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Immortals Mod by fridgeBaron

Changes:

  • Added HotSwappable attribute https://github.com/Zetrith/HotSwap (Code hotswapping utility for the RimWorld game.)
  • added Publicizer nuget package to access private methods and members
  • added Harmony as nuget package
  • fixed the bug with first death immortals not reviving after save load (CanHeadl, > 0.1)
  • added the designators to the reverse designators; that way the designator can be used and it also appears as gizmo like ExtractSkull
  • made the designators dependand on "IsVisibleImmortal"
  • added somme code (commented out) so that only immortal pawns behead (WeorkGiver_Behead)
  • added a corpse filter (humans only) for immortals/mortals