIZE 4 // Size of hash table, in entries
#define SFILE_INFO_BLOCK_TABLE_SIZE 5 // Number of entries in the block table
#define SFILE_INFO_SECTOR_SIZE 6 // Size of file sector (in bytes)
#define SFILE_INFO_HASH_TABLE 7 // Pointer to Hash table (TMPQHash *)
#define SFILE_INFO_BLOCK_TABLE 8 // Pointer to Block Table (TMPQBlock *)
#define SFILE_INFO_NUM_FILES 9 // Real number of files within archive
#define SFILE_INFO_STREAM_FLAGS 10 // Stream flags for the MPQ. See STREAM_FLAG_XXX
#define SFILE_INFO_IS_READ_ONLY 11 // TRUE of the MPQ was open as read only
//------
#define SFILE_INFO_HASH_INDEX 100 // Hash index of file in MPQ
#define SFILE_INFO_CODENAME1 101 // The first codename of the file
#define SFILE_INFO_CODENAME2 102 // The second codename of the file
#define SFILE_INFO_LOCALEID 103 // Locale ID of file in MPQ
#define SFILE_INFO_BLOCKINDEX 104 // Index to Block Table
#define SFILE_INFO_FILE_SIZE 105 // Original file size (from the block table)
#define SFILE_INFO_COMPRESSED_SIZE 106 // Compressed file size (from the block table)
#define SFILE_INFO_FLAGS 107 // File flags
#define SFILE_INFO_POSITION 108 // File position within archive
#define SFILE_INFO_KEY 109 // File decryption key
#define SFILE_INFO_KEY_UNFIXED 110 // Decryption key not fixed to file pos and size
#define SFILE_INFO_FILETIME 111 // TMPQFileTime
#define LISTFILE_NAME "(listfile)" // Name of internal listfile
#define SIGNATURE_NAME "(signature)" // Name of internal signature
#define ATTRIBUTES_NAME "(attributes)" // Name of internal attributes file
#define STORMLIB_VERSION 0x0802 // Current version of StormLib (8.00)
#define STORMLIB_VERSION_STRING "8.02"
#define MPQ_FORMAT_VERSION_1 0 // Up to The Burning Crusade
#define MPQ_FORMAT_VERSION_2 1 // The Burning Crusade and newer
#define MPQ_FORMAT_VERSION_3 2 // WoW Cataclysm Beta
#define MPQ_FORMAT_VERSION_4 3 // WoW Cataclysm and newer
// Flags for MPQ attributes
#define MPQ_ATTRIBUTE_CRC32 0x00000001 // The "(attributes)" contains CRC32 for each file
#define MPQ_ATTRIBUTE_FILETIME 0x00000002 // The "(attributes)" contains file time for each file
#define MPQ_ATTRIBUTE_MD5 0x00000004 // The "(attributes)" contains MD5 for each file
#define MPQ_ATTRIBUTE_ALL 0x00000007 // Summary mask
#define MPQ_ATTRIBUTES_V1 100 // (attributes) format version 1.00
// Flags for SFileOpenArchive
#define MPQ_OPEN_NO_LISTFILE 0x0010 // Don't load the internal listfile
#define MPQ_OPEN_NO_ATTRIBUTES 0x0020 // Don't open the attributes
#define MPQ_OPEN_FORCE_MPQ_V1 0x0040 // Always open the archive as MPQ v 1.00, ignore the "wFormatVersion" variable in the header
#define MPQ_OPEN_CHECK_SECTOR_CRC 0x0080 // On files with MPQ_FILE_SECTOR_CRC, the CRC will be checked when reading file
#define MPQ_OPEN_READ_ONLY 0x0100 // Open the archive for read-only access
#define MPQ_OPEN_ENCRYPTED 0x0200 // Opens an encrypted MPQ archive (Example: Starcraft II installation)
// Flags for SFileCreateArchive
#define MPQ_CREATE_ATTRIBUTES 0x00000001 // Also add the (attributes) file
#define MPQ_CREATE_ARCHIVE_V1 0x00000000 // Creates archive of version 1 (size up to 4GB)
#define MPQ_CREATE_ARCHIVE_V2 0x00010000 // Creates archive of version 2 (larger than 4 GB)
#define MPQ_CREATE_ARCHIVE_V3 0x00020000 // Creates archive of version 3
#define MPQ_CREATE_ARCHIVE_V4 0x00030000 // Creates archive of version 4
#define MPQ_CREATE_ARCHIVE_VMASK 0x000F0000 // Mask for archive version
// Flags for SFileVerifyFile
#define SFILE_VERIFY_SECTOR_CRC 0x0001 // Verify sector checksum for the file, if available
#define SFILE_VERIFY_FILE_CRC 0x0002 // Verify file CRC, if available
#define SFILE_VERIFY_FILE_MD5 0x0004 // Verify file MD5, if available
#define SFILE_VERIFY_RAW_MD5 0x0008 // Verify raw file MD5, if available
#define SFILE_VERIFY_ALL 0x000F // Verify every checksum possible
// Return values for SFileVerifyFile
#define VERIFY_OPEN_ERROR 0x0001 // Failed to open the file
#define VERIFY_READ_ERROR 0x0002 // Failed to read all data from the file
#define VERIFY_FILE_HAS_SECTOR_CRC 0x0004 // File has sector CRC
#define VERIFY_FILE_SECTOR_CRC_ERROR 0x0008 // Sector CRC check failed
#define VERIFY_FILE_HAS_CHECKSUM 0x0010 // File has CRC32
#define VERIFY_FILE_CHECKSUM_ERROR 0x0020 // CRC32 check failed
#define VERIFY_FILE_HAS_MD5 0x0040 // File has data MD5
#define VERIFY_FILE_MD5_ERROR 0x0080 // MD5 check failed
#define VERIFY_FILE_HAS_RAW_MD5 0x0100 // File has raw data MD5
#define VERIFY_FILE_RAW_MD5_ERROR 0x0200 // Raw MD5 check failed
// Flags for SFileVerifyRawData (for MPQs version 4.0 or higher)
#define SFILE_VERIFY_MPQ_HEADER 0x0001 // Verify raw MPQ header
#define SFILE_VERIFY_HET_TABLE 0x0002 // Verify raw data of the HET table
#define SFILE_VERIFY_BET_TABLE 0x0003 // Verify raw data of the BET table
#define SFILE_VERIFY_HASH_TABLE 0x0004 // Verify raw data of the hash table
#define SFILE_VERIFY_BLOCK_TABLE 0x0005 // Verify raw data of the block table
#define SFILE_VERIFY_HIBLOCK_TABLE 0x0006 // Verify raw data of the hi-block table
#define SFILE_VERIFY_FILE 0x0007 // Verify raw data of a file
// Return values for SFileVerifyArchive
#define ERROR_NO_SIGNATURE 0 // There is no signature in the MPQ
#define ERROR_VERIFY_FAILED 1 // There was an error during verifying signature (like no memory)
#define ERROR_WEAK_SIGNATURE_OK 2 // There is a weak signature and sign check passed
#define ERROR_WEAK_SIGNATURE_ERROR 3 // There is a weak signature but sign check failed
#define ERROR_STRONG_SIGNATURE_OK 4 // There is a strong signature and sign check passed
#define ERROR_STRONG_SIGNATURE_ERROR 5 // There is a strong signature but sign check failed
#ifndef MD5_DIGEST_SIZE
#define MD5_DIGEST_SIZE 0x10
#endif
#ifndef SHA1_DIGEST_SIZE
#define SHA1_DIGEST_SIZE 0x14 // 160 bits
#endif
#ifndef LANG_NEUTRAL
#define LANG_NEUTRAL 0x00 // Neutral locale
#endif
//-----------------------------------------------------------------------------
// Callback functions
// Values for compact callback
#define CCB_CHECKING_FILES 1 // Checking archive (dwParam1 = current, dwParam2 = total)
#define CCB_CHECKING_HASH_TABLE 2 // Checking hash table (dwParam1 = current, dwParam2 = total)
#define CCB_COPYING_NON_MPQ_DATA 3 // Copying non-MPQ data: No params used
#define CCB_COMPACTING_FILES 4 // Compacting archive (dwParam1 = current, dwParam2 = total)
#define CCB_CLOSING_ARCHIVE 5 // Closing archive: No params used
typedef void (WINAPI * SFILE_ADDFILE_CALLBACK)(void * pvUserData, DWORD dwBytesWritten, DWORD dwTotalBytes, bool bFinalCall);
typedef void (WINAPI * SFILE_COMPACT_CALLBACK)(void * pvUserData, DWORD dwWorkType, ULONGLONG BytesProcessed, ULONGLONG TotalBytes);
//-----------------------------------------------------------------------------
// Stream support - structures
struct TFileStream;
typedef bool (*STREAM_GETPOS)(
struct ::TFileStream * pStream, // Pointer to an open stream
ULONGLONG & ByteOffset // Pointer to store current file position
);
typedef bool (*STREAM_READ)(
struct ::TFileStream * pStream, // Pointer to an open stream
ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it reads from the current position
void * pvBuffer, // Pointer to data to be read
DWORD dwBytesToRead // Number of bytes to read from the file
);
typedef bool (*STREAM_WRITE)(
struct ::TFileStream * pStream, // Pointer to an open stream
ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it writes to the current position
const void * pvBuffer, // Pointer to data to be written
DWORD dwBytesToWrite // Number of bytes to read from the file
);
typedef bool (*STREAM_GETSIZE)(
struct ::TFileStream * pStream, // Pointer to an open stream
ULONGLONG & FileSize // Receives the file size, in bytes
);
typedef bool (*STREAM_SETSIZE)(
struct ::TFileStream * pStream, // Pointer to an open stream
ULONGLONG FileSize // New size for the file, in bytes
);
// Common stream structure. Can be variable length
struct ::TFileStream
{
ULONGLONG RawFilePos; // Current position in raw file
HANDLE hFile; // File handle. Do not use directly.
TCHAR szFileName[MAX_PATH];// Name of the file
BYTE StreamFlags; // See STREAM_FLAG_XXXX
STREAM_GETPOS StreamGetPos; // Pointer to function that returns current file position
STREAM_READ StreamRead; // Pointer to stream read function for this archive. Do not use directly.
STREAM_WRITE StreamWrite; // Pointer to stream write function for this archive. Do not use directly.
STREAM_GETSIZE StreamGetSize; // Pointer to function returning file size
STREAM_SETSIZE StreamSetSize; // Pointer to function changing file size
// Extra members may follow
};
//-----------------------------------------------------------------------------
// Structure for bit arrays used for HET and BET tables
struct TBitArray
{
void GetBits(unsigned int nBitPosition, unsigned int nBitLength, void * pvBuffer, int nResultSize);
void SetBits(unsigned int nBitPosition, unsigned int nBitLength, void * pvBuffer, int nResultSize);
DWORD NumberOfBits; // Total number of bits that are available
BYTE Elements[1]; // Array of elements (variable length)
};
//-----------------------------------------------------------------------------
// Structures related to MPQ format
//
// Note: All structures in this header file are supposed to remain private
// to StormLib. The structures may (and will) change over time, as the MPQ
// file format evolves. Programmers directly using these structures need to
// be aware of this. And the last, but not least, NEVER do any modifications
// to those structures directly, always use SFile* functions.
//
#define MPQ_HEADER_SIZE_V1 0x20
#define MPQ_HEADER_SIZE_V2 0x2C
#define MPQ_HEADER_SIZE_V3 0x44
#define MPQ_HEADER_SIZE_V4 0xD0
struct TMPQUserData
{
// The ID_MPQ_USERDATA ('MPQ\x1B') signature
DWORD dwID;
// Maximum size of the user data
DWORD cbUserDataSize;
// Offset of the MPQ header, relative to the begin of this header
DWORD dwHeaderOffs;
// Appears to be size of user data header (Starcraft II maps)
DWORD cbUserDataHeader;
};
// MPQ file header
//
// We have to make sure that the header is packed OK.
// Reason: A 64-bit integer at the beginning of 3.0 part,
// which is offset 0x2C
#pragma pack(push, 1)
struct TMPQHeader
{
// The ID_MPQ ('MPQ\x1A') signature
DWORD dwID;
// Size of the archive header
DWORD dwHeaderSize;
// 32-bit size of MPQ archive
// This field is deprecated in the Burning Crusade MoPaQ format, and the size of the archive
// is calculated as the size from the beginning of the archive to the end of the hash table,
// block table, or hi-block table (whichever is largest).
DWORD dwArchiveSize;
// 0 = Format 1 (up to The Burning Crusade)
// 1 = Format 2 (The Burning Crusade and newer)
// 2 = Format 3 (WoW - Cataclysm beta or newer)
// 3 = Format 4 (WoW - Cataclysm beta or newer)
USHORT wFormatVersion;
// Power of two exponent specifying the number of 512-byte disk sectors in each file sector
// in the archive. The size of each file sector in the archive is 512 * 2 ^ wSectorSize.
USHORT wSectorSize;
// Offset to the beginning of the hash table, relative to the beginning of the archive.
DWORD dwHashTablePos;
// Offset to the beginning of the block table, relative to the beginning of the archive.
DWORD dwBlockTablePos;
// Number of entries in the hash table. Must be a power of two, and must be less than 2^16 for
// the original MoPaQ format, or less than 2^20 for the Burning Crusade format.
DWORD dwHashTableSize;
// Number of entries in the block table
DWORD dwBlockTableSize;
//-- MPQ HEADER v 2 -------------------------------------------
// Offset to the beginning of array of 16-bit high parts of file offsets.
ULONGLONG HiBlockTablePos64;
// High 16 bits of the hash table offset for large archives.
USHORT wHashTablePosHi;
// High 16 bits of the block table offset for large archives.
USHORT wBlockTablePosHi;
//-- MPQ HEADER v 3 -------------------------------------------
// 64-bit version of the archive size
ULONGLONG ArchiveSize64;
// 64-bit position of the BET table
ULONGLONG BetTablePos64;
// 64-bit position of the HET table
ULONGLONG HetTablePos64;
//-- MPQ HEADER v 4 -------------------------------------------
// Compressed size of the hash table
ULONGLONG HashTableSize64;
// Compressed size of the block table
ULONGLONG BlockTableSize64;
// Compressed size of the hi-block table
ULONGLONG HiBlockTableSize64;
// Compressed size of the HET block
ULONGLONG HetTableSize64;
// Compressed size of the BET block
ULONGLONG BetTableSize64;
// Size of raw data chunk to calculate MD5.
// MD5 of each data chunk follows the raw file data.
DWORD dwRawChunkSize;
// MD5 of MPQ tables
unsigned char MD5_BlockTable[MD5_DIGEST_SIZE]; // MD5 of the block table before decryption
unsigned char MD5_HashTable[MD5_DIGEST_SIZE]; // MD5 of the hash table before decryption
unsigned char MD5_HiBlockTable[MD5_DIGEST_SIZE]; // MD5 of the hi-block table
unsigned char MD5_BetTable[MD5_DIGEST_SIZE]; // MD5 of the BET table before decryption
unsigned char MD5_HetTable[MD5_DIGEST_SIZE]; // MD5 of the HET table before decryption
unsigned char MD5_MpqHeader[MD5_DIGEST_SIZE]; // MD5 of the MPQ header from signature to (including) MD5_HetTable
};
#pragma pack(pop)
// Hash entry. All files in the archive are searched by their hashes.
struct TMPQHash
{
// The hash of the file path, using method A.
DWORD dwName1;
// The hash of the file path, using method B.
DWORD dwName2;
#ifdef PLATFORM_LITTLE_ENDIAN
// The language of the file. This is a Windows LANGID data type, and uses the same values.
// 0 indicates the default language (American English), or that the file is language-neutral.
USHORT lcLocale;
// The platform the file is used for. 0 indicates the default platform.
// No other values have been observed.
// Note: wPlatform is actually just BYTE, but since it has never been used, we don't care.
USHORT wPlatform;
#else
USHORT wPlatform;
USHORT lcLocale;
#endif
// If the hash table entry is valid, this is the index into the block table of the file.
// Otherwise, one of the following two values:
// - FFFFFFFFh: Hash table entry is empty, and has always been empty.
// Terminates searches for a given file.
// - FFFFFFFEh: Hash table entry is empty, but was valid at some point (a deleted file).
// Does not terminate searches for a given file.
DWORD dwBlockIndex;
};
// File description block contains informations about the file
struct TMPQBlock
{
// Offset of the beginning of the file, relative to the beginning of the archive.
DWORD dwFilePos;
// Compressed file size
DWORD dwCSize;
// Only valid if the block is a file; otherwise meaningless, and should be 0.
// If the file is compressed, this is the size of the uncompressed file data.
DWORD dwFSize;
// Flags for the file. See MPQ_FILE_XXXX constants
DWORD dwFlags;
};
// Patch file information, preceding the sector offset table
struct TPatchInfo
{
DWORD dwLength; // Length of patch info header, in bytes
DWORD dwFlags; // Flags. 0x80000000 = MD5 (?)
DWORD dwDataSize; // Uncompressed size of the patch file
BYTE md5[0x10]; // MD5 of the entire patch file after decompression
// Followed by the sector table (variable length)
};
// Header for PTCH files
struct TPatchHeader
{
//-- PATCH header -----------------------------------
DWORD dwSignature; // 'PTCH'
DWORD dwSizeOfPatchData; // Size of the entire patch (decompressed)
DWORD dwSizeBeforePatch; // Size of the file before patch
DWORD dwSizeAfterPatch; // Size of file after patch
//-- MD5 block --------------------------------------
DWORD dwMD5; // 'MD5_'
DWORD dwMd5BlockSize; // Size of the MD5 block, including the signature and size itself
BYTE md5_before_patch[0x10]; // MD5 of the original (unpached) file
BYTE md5_after_patch[0x10]; // MD5 of the patched file
//-- XFRM block -------------------------------------
DWORD dwXFRM; // 'XFRM'
DWORD dwXfrmBlockSize; // Size of the XFRM block, includes XFRM header and patch data
DWORD dwPatchType; // Type of patch ('BSD0' or 'COPY')
// Followed by the patch data
};
#define SIZE_OF_XFRM_HEADER 0x0C
// This is the combined file entry for maintaining file list in the MPQ.
// This structure is combined from block table, hi-block table,
// (attributes) file and from (listfile).
struct TFileEntry
{
ULONGLONG ByteOffset; // Position of the file content in the MPQ, relative to the MPQ header
ULONGLONG FileTime; // FileTime from the (attributes) file. 0 if not present.
ULONGLONG BetHash; // Lower part of the file name hash. Only used when the MPQ has BET table.
DWORD dwHashIndex; // Index to the hash table. Only used when the MPQ has classic hash table
DWORD dwHetIndex; // Index to the HET table. Only used when the MPQ has HET table
DWORD dwFileSize; // Decompressed size of the file
DWORD dwCmpSize; // Compressed size of the file (i.e., size of the file data in the MPQ)
DWORD dwFlags; // File flags (from block table)
USHORT lcLocale; // Locale ID for the file
USHORT wPlatform; // Platform ID for the file
DWORD dwCrc32; // CRC32 from (attributes) file. 0 if not present.
unsigned char md5[MD5_DIGEST_SIZE]; // File MD5 from the (attributes) file. 0 if not present.
char * szFileName; // File name. NULL if not known.
};
// Structure for parsed HET table
struct TMPQHetTable
{
TBitArray * pBetIndexes; // Bit array of indexes to BET tables
LPBYTE pHetHashes; // Array of HET hashes. Each entry has size of 1 byte
ULONGLONG AndMask64; // AND mask used for calculating file name hash
ULONGLONG OrMask64; // OR mask used for setting the highest bit of the file name hash
DWORD dwIndexSizeTotal; // Total size of one entry in pBetIndexes (in bits)
DWORD dwIndexSizeExtra; // Extra bits in the entry in pBetIndexes
DWORD dwIndexSize; // Effective size of one entry in pBetIndexes (in bits)
DWORD dwMaxFileCount; // Maximum number of files in the MPQ
DWORD dwHashTableSize; // Number of entries in pBetHashes
DWORD dwHashBitSize; // Effective number of bits in the hash
};
// Structure for parsed BET table
struct TMPQBetTable
{
TBitArray * pBetHashes; // Array of BET hashes
TBitArray * pFileTable; // Bit-based file table
LPDWORD pFileFlags; // Array of file flags
DWORD dwTableEntrySize; // Size of one table entry, in bits
DWORD dwBitIndex_FilePos; // Bit index of the file position in the table entry
DWORD dwBitIndex_FileSize; // Bit index of the file size in the table entry
DWORD dwBitIndex_CmpSize; // Bit index of the compressed size in the table entry
DWORD dwBitIndex_FlagIndex; // Bit index of the flag index in the table entry
DWORD dwBitIndex_Unknown; // Bit index of ??? in the table entry
DWORD dwBitCount_FilePos; // Size of file offset (in bits) within table entry
DWORD dwBitCount_FileSize; // Size of file size (in bits) within table entry
DWORD dwBitCount_CmpSize; // Size of compressed file size (in bits) within table entry
DWORD dwBitCount_FlagIndex; // Size of flag index (in bits) within table entry
DWORD dwBitCount_Unknown; // Size of ??? (in bits) within table entry
DWORD dwBetHashSizeTotal; // Total size of bet hash
DWORD dwBetHashSizeExtra; // Extra bits in the bet hash
DWORD dwBetHashSize; // Effective size of the bet hash
DWORD dwFileCount; // Number of files (usually equal to maximum number of files)
DWORD dwFlagCount; // Number of entries in pFileFlags
};
// Archive handle structure
struct TMPQArchive
{
::TFileStream * pStream; // Open stream for the MPQ
ULONGLONG UserDataPos; // Position of user data (relative to the begin of the file)
ULONGLONG MpqPos; // MPQ header offset (relative to the begin of the file)
TMPQArchive * haPatch; // Pointer to patch archive, if any
TMPQArchive * haBase; // Pointer to base ("previous version") archive, if any
char szPatchPrefix[MPQ_PATCH_PREFIX_LEN]; // Prefix for file names in patch MPQs
size_t cchPatchPrefix; // Length of the patch prefix, in characters
TMPQUserData * pUserData; // MPQ user data (NULL if not present in the file)
TMPQHeader * pHeader; // MPQ file header
TMPQHash * pHashTable; // Hash table
TMPQHetTable * pHetTable; // Het table
TFileEntry * pFileTable; // File table
TMPQUserData UserData; // MPQ user data. Valid only when ID_MPQ_USERDATA has been found
BYTE HeaderData[MPQ_HEADER_SIZE_V4]; // Storage for MPQ header
DWORD dwHETBlockSize;
DWORD dwBETBlockSize;
DWORD dwFileTableSize; // Current size of the file table, e.g. index of the entry past the last occupied one
DWORD dwMaxFileCount; // Maximum number of files in the MPQ
DWORD dwSectorSize; // Default size of one file sector
DWORD dwFileFlags1; // Flags for (listfile)
DWORD dwFileFlags2; // Flags for (attributes)
DWORD dwAttrFlags; // Flags for the (attributes) file, see MPQ_ATTRIBUTE_XXX
DWORD dwFlags; // See MPQ_FLAG_XXXXX
};
// File handle structure
struct TMPQFile
{
::TFileStream * pStream; // File stream. Only used on local files
TMPQArchive * ha; // Archive handle
TFileEntry * pFileEntry; // File entry for the file
DWORD dwFileKey; // Decryption key
DWORD dwFilePos; // Current file position
ULONGLONG RawFilePos; // Offset in MPQ archive (relative to file begin)
ULONGLONG MpqFilePos; // Offset in MPQ archive (relative to MPQ header)
DWORD dwMagic; // 'FILE'
TMPQFile * hfPatchFile; // Pointer to opened patch file
TPatchHeader * pPatchHeader; // Patch header. Only used if the file is a patch file
LPBYTE pbFileData; // Loaded and patched file data. Only used if the file is a patch file
DWORD cbFileData; // Size of loaded patched data
TPatchInfo * pPatchInfo; // Patch info block, preceding the sector table
DWORD * SectorOffsets; // Position of each file sector, relative to the begin of the file. Only for compressed files.
DWORD * SectorChksums; // Array of ADLER32 values for each sector
DWORD dwSectorCount; // Number of sectors in the file
DWORD dwPatchedFileSize; // Size of patched file. Used when saving patch file to the MPQ
DWORD dwDataSize; // Size of data in the file (on patch files, this differs from file size in block table entry)
LPBYTE pbFileSector; // Last loaded file sector. For single unit files, entire file content
DWORD dwSectorOffs; // File position of currently loaded file sector
DWORD dwSectorSize; // Size of the file sector. For single unit files, this is equal to the file size
unsigned char hctx[HASH_STATE_SIZE];// Hash state for MD5. Used when saving file to MPQ
DWORD dwCrc32; // CRC32 value, used when saving file to MPQ
bool bLoadedSectorCRCs; // If true, we already tried to load sector CRCs
bool bCheckSectorCRCs; // If true, then SFileReadFile will check sector CRCs when reading the file
bool bIsWriteHandle; // If true, this handle has been created by SFileCreateFile
bool bErrorOccured; // If true, then at least one error occured during saving the file to the archive
};
typedef struct _SFILE_FIND_DATA
{
char cFileName[MAX_PATH]; // Full name of the found file
char * szPlainName; // Plain name of the found file
DWORD dwHashIndex; // Hash table index for the file
DWORD dwBlockIndex; // Block table index for the file
DWORD dwFileSize; // File size in bytes
DWORD dwFileFlags; // MPQ file flags
DWORD dwCompSize; // Compressed file size
DWORD dwFileTimeLo; // Low 32-bits of the file time (0 if not present)
DWORD dwFileTimeHi; // High 32-bits of the file time (0 if not present)
LCID lcLocale; // Locale version
} SFILE_FIND_DATA, *PSFILE_FIND_DATA;
//-----------------------------------------------------------------------------
// Memory management
//
// We use our own macros for allocating/freeing memory. If you want
// to redefine them, please keep the following rules
//
// - The memory allocation must return NULL if not enough memory
// (i.e not to throw exception)
// - It is not necessary to fill the allocated buffer with zeros
// - Memory freeing function doesn't have to test the pointer to NULL.
//
#if defined(_MSC_VER) && defined(_DEBUG)
__inline void * DebugMalloc(char * /* szFile */, int /* nLine */, size_t nSize)
{
// return new BYTE[nSize];
return HeapAlloc(GetProcessHeap(), 0, nSize);
}
__inline void DebugFree(void * ptr)
{
// delete [] ptr;
HeapFree(GetProcessHeap(), 0, ptr);
}
#define ALLOCMEM(type, nitems) (type *)DebugMalloc(__FILE__, __LINE__, (nitems) * sizeof(type))
#define FREEMEM(ptr) DebugFree(ptr)
#else
#define ALLOCMEM(type, nitems) (type *)malloc((nitems) * sizeof(type))
#define FREEMEM(ptr) free(ptr)
#endif
//-----------------------------------------------------------------------------
// Stream support - functions
::TFileStream * FileStream_CreateFile(const TCHAR * szFileName);
::TFileStream * FileStream_OpenFile(const TCHAR * szFileName, bool bWriteAccess);
::TFileStream * FileStream_OpenEncrypted(const TCHAR * szFileName);
bool FileStream_GetPos(::TFileStream * pStream, ULONGLONG & ByteOffset);
bool FileStream_Read(::TFileStream * pStream, ULONGLONG * pByteOffset, void * pvBuffer, DWORD dwBytesToRead);
bool FileStream_Write(::TFileStream * pStream, ULONGLONG * pByteOffset, const void * pvBuffer, DWORD dwBytesToWrite);
bool FileStream_GetLastWriteTime(::TFileStream * pStream, ULONGLONG * pFT);
bool FileStream_GetSize(::TFileStream * pStream, ULONGLONG & FileSize);
bool FileStream_SetSize(::TFileStream * pStream, ULONGLONG NewFileSize);
bool FileStream_MoveFile(::TFileStream * pStream, ::TFileStream * pTempStream);
void FileStream_Close(::TFileStream * pStream);
//-----------------------------------------------------------------------------
// Functions prototypes for Storm.dll
// Typedefs for functions exported by Storm.dll
typedef LCID (WINAPI * SFILESETLOCALE)(LCID);
typedef bool (WINAPI * SFILEOPENARCHIVE)(const char *, DWORD, DWORD, HANDLE *);
typedef bool (WINAPI * SFILECLOSEARCHIVE)(HANDLE);
typedef bool (WINAPI * SFILEOPENFILEEX)(HANDLE, const char *, DWORD, HANDLE *);
typedef bool (WINAPI * SFILECLOSEFILE)(HANDLE);
typedef DWORD (WINAPI * SFILEGETFILESIZE)(HANDLE, LPDWORD);
typedef DWORD (WINAPI * SFILESETFILEPOINTER)(HANDLE, LONG, LONG *, DWORD);
typedef bool (WINAPI * SFILEREADFILE)(HANDLE, void *, DWORD, LPDWORD, LPOVERLAPPED);
//-----------------------------------------------------------------------------
// Functions for manipulation with StormLib global flags
#define SFILE_FLAG_ALLOW_WRITE_SHARE 0x00000001 // When a MPQ is open for write by StorLib,
// it is allowed to open it for write with another application.
DWORD WINAPI SFileGetGlobalFlags();
DWORD WINAPI SFileSetGlobalFlags(DWORD dwNewFlags);
LCID WINAPI SFileGetLocale();
LCID WINAPI SFileSetLocale(LCID lcNewLocale);
//-----------------------------------------------------------------------------
// Functions for archive manipulation
extern "C"
{
bool WINAPI SFileOpenArchive(const TCHAR * szMpqName, DWORD dwPriority, DWORD dwFlags, HANDLE * phMpq);
bool WINAPI SFileCreateArchive(const TCHAR * szMpqName, DWORD dwFlags, DWORD dwMaxFileCount, HANDLE * phMpq);
bool WINAPI SFileFlushArchive(HANDLE hMpq);
bool WINAPI SFileCloseArchive(HANDLE hMpq);
// Adds another listfile into MPQ. The currently added listfile(s) remain,
// so you can use this API to combining more listfiles.
// Note that this function is internally called by SFileFindFirstFile
int WINAPI SFileAddListFile(HANDLE hMpq, const char * szListFile);
// Archive compacting
bool WINAPI SFileSetCompactCallback(HANDLE hMpq, SFILE_COMPACT_CALLBACK CompactCB, void * pvData);
bool WINAPI SFileCompactArchive(HANDLE hMpq, const char * szListFile = NULL, bool bReserved = 0);
// Changing the maximum file count
DWORD WINAPI SFileGetMaxFileCount(HANDLE hMpq);
bool WINAPI SFileSetMaxFileCount(HANDLE hMpq, DWORD dwMaxFileCount);
// Changing (attributes) file
DWORD WINAPI SFileGetAttributes(HANDLE hMpq);
bool WINAPI SFileSetAttributes(HANDLE hMpq, DWORD dwFlags);
bool WINAPI SFileUpdateFileAttributes(HANDLE hMpq, const char * szFileName);
//-----------------------------------------------------------------------------
// Functions for manipulation with patch archives
bool WINAPI SFileOpenPatchArchive(HANDLE hMpq, const TCHAR * szPatchMpqName, const char * szPatchPathPrefix, DWORD dwFlags);
bool WINAPI SFileIsPatchedArchive(HANDLE hMpq);
//-----------------------------------------------------------------------------
// Functions for file manipulation
// Reading from MPQ file
bool WINAPI SFileOpenFileEx(HANDLE hMpq, const char * szFileName, DWORD dwSearchScope, HANDLE * phFile);
DWORD WINAPI SFileGetFileSize(HANDLE hFile, LPDWORD pdwFileSizeHigh = NULL);
DWORD WINAPI SFileSetFilePointer(HANDLE hFile, LONG lFilePos, LONG * plFilePosHigh, DWORD dwMoveMethod);
bool WINAPI SFileReadFile(HANDLE hFile, void * lpBuffer, DWORD dwToRead, LPDWORD pdwRead = NULL, LPOVERLAPPED lpOverlapped = NULL);
bool WINAPI SFileCloseFile(HANDLE hFile);
// Retrieving info about the file
bool WINAPI SFileHasFile(HANDLE hMpq, const char * szFileName);
bool WINAPI SFileGetFileName(HANDLE hFile, char * szFileName);
bool WINAPI SFileGetFileInfo(HANDLE hMpqOrFile, DWORD dwInfoType, void * pvFileInfo, DWORD cbFileInfo, LPDWORD pcbLengthNeeded = NULL);
// High-level extract function
bool WINAPI SFileExtractFile(HANDLE hMpq, const char * szToExtract, const TCHAR * szExtracted, DWORD dwSearchScope = SFILE_OPEN_FROM_MPQ);
//-----------------------------------------------------------------------------
// Functions for file and archive verification
// Verifies file against its checksums stored in (attributes) attributes (depending on dwFlags).
// For dwFlags, use one or more of MPQ_ATTRIBUTE_MD5
DWORD WINAPI SFileVerifyFile(HANDLE hMpq, const char * szFileName, DWORD dwFlags);
// Verifies raw data of the archive. Only works for MPQs version 4 or newer
int WINAPI SFileVerifyRawData(HANDLE hMpq, DWORD dwWhatToVerify, const char * szFileName);
// Verifies the signature, if present
DWORD WINAPI SFileVerifyArchive(HANDLE hMpq);
//-----------------------------------------------------------------------------
// Functions for file searching
HANDLE WINAPI SFileFindFirstFile(HANDLE hMpq, const char * szMask, SFILE_FIND_DATA * lpFindFileData, const char * szListFile);
bool WINAPI SFileFindNextFile(HANDLE hFind, SFILE_FIND_DATA * lpFindFileData);
bool WINAPI SFileFindClose(HANDLE hFind);
HANDLE WINAPI SListFileFindFirstFile(HANDLE hMpq, const char * szListFile, const char * szMask, SFILE_FIND_DATA * lpFindFileData);
bool WINAPI SListFileFindNextFile(HANDLE hFind, SFILE_FIND_DATA * lpFindFileData);
bool WINAPI SListFileFindClose(HANDLE hFind);
// Locale support
int WINAPI SFileEnumLocales(HANDLE hMpq, const char * szFileName, LCID * plcLocales, LPDWORD pdwMaxLocales, DWORD dwSearchScope);
//-----------------------------------------------------------------------------
// Support for adding files to the MPQ
bool WINAPI SFileCreateFile(HANDLE hMpq, const char * szArchivedName, ULONGLONG FileTime, DWORD dwFileSize, LCID lcLocale, DWORD dwFlags, HANDLE * phFile);
bool WINAPI SFileWriteFile(HANDLE hFile, const void * pvData, DWORD dwSize, DWORD dwCompression);
bool WINAPI SFileFinishFile(HANDLE hFile);
bool WINAPI SFileAddFileEx(HANDLE hMpq, const TCHAR * szFileName, const char * szArchivedName, DWORD dwFlags, DWORD dwCompression, DWORD dwCompressionNext = 0xFFFFFFFF);
bool WINAPI SFileAddFile(HANDLE hMpq, const TCHAR * szFileName, const char * szArchivedName, DWORD dwFlags);
bool WINAPI SFileAddWave(HANDLE hMpq, const TCHAR * szFileName, const char * szArchivedName, DWORD dwFlags, DWORD dwQuality);
bool WINAPI SFileRemoveFile(HANDLE hMpq, const char * szFileName, DWORD dwSearchScope = SFILE_OPEN_FROM_MPQ);
bool WINAPI SFileRenameFile(HANDLE hMpq, const char * szOldFileName, const char * szNewFileName);
bool WINAPI SFileSetFileLocale(HANDLE hFile, LCID lcNewLocale);
bool WINAPI SFileSetDataCompression(DWORD DataCompression);
bool WINAPI SFileSetAddFileCallback(HANDLE hMpq, SFILE_ADDFILE_CALLBACK AddFileCB, void * pvData);
//-----------------------------------------------------------------------------
// Compression and decompression
int WINAPI SCompImplode (char * pbOutBuffer, int * pcbOutBuffer, char * pbInBuffer, int cbInBuffer);
int WINAPI SCompExplode (char * pbOutBuffer, int * pcbOutBuffer, char * pbInBuffer, int cbInBuffer);
int WINAPI SCompCompress (char * pbOutBuffer, int * pcbOutBuffer, char * pbInBuffer, int cbInBuffer, unsigned uCompressionMask, int nCmpType, int nCmpLevel);
int WINAPI SCompDecompress (char * pbOutBuffer, int * pcbOutBuffer, char * pbInBuffer, int cbInBuffer);
}
//-----------------------------------------------------------------------------
// Functions from Storm.dll. They use slightly different names for keeping
// possibility to use them together with StormLib (StormXXX instead of SFileXXX)
#ifdef __LINK_STORM_DLL__
#define STORM_ALTERNATE_NAMES // Force storm_dll.h to use alternate fnc names
#include "..\storm_dll\storm_dll.h"
#endif // __LINK_STORM_DLL__
#endif // __STORMLIB_H__