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TraceSkeleton.cs

C# version for Unity.

Screen Shot 2020-04-17 at 8 01 34 PM (1)

Usage

Attach the script to a game object. Assign a texture to srcTexture. Make sure the texture has read/write enabled in the texture importer. Run the game. In the scenet tab, the polylines are rendered with LineRenderer's and cubes.

Developed at Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University.