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it seems both texture and sampler unbound arrays have
add_spv_func_and_recompile(SPVFuncImplVariableDescriptor); add_spv_func_and_recompile(SPVFuncImplVariableDescriptorArray);
while buffers only have
if (is_var_runtime_size_array(var)) { add_spv_func_and_recompile(SPVFuncImplVariableDescriptorArray);
adding the add_spv_func_and_recompile(SPVFuncImplVariableDescriptor); part fixes it for me locally
add_spv_func_and_recompile(SPVFuncImplVariableDescriptor);
don't have minimal source repro handy but can come up with something if needed
The text was updated successfully, but these errors were encountered:
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it seems both texture and sampler unbound arrays have
add_spv_func_and_recompile(SPVFuncImplVariableDescriptor); add_spv_func_and_recompile(SPVFuncImplVariableDescriptorArray);
while buffers only have
if (is_var_runtime_size_array(var)) { add_spv_func_and_recompile(SPVFuncImplVariableDescriptorArray);
adding the
add_spv_func_and_recompile(SPVFuncImplVariableDescriptor);
part fixes it for me locallydon't have minimal source repro handy but can come up with something if needed
The text was updated successfully, but these errors were encountered: