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Death/damage/health/food system #20

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7 of 33 tasks
Cybermaxke opened this issue Jun 30, 2017 · 4 comments
Open
7 of 33 tasks

Death/damage/health/food system #20

Cybermaxke opened this issue Jun 30, 2017 · 4 comments

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@Cybermaxke
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Cybermaxke commented Jun 30, 2017

Food and health system:
#42

  • Being able to die and respawn

Food exhaustion:

  • Swimming
  • Sprinting
  • Jumping
  • Jumping while sprinting
  • Attacking
  • Hunger/food poisoning effect
  • Regeneration
  • Damage
  • Breaking blocks

Heal sources:

  • Potion effects
  • Natural generation
  • Etc. add more

Damage sources:

  • Entity on fire
  • Fall damage
  • Falling into the void
  • Stepping over magma blocks
  • Stepping against cactus blocks
  • Suffocation
  • Lava
  • Wither effect
  • Poison
  • Explosions
  • Drowning
  • Lightning
  • Entities
    • Anvil hit damage
    • Firework explosion
    • Living entity attack
  • Snowballs against blazes
  • Etc. add more

Misc:

  • Critical hits
  • Boats taking damage
@Cybermaxke Cybermaxke assigned Cybermaxke and unassigned Cybermaxke Jun 30, 2017
@Cybermaxke Cybermaxke changed the title Damage/health/food system Death/Damage/health/food system Jun 30, 2017
@parlough
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parlough commented Jun 30, 2017

It seems the fire resistance potion completely blocks fire damage. Should it still have a modifier and throw the damage event still or no?

@Cybermaxke
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Maybe you should look at how they handle it in sponge.

@parlough
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parlough commented Jun 30, 2017

Can you handle the actual dying and respawning? Not sure how to handle all of that.

@Cybermaxke
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Yeah, I will do that.

@Cybermaxke Cybermaxke changed the title Death/Damage/health/food system Death/damage/health/food system Jul 1, 2017
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