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TODO
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Game:
✔ collision with enemies @done(22-10-12 21:09)
✔ Move warrior coord to bottom center of sprite @done(22-10-12 21:24)
✔ sorting warrior bobs @done(22-10-13 18:30)
✔ pushing enemies with attacks @done(22-10-13 20:42)
✘ stopping on other enemies/edge of screen @cancelled(22-10-13 20:45)
✔ die when out of map @done(22-10-14 17:30)
✔ spawn points @done(22-10-14 19:01)
✔ fall anim @done(22-10-15 10:37)
✔ shuffle spawn points @done(22-10-15 10:37)
✔ win conditions @done(22-10-15 13:51)
✔ countdown @done(22-10-15 21:45)
✔ crumbling of map @done(22-10-16 17:50)
✔ crumbling starting of edges of map @done(22-10-16 19:44)
✔ sfx @done(22-10-16 22:33)
✔ reset map between game restarts @done(22-10-17 17:13)
✔ basic AI @done(22-10-21 22:15)
✔ countdown sfx @done(22-10-22 12:28)
✔ fix bobs/crumble flickering when going to menu @done(22-10-21 22:15)
✔ change to raw copperlist mode @done(22-10-27 14:19)
✔ global debug stuff @done(22-10-27 14:23)
✔ lower viewport margin to 1 tile, saves 20k chip @done(22-10-28 17:44)
✔ add thunder mechanics @done(22-10-28 19:03)
✔ proper thunder colors @done(22-10-29 17:57)
✔ wait for game results a bit so that remaining player can fall @done(22-11-01 15:16)
✔ fade on launch/exit @done(22-11-03 19:02)
✘ proper crumble gfx @cancelled(22-11-03 19:02)
✔ thunder sfx @done(22-11-04 18:24)
✔ better player selection @done(22-11-18 17:38)
✘ different offsets of frames, move to 16x16 blits @cancelled(22-11-18 17:38)
Optional:
☐ 8 player support
☐ add initial sprites for showing who is who
Logo screens:
✔ ACE from germz @done(22-11-04 18:24)
✔ LMC from germz @done(22-11-04 18:24)
Menu:
✔ player selection (P1-P6, left-right switches config) @done(22-10-15 17:04)
✘ fire enables/disables player @cancelled(22-10-15 17:04)
✔ start game @done(22-10-15 20:47)
✔ exit to workbench @done(22-10-15 17:05)
✔ credits at the bottom of menu @done(22-10-17 15:57)
✔ pass steer presets to game @done(22-10-17 16:25)
✔ summary after match @done(22-10-21 22:15)
✔ credits screen @done(22-10-21 22:15)
✔ bots off/on @done(22-10-21 22:15)