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CNFGEGLDriver.c
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CNFGEGLDriver.c
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/*
* Copyright (c) 2011-2013 Luc Verhaegen <libv@skynet.be>
* Copyright (c) 2018-2020 <>< Charles Lohr
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#if defined( __android__ ) && !defined( ANDROID )
#define ANDROID
#endif
//Note: This interface provides the following two things privately.
//you may "extern" them in your code.
#ifdef ANDROID
#include "CNFGAndroid.h"
extern struct android_app * gapp;
static int OGLESStarted;
void (*HandleCustomEventCallback)();
int android_width, android_height;
int override_android_screen_dimensons = 0;
int android_sdk_version;
#include <android_native_app_glue.h>
#include <jni.h>
#include <android/native_activity.h>
#define ERRLOG(...) printf( __VA_ARGS__ );
#else
#define ERRLOG(...) fprintf( stderr, __VA_ARGS__ );
#endif
#include "CNFG.h"
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <stdint.h>
#include <EGL/egl.h>
#ifdef ANDROID
#include <GLES3/gl3.h>
#else
#include <GLES2/gl2.h>
#endif
#define EGL_ZBITS 16
#define EGL_IMMEDIATE_SIZE 2048
#ifdef USE_EGL_X
#error This feature has never been completed or tested.
Display *XDisplay;
Window XWindow;
#else
typedef enum
{
FBDEV_PIXMAP_DEFAULT = 0,
FBDEV_PIXMAP_SUPPORTS_UMP = (1<<0),
FBDEV_PIXMAP_ALPHA_FORMAT_PRE = (1<<1),
FBDEV_PIXMAP_COLORSPACE_sRGB = (1<<2),
FBDEV_PIXMAP_EGL_MEMORY = (1<<3) /* EGL allocates/frees this memory */
} fbdev_pixmap_flags;
typedef struct fbdev_window
{
unsigned short width;
unsigned short height;
} fbdev_window;
typedef struct fbdev_pixmap
{
unsigned int height;
unsigned int width;
unsigned int bytes_per_pixel;
unsigned char buffer_size;
unsigned char red_size;
unsigned char green_size;
unsigned char blue_size;
unsigned char alpha_size;
unsigned char luminance_size;
fbdev_pixmap_flags flags;
unsigned short *data;
unsigned int format; /* extra format information in case rgbal is not enough, especially for YUV formats */
} fbdev_pixmap;
#if defined( ANDROID )
EGLNativeWindowType native_window;
#else
struct fbdev_window native_window;
#endif
#endif
static EGLint const config_attribute_list[] = {
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_BUFFER_SIZE, 32,
EGL_STENCIL_SIZE, 0,
EGL_DEPTH_SIZE, EGL_ZBITS,
//EGL_SAMPLES, 1,
#ifdef ANDROID
#if ANDROIDVERSION >= 28
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT,
#else
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
#endif
#else
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PIXMAP_BIT,
#endif
EGL_NONE
};
static EGLint window_attribute_list[] = {
EGL_NONE
};
static const EGLint context_attribute_list[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
EGLDisplay egl_display;
EGLSurface egl_surface;
EGLContext egl_context;
EGLConfig egl_config;
void CNFGSetVSync( int vson )
{
eglSwapInterval(egl_display, vson);
}
static short iLastInternalW, iLastInternalH;
void CNFGSwapBuffers()
{
if ( egl_display == EGL_NO_DISPLAY ) return;
CNFGFlushRender();
eglSwapBuffers(egl_display, egl_surface);
#ifdef ANDROID
if( !override_android_screen_dimensons )
{
android_width = ANativeWindow_getWidth( native_window );
android_height = ANativeWindow_getHeight( native_window );
}
glViewport( 0, 0, android_width, android_height );
if( iLastInternalW != android_width || iLastInternalH != android_height )
CNFGInternalResize( iLastInternalW=android_width, iLastInternalH=android_height );
#endif
}
void CNFGGetDimensions( short * x, short * y )
{
#ifdef ANDROID
*x = android_width;
*y = android_height;
#else
*x = native_window.width;
*y = native_window.height;
#endif
if( *x != iLastInternalW || *y != iLastInternalH )
CNFGInternalResize( iLastInternalW=*x, iLastInternalH=*y );
}
int CNFGSetup( const char * WindowName, int w, int h )
{
EGLint egl_major, egl_minor;
EGLint num_config;
//This MUST be called before doing any initialization.
int events;
while( !OGLESStarted )
{
struct android_poll_source* source;
if (ALooper_pollAll( 0, 0, &events, (void**)&source) >= 0)
{
if (source != NULL) source->process(gapp, source);
}
}
#ifdef USE_EGL_X
XDisplay = XOpenDisplay(NULL);
if (!XDisplay) {
ERRLOG( "Error: failed to open X display.\n");
return -1;
}
Window XRoot = DefaultRootWindow(XDisplay);
XSetWindowAttributes XWinAttr;
XWinAttr.event_mask = ExposureMask | PointerMotionMask;
XWindow = XCreateWindow(XDisplay, XRoot, 0, 0, WIDTH, HEIGHT, 0,
CopyFromParent, InputOutput,
CopyFromParent, CWEventMask, &XWinAttr);
Atom XWMDeleteMessage =
XInternAtom(XDisplay, "WM_DELETE_WINDOW", False);
XMapWindow(XDisplay, XWindow);
XStoreName(XDisplay, XWindow, "Mali libs test");
XSetWMProtocols(XDisplay, XWindow, &XWMDeleteMessage, 1);
egl_display = eglGetDisplay((EGLNativeDisplayType) XDisplay);
#else
#ifndef ANDROID
if( w >= 1 && h >= 1 )
{
native_window.width = w;
native_window.height =h;
}
#endif
egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
#endif
if (egl_display == EGL_NO_DISPLAY) {
ERRLOG( "Error: No display found!\n");
return -1;
}
if (!eglInitialize(egl_display, &egl_major, &egl_minor)) {
ERRLOG( "Error: eglInitialise failed!\n");
return -1;
}
printf("EGL Version: \"%s\"\n",
eglQueryString(egl_display, EGL_VERSION));
printf("EGL Vendor: \"%s\"\n",
eglQueryString(egl_display, EGL_VENDOR));
printf("EGL Extensions: \"%s\"\n",
eglQueryString(egl_display, EGL_EXTENSIONS));
eglChooseConfig(egl_display, config_attribute_list, &egl_config, 1,
&num_config);
printf( "Config: %d\n", num_config );
printf( "Creating Context\n" );
egl_context = eglCreateContext(egl_display, egl_config, EGL_NO_CONTEXT,
// NULL );
context_attribute_list);
if (egl_context == EGL_NO_CONTEXT) {
ERRLOG( "Error: eglCreateContext failed: 0x%08X\n",
eglGetError());
return -1;
}
printf( "Context Created %p\n", egl_context );
#ifdef USE_EGL_X
egl_surface = eglCreateWindowSurface(egl_display, egl_config, XWindow,
window_attribute_list);
#else
if( native_window && !gapp->window )
{
printf( "WARNING: App restarted without a window. Cannot progress.\n" );
exit( 0 );
}
printf( "Getting Surface %p\n", native_window = gapp->window );
if( !native_window )
{
printf( "FAULT: Cannot get window\n" );
return -5;
}
if( w <= 0 || h <= 0 )
{
android_width = ANativeWindow_getWidth( native_window );
android_height = ANativeWindow_getHeight( native_window );
}
else
{
override_android_screen_dimensons = 1;
android_width = w;
android_height = h;
}
printf( "Width/Height: %dx%d\n", android_width, android_height );
egl_surface = eglCreateWindowSurface(egl_display, egl_config,
#ifdef ANDROID
gapp->window,
#else
(EGLNativeWindowType)&native_window,
#endif
window_attribute_list);
#endif
printf( "Got Surface: %p\n", egl_surface );
if (egl_surface == EGL_NO_SURFACE) {
ERRLOG( "Error: eglCreateWindowSurface failed: "
"0x%08X\n", eglGetError());
return -1;
}
#ifndef ANDROID
int width, height;
if (!eglQuerySurface(egl_display, egl_surface, EGL_WIDTH, &width) ||
!eglQuerySurface(egl_display, egl_surface, EGL_HEIGHT, &height)) {
ERRLOG( "Error: eglQuerySurface failed: 0x%08X\n",
eglGetError());
return -1;
}
printf("Surface size: %dx%d\n", width, height);
native_window.width = width;
native_window.height = height;
#endif
if (!eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context)) {
ERRLOG( "Error: eglMakeCurrent() failed: 0x%08X\n",
eglGetError());
return -1;
}
printf("GL Vendor: \"%s\"\n", glGetString(GL_VENDOR));
printf("GL Renderer: \"%s\"\n", glGetString(GL_RENDERER));
printf("GL Version: \"%s\"\n", glGetString(GL_VERSION));
printf("GL Extensions: \"%s\"\n", glGetString(GL_EXTENSIONS));
CNFGSetupBatchInternal();
{
short dummyx, dummyy;
CNFGGetDimensions( &dummyx, &dummyy );
}
return 0;
}
void CNFGSetupFullscreen( const char * WindowName, int screen_number )
{
//Removes decoration, must be called before setup.
AndroidMakeFullscreen();
CNFGSetup( WindowName, -1, -1 );
}
int debuga, debugb, debugc;
int32_t handle_input(struct android_app* app, AInputEvent* event)
{
#ifdef ANDROID
//Potentially do other things here.
if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION)
{
int action = AMotionEvent_getAction( event );
int whichsource = action >> 8;
action &= AMOTION_EVENT_ACTION_MASK;
size_t pointerCount = AMotionEvent_getPointerCount(event);
for (size_t i = 0; i < pointerCount; ++i)
{
int x, y, index;
x = AMotionEvent_getX(event, i);
y = AMotionEvent_getY(event, i);
index = AMotionEvent_getPointerId( event, i );
if( action == AMOTION_EVENT_ACTION_POINTER_DOWN || action == AMOTION_EVENT_ACTION_DOWN )
{
int id = index;
if( action == AMOTION_EVENT_ACTION_POINTER_DOWN && id != whichsource ) continue;
HandleButton( x, y, id, 1 );
ANativeActivity_showSoftInput( gapp->activity, ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED );
}
else if( action == AMOTION_EVENT_ACTION_POINTER_UP || action == AMOTION_EVENT_ACTION_UP || action == AMOTION_EVENT_ACTION_CANCEL )
{
int id = index;
if( action == AMOTION_EVENT_ACTION_POINTER_UP && id != whichsource ) continue;
HandleButton( x, y, id, 0 );
}
else if( action == AMOTION_EVENT_ACTION_MOVE )
{
HandleMotion( x, y, index );
}
}
return 1;
}
else if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_KEY)
{
int code = AKeyEvent_getKeyCode(event);
#ifdef ANDROID_USE_SCANCODES
HandleKey( code, AKeyEvent_getAction(event) );
#else
int unicode = AndroidGetUnicodeChar( code, AMotionEvent_getMetaState( event ) );
if( unicode )
HandleKey( unicode, AKeyEvent_getAction(event) );
else
{
HandleKey( code, !AKeyEvent_getAction(event) );
return (code == 4)?1:0; //don't override functionality.
}
#endif
return 1;
}
#endif
return 0;
}
int CNFGHandleInput()
{
#ifdef ANDROID
int events;
struct android_poll_source* source;
while( ALooper_pollAll( 0, 0, &events, (void**)&source) >= 0 )
{
if (source != NULL)
{
source->process(gapp, source);
}
}
#endif
#ifdef USE_EGL_X
while (1) {
XEvent event;
XNextEvent(XDisplay, &event);
if ((event.type == MotionNotify) ||
(event.type == Expose))
Redraw(width, height);
else if (event.type == ClientMessage) {
if (event.xclient.data.l[0] == XWMDeleteMessage)
break;
}
}
XSetWMProtocols(XDisplay, XWindow, &XWMDeleteMessage, 0);
#endif
return 1;
}
#ifdef ANDROID
void (*HandleWindowTermination)();
void handle_cmd(struct android_app* app, int32_t cmd)
{
switch (cmd)
{
case APP_CMD_DESTROY:
//This gets called initially after back.
if( !HandleDestroy() )
ANativeActivity_finish( gapp->activity );
break;
case APP_CMD_INIT_WINDOW:
//When returning from a back button suspension, this isn't called.
if( !OGLESStarted )
{
OGLESStarted = 1;
printf( "Got start event\n" );
}
else
{
CNFGSetup( "", -1, -1 );
HandleResume();
}
break;
case APP_CMD_TERM_WINDOW:
//This gets called initially when you click "back"
//This also gets called when you are brought into standby.
//Not sure why - callbacks here seem to break stuff.
if( egl_display != EGL_NO_DISPLAY ) {
eglMakeCurrent( egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
if( egl_context != EGL_NO_CONTEXT ) {
eglDestroyContext( egl_display, egl_context );
}
if( egl_surface != EGL_NO_SURFACE ) {
eglDestroySurface( egl_display, egl_surface );
}
eglTerminate( egl_display );
}
egl_context = EGL_NO_CONTEXT;
egl_surface = EGL_NO_SURFACE;
egl_display = EGL_NO_DISPLAY;
#ifdef ANDROID_WANT_WINDOW_TERMINATION
if( HandleWindowTermination ) HandleWindowTermination();
#endif
break;
case APP_CMD_PAUSE:
HandleSuspend();
break;
case APP_CMD_RESUME:
HandleResume();
break;
case APP_CMD_CUSTOM_EVENT:
if( HandleCustomEventCallback ) HandleCustomEventCallback();
break;
default:
printf( "event not handled: %d\n", cmd);
}
}
int __system_property_get(const char* name, char* value);
void android_main(struct android_app* app)
{
int main( int argc, char ** argv );
char mainptr[5] = { 'm', 'a', 'i', 'n', 0 };
char * argv[] = { mainptr, 0 };
{
char sdk_ver_str[92];
int len = __system_property_get("ro.build.version.sdk", sdk_ver_str);
if( len <= 0 )
android_sdk_version = 0;
else
android_sdk_version = atoi(sdk_ver_str);
}
gapp = app;
app->onAppCmd = handle_cmd;
app->onInputEvent = handle_input;
printf( "Starting with Android SDK Version: %d\n", android_sdk_version );
main( 1, argv );
printf( "Main Complete\n" );
}
#ifdef __cplusplus
#define SETUP_FOR_JAVA_CALL \
JNIEnv * env = 0; \
JNIEnv ** envptr = &env; \
JavaVM * jniiptr = gapp->activity->vm; \
jniiptr->AttachCurrentThread( (JNIEnv**)&env, 0 ); \
env = (*envptr);
#define ENVCALL
#define JAVA_CALL_DETACH jniiptr->DetachCurrentThread();
#else
#define SETUP_FOR_JAVA_CALL \
const struct JNINativeInterface * env = (struct JNINativeInterface*)gapp->activity->env; \
const struct JNINativeInterface ** envptr = &env; \
const struct JNIInvokeInterface ** jniiptr = gapp->activity->vm; \
const struct JNIInvokeInterface * jnii = *jniiptr; \
jnii->AttachCurrentThread( jniiptr, &envptr, NULL); \
env = (*envptr);
#define ENVCALL envptr,
#define JAVA_CALL_DETACH jnii->DetachCurrentThread( jniiptr );
#endif
void AndroidMakeFullscreen()
{
//Partially based on https://stackoverflow.com/questions/47507714/how-do-i-enable-full-screen-immersive-mode-for-a-native-activity-ndk-app
SETUP_FOR_JAVA_CALL
//Get android.app.NativeActivity, then get getWindow method handle, returns view.Window type
jclass activityClass = env->FindClass( ENVCALL "android/app/NativeActivity");
jmethodID getWindow = env->GetMethodID( ENVCALL activityClass, "getWindow", "()Landroid/view/Window;");
jobject window = env->CallObjectMethod( ENVCALL gapp->activity->clazz, getWindow);
jclass windowClass = env->FindClass( ENVCALL "android/view/Window");
jmethodID getDecorView = env->GetMethodID( ENVCALL windowClass, "getDecorView", "()Landroid/view/View;");
jobject decorView = env->CallObjectMethod( ENVCALL window, getDecorView);
/*
jclass ClassActivity = env->FindClass( ENVCALL "android/app/Activity" );
const int flag_WindowProp = env->GetStaticIntField( ENVCALL windowClass, env->GetStaticFieldID( ENVCALL windowClass, "FEATURE_NO_TITLE", "I") );
jmethodID requestWindowFeature = env->GetMethodID( ENVCALL ClassActivity, "requestWindowFeature", "(I)Z" );
jobject lNativeActivity = gapp->activity->clazz;
env->CallBooleanMethod( ENVCALL lNativeActivity, requestWindowFeature, flag_WindowProp );
*/
//Get the flag values associated with systemuivisibility
jclass viewClass = env->FindClass( ENVCALL "android/view/View");
const int flagLayoutHideNavigation = env->GetStaticIntField( ENVCALL viewClass, env->GetStaticFieldID( ENVCALL viewClass, "SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION", "I"));
const int flagLayoutFullscreen = env->GetStaticIntField( ENVCALL viewClass, env->GetStaticFieldID( ENVCALL viewClass, "SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN", "I"));
const int flagLowProfile = env->GetStaticIntField( ENVCALL viewClass, env->GetStaticFieldID( ENVCALL viewClass, "SYSTEM_UI_FLAG_LOW_PROFILE", "I"));
const int flagHideNavigation = env->GetStaticIntField( ENVCALL viewClass, env->GetStaticFieldID( ENVCALL viewClass, "SYSTEM_UI_FLAG_HIDE_NAVIGATION", "I"));
const int flagFullscreen = env->GetStaticIntField( ENVCALL viewClass, env->GetStaticFieldID( ENVCALL viewClass, "SYSTEM_UI_FLAG_FULLSCREEN", "I"));
const int flagImmersiveSticky = env->GetStaticIntField( ENVCALL viewClass, env->GetStaticFieldID( ENVCALL viewClass, "SYSTEM_UI_FLAG_IMMERSIVE_STICKY", "I"));
const int flagLayoutStable = env->GetStaticIntField( ENVCALL viewClass, env->GetStaticFieldID( ENVCALL viewClass, "SYSTEM_UI_FLAG_LAYOUT_STABLE", "I"));
jmethodID setSystemUiVisibility = env->GetMethodID( ENVCALL viewClass, "setSystemUiVisibility", "(I)V");
//Call the decorView.setSystemUiVisibility(FLAGS)
env->CallVoidMethod( ENVCALL decorView, setSystemUiVisibility,
(flagLayoutHideNavigation | flagLayoutFullscreen | flagLowProfile | flagHideNavigation | flagFullscreen | flagImmersiveSticky | flagLayoutStable));
//now set some more flags associated with layoutmanager -- note the $ in the class path
//search for api-versions.xml
//https://android.googlesource.com/platform/development/+/refs/tags/android-9.0.0_r48/sdk/api-versions.xml
jclass layoutManagerClass = env->FindClass( ENVCALL "android/view/WindowManager$LayoutParams");
const int flag_WinMan_Fullscreen = env->GetStaticIntField( ENVCALL layoutManagerClass, (env->GetStaticFieldID( ENVCALL layoutManagerClass, "FLAG_FULLSCREEN", "I") ));
const int flag_WinMan_KeepScreenOn = env->GetStaticIntField( ENVCALL layoutManagerClass, (env->GetStaticFieldID( ENVCALL layoutManagerClass, "FLAG_KEEP_SCREEN_ON", "I") ));
const int flag_WinMan_hw_acc = env->GetStaticIntField( ENVCALL layoutManagerClass, (env->GetStaticFieldID( ENVCALL layoutManagerClass, "FLAG_HARDWARE_ACCELERATED", "I") ));
const int flag_WinMan_NoLimits = env->GetStaticIntField( ENVCALL layoutManagerClass, (env->GetStaticFieldID( ENVCALL layoutManagerClass, "FLAG_LAYOUT_NO_LIMITS", "I") ));
// const int flag_WinMan_flag_not_fullscreen = env->GetStaticIntField(layoutManagerClass, (env->GetStaticFieldID(layoutManagerClass, "FLAG_FORCE_NOT_FULLSCREEN", "I") ));
//call window.addFlags(FLAGS)
env->CallVoidMethod( ENVCALL window, (env->GetMethodID (ENVCALL windowClass, "addFlags" , "(I)V")), (flag_WinMan_Fullscreen | flag_WinMan_KeepScreenOn | flag_WinMan_hw_acc | flag_WinMan_NoLimits));
/*
// Seems to have no impact, and doesn't work with older Android versions.
jmethodID setDecorFitsSystemWindows = env->GetMethodID( ENVCALL windowClass, "setDecorFitsSystemWindows", "(Z)V");
env->CallVoidMethod( ENVCALL window, setDecorFitsSystemWindows, JNI_FALSE );
// "Immersive Mode" (Since Android 11+)
jmethodID getWindowInsetsController = env->GetMethodID( ENVCALL viewClass, "getWindowInsetsController", "()Landroid/view/WindowInsetsController;" );
if( getWindowInsetsController )
{
//windowInsetsController.hide(Type.systemBars())
jobject windowInsetsController = env->CallObjectMethod( ENVCALL decorView, getWindowInsetsController );
jclass windowInsetsControllerClass = env->FindClass( ENVCALL "android/view/WindowInsetsController" );
jclass windowInsetsTypeClass = env->FindClass( ENVCALL "android/view/WindowInsets/Type" );
jmethodID typeSystemBars = env->GetStaticMethodID( ENVCALL windowInsetsTypeClass, "systemBars", "()I" );
int systemBarsType = env->CallStaticIntMethod( ENVCALL windowInsetsTypeClass, typeSystemBars );
jmethodID hide = env->GetMethodID( ENVCALL windowInsetsControllerClass, "hide", "(I)V" );
env->CallVoidMethod( ENVCALL windowInsetsController, hide, systemBarsType );
}
*/
JAVA_CALL_DETACH
}
void AndroidDisplayKeyboard(int pShow)
{
//Based on https://stackoverflow.com/questions/5864790/how-to-show-the-soft-keyboard-on-native-activity
jint lFlags = 0;
SETUP_FOR_JAVA_CALL
jclass activityClass = env->FindClass( ENVCALL "android/app/NativeActivity");
// Retrieves NativeActivity.
jobject lNativeActivity = gapp->activity->clazz;
// Retrieves Context.INPUT_METHOD_SERVICE.
jclass ClassContext = env->FindClass( ENVCALL "android/content/Context");
jfieldID FieldINPUT_METHOD_SERVICE = env->GetStaticFieldID( ENVCALL ClassContext, "INPUT_METHOD_SERVICE", "Ljava/lang/String;" );
jobject INPUT_METHOD_SERVICE = env->GetStaticObjectField( ENVCALL ClassContext, FieldINPUT_METHOD_SERVICE );
// Runs getSystemService(Context.INPUT_METHOD_SERVICE).
jclass ClassInputMethodManager = env->FindClass( ENVCALL "android/view/inputmethod/InputMethodManager" );
jmethodID MethodGetSystemService = env->GetMethodID( ENVCALL activityClass, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;");
jobject lInputMethodManager = env->CallObjectMethod( ENVCALL lNativeActivity, MethodGetSystemService, INPUT_METHOD_SERVICE);
// Runs getWindow().getDecorView().
jmethodID MethodGetWindow = env->GetMethodID( ENVCALL activityClass, "getWindow", "()Landroid/view/Window;");
jobject lWindow = env->CallObjectMethod( ENVCALL lNativeActivity, MethodGetWindow);
jclass ClassWindow = env->FindClass( ENVCALL "android/view/Window");
jmethodID MethodGetDecorView = env->GetMethodID( ENVCALL ClassWindow, "getDecorView", "()Landroid/view/View;");
jobject lDecorView = env->CallObjectMethod( ENVCALL lWindow, MethodGetDecorView);
if (pShow) {
// Runs lInputMethodManager.showSoftInput(...).
jmethodID MethodShowSoftInput = env->GetMethodID( ENVCALL ClassInputMethodManager, "showSoftInput", "(Landroid/view/View;I)Z");
/*jboolean lResult = */env->CallBooleanMethod( ENVCALL lInputMethodManager, MethodShowSoftInput, lDecorView, lFlags);
} else {
// Runs lWindow.getViewToken()
jclass ClassView = env->FindClass( ENVCALL "android/view/View");
jmethodID MethodGetWindowToken = env->GetMethodID( ENVCALL ClassView, "getWindowToken", "()Landroid/os/IBinder;");
jobject lBinder = env->CallObjectMethod( ENVCALL lDecorView, MethodGetWindowToken);
// lInputMethodManager.hideSoftInput(...).
jmethodID MethodHideSoftInput = env->GetMethodID( ENVCALL ClassInputMethodManager, "hideSoftInputFromWindow", "(Landroid/os/IBinder;I)Z");
/*jboolean lRes = */env->CallBooleanMethod( ENVCALL lInputMethodManager, MethodHideSoftInput, lBinder, lFlags);
}
JAVA_CALL_DETACH
}
int AndroidGetUnicodeChar( int keyCode, int metaState )
{
//https://stackoverflow.com/questions/21124051/receive-complete-android-unicode-input-in-c-c/43871301
int eventType = AKEY_EVENT_ACTION_DOWN;
SETUP_FOR_JAVA_CALL
//jclass activityClass = env->FindClass( envptr, "android/app/NativeActivity");
// Retrieves NativeActivity.
//jobject lNativeActivity = gapp->activity->clazz;
jclass class_key_event = env->FindClass( ENVCALL "android/view/KeyEvent");
int unicodeKey;
jmethodID method_get_unicode_char = env->GetMethodID( ENVCALL class_key_event, "getUnicodeChar", "(I)I");
jmethodID eventConstructor = env->GetMethodID( ENVCALL class_key_event, "<init>", "(II)V");
jobject eventObj = env->NewObject( ENVCALL class_key_event, eventConstructor, eventType, keyCode);
unicodeKey = env->CallIntMethod( ENVCALL eventObj, method_get_unicode_char, metaState );
// Finished with the JVM.
JAVA_CALL_DETACH
//printf("Unicode key is: %d", unicodeKey);
return unicodeKey;
}
//Based on: https://stackoverflow.com/questions/41820039/jstringjni-to-stdstringc-with-utf8-characters
#ifdef __cplusplus
jstring android_permission_name(JNIEnv ** envptr, const char* perm_name)
#else
jstring android_permission_name(const struct JNINativeInterface ** envptr, const char* perm_name)
#endif
{
// nested class permission in class android.Manifest,
// hence android 'slash' Manifest 'dollar' permission
#ifdef __cplusplus
JNIEnv * env = *envptr;
#else
const struct JNINativeInterface * env = *envptr;
#endif
jclass ClassManifestpermission = env->FindClass( ENVCALL "android/Manifest$permission");
jfieldID lid_PERM = env->GetStaticFieldID( ENVCALL ClassManifestpermission, perm_name, "Ljava/lang/String;" );
jstring ls_PERM = (jstring)(env->GetStaticObjectField( ENVCALL ClassManifestpermission, lid_PERM ));
return ls_PERM;
}
/**
* \brief Tests whether a permission is granted.
* \param[in] app a pointer to the android app.
* \param[in] perm_name the name of the permission, e.g.,
* "READ_EXTERNAL_STORAGE", "WRITE_EXTERNAL_STORAGE".
* \retval true if the permission is granted.
* \retval false otherwise.
* \note Requires Android API level 23 (Marshmallow, May 2015)
*/
int AndroidHasPermissions( const char* perm_name)
{
struct android_app* app = gapp;
SETUP_FOR_JAVA_CALL
if( android_sdk_version < 23 )
{
printf( "Android SDK version %d does not support AndroidHasPermissions\n", android_sdk_version );
return 1;
}
int result = 0;
jstring ls_PERM = android_permission_name(envptr, perm_name);
jint PERMISSION_GRANTED = (-1);
{
jclass ClassPackageManager = env->FindClass( ENVCALL "android/content/pm/PackageManager" );
jfieldID lid_PERMISSION_GRANTED = env->GetStaticFieldID( ENVCALL ClassPackageManager, "PERMISSION_GRANTED", "I" );
PERMISSION_GRANTED = env->GetStaticIntField( ENVCALL ClassPackageManager, lid_PERMISSION_GRANTED );
}
{
jobject activity = app->activity->clazz;
jclass ClassContext = env->FindClass( ENVCALL "android/content/Context" );
jmethodID MethodcheckSelfPermission = env->GetMethodID( ENVCALL ClassContext, "checkSelfPermission", "(Ljava/lang/String;)I" );
jint int_result = env->CallIntMethod( ENVCALL activity, MethodcheckSelfPermission, ls_PERM );
result = (int_result == PERMISSION_GRANTED);
}
JAVA_CALL_DETACH
return result;
}
/**
* \brief Query file permissions.
* \details This opens the system dialog that lets the user
* grant (or deny) the permission.
* \param[in] app a pointer to the android app.
* \note Requires Android API level 23 (Marshmallow, May 2015)
*/
void AndroidRequestAppPermissions(const char * perm)
{
if( android_sdk_version < 23 )
{
printf( "Android SDK version %d does not support AndroidRequestAppPermissions\n",android_sdk_version );
return;
}
struct android_app* app = gapp;
SETUP_FOR_JAVA_CALL
jobject activity = app->activity->clazz;
jobjectArray perm_array = env->NewObjectArray( ENVCALL 1, env->FindClass( ENVCALL "java/lang/String"), env->NewStringUTF( ENVCALL "" ) );
env->SetObjectArrayElement( ENVCALL perm_array, 0, android_permission_name(envptr, perm ) );
jclass ClassActivity = env->FindClass( ENVCALL "android/app/Activity" );
jmethodID MethodrequestPermissions = env->GetMethodID( ENVCALL ClassActivity, "requestPermissions", "([Ljava/lang/String;I)V" );
// Last arg (0) is just for the callback (that I do not use)
env->CallVoidMethod( ENVCALL activity, MethodrequestPermissions, perm_array, 0 );
JAVA_CALL_DETACH
}
/* Example:
int hasperm = android_has_permission( "RECORD_AUDIO" );
if( !hasperm )
{
android_request_app_permissions( "RECORD_AUDIO" );
}
*/
void AndroidSendToBack( int param )
{
struct android_app* app = gapp;
SETUP_FOR_JAVA_CALL
jobject activity = app->activity->clazz;
//_glfmCallJavaMethodWithArgs(jni, gapp->activity->clazz, "moveTaskToBack", "(Z)Z", Boolean, false);
jclass ClassActivity = env->FindClass( ENVCALL "android/app/Activity" );
jmethodID MethodmoveTaskToBack = env->GetMethodID( ENVCALL ClassActivity, "moveTaskToBack", "(Z)Z" );
env->CallBooleanMethod( ENVCALL activity, MethodmoveTaskToBack, param );
JAVA_CALL_DETACH
}
#endif