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Main.tscn
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[gd_scene load_steps=8 format=3 uid="uid://bk535u5yedytu"]
[ext_resource type="Script" path="res://GaussianLoader.gd" id="1_plas5"]
[ext_resource type="Script" path="res://CameraRotator.gd" id="2_glckm"]
[ext_resource type="Shader" path="res://Gradient.gdshader" id="2_k8vt5"]
[sub_resource type="Environment" id="Environment_etv8q"]
background_mode = 1
[sub_resource type="ShaderMaterial" id="ShaderMaterial_sjm81"]
render_priority = 0
shader = ExtResource("2_k8vt5")
[sub_resource type="QuadMesh" id="QuadMesh_ea5ei"]
material = SubResource("ShaderMaterial_sjm81")
size = Vector2(0.01, 0.01)
[sub_resource type="MultiMesh" id="MultiMesh_dwfgj"]
transform_format = 1
use_colors = true
mesh = SubResource("QuadMesh_ea5ei")
[node name="Node3D" type="Node3D"]
script = ExtResource("1_plas5")
ply_file = "res://Splats/splat.ply"
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_etv8q")
[node name="MultiMeshInstance3D" type="MultiMeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0)
multimesh = SubResource("MultiMesh_dwfgj")
[node name="Marker3D" type="Marker3D" parent="."]
script = ExtResource("2_glckm")
[node name="Camera3D" type="Camera3D" parent="Marker3D"]
transform = Transform3D(1, 0, 0, 0, 0.866025, 0.5, 0, -0.5, 0.866025, 0, 10, 20)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.965926, 0.0669873, -0.25, 0, 0.965926, 0.258819, 0.258819, -0.25, 0.933013, -1.16714, 4.88212, 0.869735)