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v0.0.1 - November 13, 2016

ProcJam 2016 Release

The following features:

  • Randomly created level
  • Randomly created and placed items in the level
  • Game logic code completely divorced from Unity display logic code
  • Scrolling message window populated from game messages
  • Overlay GUI window with game statistics
  • Mouse-over window with text information on game tile under pointer
  • Entity system for items in the game

In essence, this is a bare minimal framework for now which will allow a game to be built on top of it.

Submitted to ProcJam 2016