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Hi, I have the same issue (I think): works fine when installed directly from godot, but crashes when installed through google play. The crash report on our google play console has the following stacktrace:
java.lang.RuntimeException:
at android.app.ActivityThread.deliverResults (ActivityThread.java:4438)
at android.app.ActivityThread.handleSendResult (ActivityThread.java:4481)
at android.app.ActivityThread.-wrap20 (Unknown Source)
at android.app.ActivityThread$H.handleMessage (ActivityThread.java:1690)
at android.os.Handler.dispatchMessage (Handler.java:105)
at android.os.Looper.loop (Looper.java:164)
at android.app.ActivityThread.main (ActivityThread.java:6673)
at java.lang.reflect.Method.invoke (Native Method)
at com.android.internal.os.Zygote$MethodAndArgsCaller.run (Zygote.java:240)
at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:769)
Caused by: java.lang.NullPointerException:
at org.godotengine.godot.gpgs.Client.onMainActivityResult (Client.java:144)
at org.godotengine.godot.GodotPlayGameServices.onMainActivityResult (GodotPlayGameServices.java:142)
at org.godotengine.godot.Godot.onActivityResult (Godot.java:250)
at android.app.Activity.dispatchActivityResult (Activity.java:7250)
at android.app.ActivityThread.deliverResults (ActivityThread.java:4434)
It crashes almost immediately when trying to sign in (both silently and interactively) but only when installed from google play. Any ideas?
Hi, I am trying to use the module, but when I install the apk it run fine, but crash after try to log on google play.
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