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More models #180
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How about http://3drt.com/store/free-downloads/free-monster-character.html and http://3drt.com/store/free-downloads/test-character-sample.html? Those are skinned meshes and already used in three.js. |
Have you guys seen this collection of DOTA models? The models are skinned and animated. I don't know what the provenance of the models is though since the rights aren't indicated on the repo. The SMD json files are really easy to parse. |
Sorry, meant to include that link, yes. And fun repo, by the way :) My thought was not that your models would work with gltf as is, but could be convertible to gltf if someone were to write a converter, if that's an acceptable usage of the data. I don't know if it is though. I guess if the skinning specification for gltf is ready, I must have missed it. I saw some discussion such as this, #100 but couldn't find skinning in the schema - maybe I didn't look hard enough... |
Thanks :) I think I should update the converter and models to the latest specification. The official converter have included skinning and animation data. You can have a try. But I'm not sure if it is ready. |
@meshula the schema is way behind the glTF converter, but skinning in the converter is pretty well supported. Schema and spec updates are at least a month out. |
There are a few more models in #395. |
Added a few more test models in #422. |
We have a reasonable set of models in the |
Any chance we can add a few more freely-available models to the models directory in the repo? We could really use the examples for learning.
Specifically:
With these I think we would cover all the glTF features.
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