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Set forward vector #712

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Wahooney opened this issue Oct 3, 2019 · 1 comment
Closed

Set forward vector #712

Wahooney opened this issue Oct 3, 2019 · 1 comment

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@Wahooney
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Wahooney commented Oct 3, 2019

Being able to select the forward vector (without adding rotation to the matrices), would be helpful for engines that have unconventional forward vectors (ie. UE4s X-forward)

Thanks.

@Wahooney Wahooney changed the title forward Set forward vector Oct 3, 2019
@julienduroure
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This is against glTF 2.0 specification:

glTF uses a right-handed coordinate system, that is, the cross product of +X and +Y yields +Z. glTF defines +Y as up. The front of a glTF asset faces +Z.

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