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Cannot load older maps #41
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The dcubemapsample_t structure between old and new maps is different. The size of it in the old maps is 160, and in the new maps it's 164. I think if you add 4 null bytes in the end of an old map's dcubemapsample_t the game will be able to load it |
@Ochii |
You can't at the moment, the map headers are different |
For each dcubemapsample_t, add 4 bytes at the end of the lump |
CSO2 has updated its engine.
When I load an old map(UC_MUSEUM.bsp eg.) game crashed.
Console:
Host_Error: Mod_LoadCubemapSamples: funny lump size in maps/UC_MUSEUM.bsp
Crash message dialog:
MapEntity_ParseAllEntities: found LZMAG when expecting {
So how to fix these old maps?
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