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fixed broken 21pink LCD display #6914
Conversation
@Veratil I don't think having a pink color to improve the contrast is a problem. There was a time that we spent way too many thread messages and issues trying to get the purple light enough, so given that it's still blending into the background, it's probably not going to get bright enough as purple. I haven't used LMMS in a while so what needs to be tested is making sure that every area this effects is taken into account in case the color change will also modify colors unelated to the LCD. We will also need to see how this looks on several plugins. Lastly, I don't know if we still take into account general public opinion because small tweaks can cause some strong reactions, so it might not be a bad idea (or might be) to get a few thoughts from a few other users about a particular color and how it blends in with the rest of the program, especially if they are more familiar with the program than I am atm. My thought is that if it gets the job done and takes away one contrast issue, then go for it 👍 |
Afaik, the 21pink lcd is used only in sf2 player (and SlicerT once it gets merged). Correct me if i miss out any plugin.
That's still the case but things get merged pretty fast these days because we tend to agree on stuff more compared to the past. The more eyes the better. |
I like it better now. I think it's more in line with the "green" lcd |
No, in that commit it's pink, not purple and using the older LCD style artwork. |
Oops, you're right. Here it is. 3f2e17d#diff-4d6d01e3874566c5ebc59ff14cf5c36e0a4a456eb44277d6e5a6a83ed6945c10 |
Yeah but it hasn't been working. My screenshot is from stable. |
You're right. I just checked 1.2.1 as well and it's using green there, too. |
It's ok to change to green, but imo, the current pink suits the ui better than green. |
My guess is that it was inadvertently fixed in #5865. Yeah, the pink is fine, it's just an odd one to have been broken for so long and then resurrected and then turned into a bug report. |
@RebeccaDeField Only SF2 and GigPlayer uses this particular "pink" LED style. Here's GigPlayer with this PR: ![]()
I sort of agree. I feel that GigPlayer doesn't really have enough of it's own visual style to warrant NOT merging. |
If we are all happy with the contrast change, I say merge? |
Sure. That's a whole lotta pink. I actually prefer the original green but if people want pink then I guess pink it is. |
I prefer to consolidate into one green if it's only used in two instances, but pink also works if it contracts well enough. Is it possible to consolidate even the separated definition for these LCDs and point it to just use the normal color or is that a pretty complex rabbit hole? From my perspective it's better if we have less unique colors to deal with. I'm not strongly opinionated on this as the pink still has good contrast and is not offensive in any way. |
If we go with pink, I think I'd prefer if the pink of the LCD display and the pink of the file open icon matched. Right now they are slightly different shades of pink and it bothers me a little. Or maybe if they were more obviously and intentionally distinct from each other while both still being pink, that could also work? I'm not really sure - just putting ideas out there. |
@messmerd You're right on that point. So I think we have two options and this can be merged upon one direction being completed:
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From this discussion, I just noticed that the pink shade in lcd box and the pink in file dialog is different. Will fix it now. |
fixes #6454
Apparently, the "pink" lcd on the default theme is purple and it is barely visible with the dark background. I changed it to use an actual pink color.
before :

after :

fix suggested by @DanielKauss