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KSBoingBall.userprefs
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KSBoingBall.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug|iPhoneSimulator" PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneSimulatorTarget.IPhoneRetina4.7.0" />
<MonoDevelop.Ide.Workbench ActiveDocument="KSBoingBall/BoingController.cs">
<Files>
<File FileName="KSBoingBall/BoingScene.cs" Line="1" Column="1" />
<File FileName="KSBoingBall/BoingController.cs" Line="53" Column="17" />
</Files>
<Pads>
<Pad Id="ProjectPad">
<State expanded="True">
<Node name="KSBoingBall" expanded="True">
<Node name="assets" expanded="True" />
<Node name="Resources" expanded="True" />
<Node name="BoingController.cs" selected="True" />
</Node>
</State>
</Pad>
<Pad Id="ClassPad">
<State expanded="True" selected="True" />
</Pad>
<Pad Id="MonoDevelop.Debugger.WatchPad">
<State />
</Pad>
<Pad Id="ConnectionManagerPad">
<State selected="True" />
</Pad>
</Pads>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
<MonoDevelop.Ide.ItemProperties.KSBoingBall>
<MonoDevelop.MacDev.AppleDevelopmentTeam DeveloperId="KK29H78S2V" TeamId="8P293438UX" />
</MonoDevelop.Ide.ItemProperties.KSBoingBall>
</Properties>