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While I know that Order of Ecclesia is supposed to be difficult, the Training Hall and Large Cavern take this difficulty to a new level, one that newcomers (or less competent players, e.g. me) have a lot of trouble dealing with. Unfortunately, even when trying a seed with an "Easy" difficulty setting, the game placed one of the villagers in the Training Hall, and I could not reach him due to said lack of skill. Could an option be added to the randomizer to disable main-game progression in those two areas?
The text was updated successfully, but these errors were encountered:
The randomizer never places progression items in Large Cavern or Nest of Evil already.
LagoLunatic
changed the title
Request - Option to disable progression in Training Hall or Large Cavern
Request - Option to disable progression in Training Hall
Jun 3, 2019
I actually wouldn't mind this functionality being extended in the opposite direction too: essentially having a checkbox for each zone to allow progression items to be placed there. Sometimes I'd love to have to check Nest of Evil for progression (and some days I'm not in the mood to dig through Nation of Fools lmao)
While I know that Order of Ecclesia is supposed to be difficult, the Training Hall and Large Cavern take this difficulty to a new level, one that newcomers (or less competent players, e.g. me) have a lot of trouble dealing with. Unfortunately, even when trying a seed with an "Easy" difficulty setting, the game placed one of the villagers in the Training Hall, and I could not reach him due to said lack of skill. Could an option be added to the randomizer to disable main-game progression in those two areas?
The text was updated successfully, but these errors were encountered: